Player Matchup

Sylvanus
Sylvanus
DEADNIRD
Sylvanus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,135 Elo+
Solo
Medusa
Medusa
DarkRebeIIion
Medusa
Level 158
God Stats
1W - 2L
1,712 SR
Queue Stats
134W - 121L
1,509 Elo+
Party 1
Lancelot
Lancelot
RadiantPegasus
Lancelot
Level 156
God Stats
3W - 7L
1,500 SR
Queue Stats
234W - 225L
1,493 Elo+
Party 1
Team Averages
Level 139
1,571 SR
1,379 Elo+

VS

Team Averages
Level 123
1,666 SR
1,467 Elo+
Lancelot
Lancelot
SliferDice
Lancelot
Level 110
God Stats
4W - 3L
1,677 SR
Queue Stats
31W - 40L
1,493 Elo+
Party 2
Merlin
Merlin
The Arch Angel5
Merlin
Level 154
God Stats
4W - 8L
1,647 SR
Queue Stats
30W - 44L
1,445 Elo+
Party 2
Cu Chulainn
Cu Chulainn
zTChore
Cu Chulainn
Level 106
God Stats
3W - 0L
1,674 SR
Queue Stats
33W - 29L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DEADNIRD
Sylvanus
9
0 / 3 / 4
8,974
561
3,317
7,529
3,462
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
6 / 3 / 3
12,563
785
12,031
13,309
5,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
16
5 / 9 / 3
11,519
720
13,458
17,394
8,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
SliferDice
Lancelot
15
6 / 4 / 7
11,676
730
11,051
12,546
5,509
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 2 / 9
12,310
769
14,596
11,286
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
zTChore
Cu Chulainn
16
5 / 6 / 6
12,103
756
8,880
14,717
16,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
11
Kills
15
15
Deaths
12
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DEADNIRD
Sylvanus
0
3
4
0.67
L
6
3
3
2.5
L
Lancelot
5
9
3
0.72
W
Lancelot
SliferDice
Lancelot
6
4
7
2.38
W
4
2
9
4.25
W
Cu Chulainn
zTChore
Cu Chulainn
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,806
Damage
34,527
38,232
Taken
38,549
17,960
Mitigated
27,497
5,210
Healing
969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DEADNIRD
Sylvanus
3,317
617
828
1,240
7,529
3,462
0
2,230
5,299
7,742
0
L
12,031
6,542
0
2,375
13,309
5,703
984
6,208
7,101
0
63,921
L
Lancelot
13,458
3,564
0
767
17,394
8,795
694
6,536
10,858
0
28,103
W
Lancelot
SliferDice
Lancelot
11,051
2,325
0
369
12,546
5,509
1,429
1,467
10,702
0
35,038
W
14,596
1,306
0
250
11,286
5,066
1,018
607
10,579
64,690
0
W
Cu Chulainn
zTChore
Cu Chulainn
8,880
2,370
0
350
14,717
16,922
577
1,568
12,852
0
25,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,056
Gold Earned
36,089
153
Minions Killed
207
3
Camps Cleared
12
649,607
Distance Traveled
799,908
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,974
561
20
1
0
120,041
1
L
Medusa
12,563
785
99
6
2
273,105
0
L
Lancelot
11,519
720
34
2
1
256,461
3
W
Lancelot
11,676
730
55
3
2
272,567
3
W
Merlin
12,310
769
108
7
8
252,528
0
W
Cu Chulainn
12,103
756
44
3
2
274,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role