Player Matchup

Pele
Pele
AlbinoElephant21
Pele
Level 64
God Stats
6W - 10L
1,369 SR
Queue Stats
134W - 128L
1,408 Elo+
Party 2
Neith
Neith
Dratex7744
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,529 Elo+
Party 1
Lancelot
Lancelot
Fionliss4174
Lancelot
Level 139
God Stats
64W - 60L
1,537 SR
Queue Stats
313W - 394L
1,344 Elo+
Party 1
Bacchus
Bacchus
ReFallin
Bacchus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,502 Elo+
Party 1
Chronos
Chronos
wantaran225
Chronos
Level 40
God Stats
10W - 9L
1,394 SR
Queue Stats
99W - 104L
1,408 Elo+
Party 2
Team Averages
Level 71
1,460 SR
1,438 Elo+

VS

Team Averages
Level 93
1,511 SR
1,405 Elo+
Cerberus
Cerberus
Niklauz-
Cerberus
Level 46
God Stats
3W - 1L
1,468 SR
Queue Stats
13W - 26L
1,326 Elo+
Solo
Lancelot
Lancelot
Search-Shot
Lancelot
Level 125
God Stats
10W - 6L
1,728 SR
Queue Stats
510W - 536L
1,392 Elo+
Solo
Discordia
Discordia
TEDWISE
Discordia
Level 103
God Stats
27W - 32L
1,503 SR
Queue Stats
331W - 383L
1,460 Elo+
Party 3
Izanami
Izanami
bigmart19
Izanami
Level 122
God Stats
5W - 4L
1,524 SR
Queue Stats
462W - 540L
1,398 Elo+
Party 3
Erlang Shen
Erlang Shen
nene1600
Erlang Shen
Level 69
God Stats
3W - 2L
1,330 SR
Queue Stats
364W - 409L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 0
10,566
556
8,980
12,411
7,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
11
0 / 6 / 3
7,416
390
9,302
12,092
5,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
Fionliss4174
Lancelot
13
6 / 3 / 0
8,640
455
15,444
14,411
6,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
ReFallin
Bacchus
11
0 / 3 / 5
7,631
402
12,974
16,482
22,289
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
wantaran225
Chronos
16
0 / 4 / 1
9,405
495
3,632
12,936
5,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Niklauz-
Cerberus
12
2 / 3 / 4
8,786
462
8,187
24,850
20,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
Search-Shot
Lancelot
18
8 / 1 / 4
10,836
570
13,884
15,806
9,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Discordia
TEDWISE
Discordia
17
7 / 2 / 5
10,697
563
11,911
9,512
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
bigmart19
Izanami
14
0 / 2 / 7
8,625
454
6,430
14,813
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
nene1600
Erlang Shen
18
0 / 1 / 4
10,897
574
6,416
16,483
10,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
9
Kills
17
17
Deaths
9
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
Neith
0
6
3
0.25
L
Lancelot
Fionliss4174
Lancelot
6
3
0
2
W
Cerberus
Niklauz-
Cerberus
2
3
4
1.33
L
Bacchus
ReFallin
Bacchus
0
3
5
0.83
W
Lancelot
Search-Shot
Lancelot
8
1
4
10
W
Discordia
TEDWISE
Discordia
7
2
5
4.75
W
Izanami
bigmart19
Izanami
0
2
7
1.75
W
Erlang Shen
nene1600
Erlang Shen
0
1
4
2
L
Chronos
wantaran225
Chronos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,332
Damage
46,828
68,332
Taken
81,464
47,643
Mitigated
50,488
8,762
Healing
32,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,980
2,318
0
4,012
12,411
7,900
1,080
1,539
10,872
0
90,951
L
Neith
9,302
4,089
0
1,365
12,092
5,200
1,590
4,935
7,157
0
39,607
L
Lancelot
Fionliss4174
Lancelot
15,444
2,480
0
65
14,411
6,522
0
2,363
12,048
0
55,932
W
Cerberus
Niklauz-
Cerberus
8,187
1,130
324
11,366
24,850
20,427
54
7,210
17,141
34,940
0
L
Bacchus
ReFallin
Bacchus
12,974
3,727
516
456
16,482
22,289
0
5,163
11,319
31,833
0
W
Lancelot
Search-Shot
Lancelot
13,884
3,415
0
826
15,806
9,410
158
1,345
14,461
0
84,935
W
Discordia
TEDWISE
Discordia
11,911
1,222
131
2,141
9,512
3,978
99
2,579
6,933
84,689
0
W
Izanami
bigmart19
Izanami
6,430
4,923
0
8,699
14,813
5,875
2,136
3,508
11,305
0
77,892
W
Erlang Shen
nene1600
Erlang Shen
6,416
2,485
0
8,834
16,483
10,798
0
1,964
14,519
0
105,488
L
Chronos
wantaran225
Chronos
3,632
457
0
2,348
12,936
5,732
0
6,098
6,838
86,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,658
Gold Earned
49,841
485
Minions Killed
629
0
Camps Cleared
0
1,892,547
Distance Traveled
1,945,422
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,566
556
162
9
0
398,459
6
L
Neith
7,416
390
80
4
0
324,867
0
L
Lancelot
8,640
455
67
4
0
432,771
1
W
Cerberus
8,786
462
70
4
0
355,578
8
L
Bacchus
7,631
402
24
1
0
374,913
5
W
Lancelot
10,836
570
119
6
0
446,477
1
W
Discordia
10,697
563
119
6
0
369,010
5
W
Izanami
8,625
454
126
7
0
341,382
4
W
Erlang Shen
10,897
574
195
10
0
432,975
5
L
Chronos
9,405
495
152
8
0
361,537
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role