Player Matchup

Serqet
Serqet
Joppetrap
Serqet
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 78L
1,499 Elo+
Solo
Merlin
Merlin
Keverino
Merlin
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,473 Elo+
Party 3
Fafnir
Fafnir
RamHammerson
Fafnir
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 2L
1,691 Elo+
Party 3
Gilgamesh
Gilgamesh
Samuraidenn
Gilgamesh
Level 48
God Stats
0W - 1L
1,211 SR
Queue Stats
4W - 10L
1,456 Elo+
Solo
Hou Yi
Hou Yi
Shockag94
Hou Yi
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,499 Elo+
Party 3
Team Averages
Level 77
1,442 SR
1,524 Elo+

VS

Team Averages
Level 81
1,559 SR
1,548 Elo+
Lancelot
Lancelot
BDAWG6375
Lancelot
Level 99
God Stats
9W - 4L
1,500 SR
Queue Stats
113W - 103L
1,539 Elo+
Party 2
Hou Yi
Hou Yi
DemonicRumors
Hou Yi
Level 44
God Stats
1W - 0L
1,456 SR
Queue Stats
46W - 45L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
IronOrry
Baron Samedi
Level 124
God Stats
9W - 3L
1,732 SR
Queue Stats
318W - 266L
1,581 Elo+
Party 1
Kukulkan
Kukulkan
Veliciraptor
Kukulkan
Level 48
God Stats
5W - 8L
1,465 SR
Queue Stats
222W - 182L
1,570 Elo+
Party 1
Sylvanus
Sylvanus
iWantMemes
Sylvanus
Level 88
God Stats
1W - 3L
1,642 SR
Queue Stats
198W - 151L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Joppetrap
Serqet
17
4 / 8 / 2
11,953
520
7,585
23,650
10,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Keverino
Merlin
18
3 / 4 / 3
11,540
502
25,243
16,772
7,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
15
0 / 3 / 6
10,763
468
3,520
17,092
26,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Samuraidenn
Gilgamesh
19
4 / 5 / 0
12,210
531
10,085
21,042
15,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Shockag94
Hou Yi
18
7 / 6 / 3
11,853
515
18,264
18,500
8,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BDAWG6375
Lancelot
20
10 / 1 / 6
13,482
586
19,329
20,069
12,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
2 / 4 / 5
11,926
519
7,357
14,730
6,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
IronOrry
Baron Samedi
20
11 / 3 / 6
14,550
633
20,135
18,941
18,985
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Veliciraptor
Kukulkan
17
2 / 6 / 6
10,504
457
10,499
15,576
8,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
iWantMemes
Sylvanus
16
0 / 4 / 10
10,176
442
9,457
27,742
35,350
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
18
Kills
25
26
Deaths
18
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BDAWG6375
Lancelot
10
1
6
13
W
2
4
5
1.13
W
Baron Samedi
IronOrry
Baron Samedi
11
3
6
4.67
L
Serqet
Joppetrap
Serqet
4
8
2
0.63
L
Merlin
Keverino
Merlin
3
4
3
1.13
L
Fafnir
0
3
6
1
L
Gilgamesh
Samuraidenn
Gilgamesh
4
5
0
0.8
L
Hou Yi
Shockag94
Hou Yi
7
6
3
1.42
W
Kukulkan
Veliciraptor
Kukulkan
2
6
6
0.83
W
Sylvanus
iWantMemes
Sylvanus
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,697
Damage
66,777
97,056
Taken
97,058
68,174
Mitigated
81,531
22,473
Healing
39,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BDAWG6375
Lancelot
19,329
5,037
0
9,588
20,069
12,187
0
7,049
13,020
0
131,232
W
7,357
3,978
0
6,639
14,730
6,726
3,882
863
13,867
0
97,312
W
Baron Samedi
IronOrry
Baron Samedi
20,135
2,428
2,303
8,751
18,941
18,985
65
4,120
14,227
119,670
0
L
Serqet
Joppetrap
Serqet
7,585
1,931
0
6,897
23,650
10,366
142
7,585
16,065
0
86,638
L
Merlin
Keverino
Merlin
25,243
956
130
3,338
16,772
7,738
1,212
6,799
9,973
119,214
0
L
Fafnir
3,520
707
0
2,891
17,092
26,452
304
9,250
7,666
22,985
0
L
Gilgamesh
Samuraidenn
Gilgamesh
10,085
3,822
0
5,153
21,042
15,111
1,098
9,759
10,945
830
83,593
L
Hou Yi
Shockag94
Hou Yi
18,264
10,825
0
4,064
18,500
8,507
1,926
6,104
12,316
0
84,845
W
Kukulkan
Veliciraptor
Kukulkan
10,499
1,180
0
1,593
15,576
8,283
142
6,309
9,084
88,812
0
W
Sylvanus
iWantMemes
Sylvanus
9,457
2,798
2,225
8,263
27,742
35,350
142
11,640
15,772
34,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,319
Gold Earned
60,638
619
Minions Killed
684
0
Camps Cleared
0
2,052,986
Distance Traveled
2,056,924
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,482
586
159
7
0
546,194
3
W
Hou Yi
11,926
519
147
6
0
353,202
3
W
Baron Samedi
14,550
633
209
9
0
386,056
6
L
Serqet
11,953
520
139
6
0
416,112
3
L
Merlin
11,540
502
172
7
0
409,704
4
L
Fafnir
10,763
468
30
1
0
460,286
3
L
Gilgamesh
12,210
531
149
6
0
390,199
5
L
Hou Yi
11,853
515
129
6
0
376,685
4
W
Kukulkan
10,504
457
140
6
0
374,161
7
W
Sylvanus
10,176
442
29
1
0
397,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role