Player Matchup

Tiamat
Tiamat
Ghost32907
Tiamat
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 63L
1,131 Elo+
Party 1
Arachne
Arachne
LmoneyBeBallin
Arachne
Level 40
God Stats
1W - 5L
1,059 SR
Queue Stats
63W - 90L
1,357 Elo+
Solo
Atlas
Atlas
Psycho_Nugget_
Atlas
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 80L
1,181 Elo+
Party 1
Lancelot
Lancelot
RXPID_13
Lancelot
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 59L
1,355 Elo+
Solo
Izanami
Izanami
fanofpat37
Izanami
Level 64
God Stats
8W - 4L
1,318 SR
Queue Stats
57W - 44L
1,436 Elo+
Solo
Team Averages
Level 50
1,375 SR
1,292 Elo+

VS

Team Averages
Level 55
1,440 SR
1,336 Elo+
Yemoja
Yemoja
Brunette_xox
Yemoja
Level 100
God Stats
14W - 23L
1,332 SR
Queue Stats
413W - 423L
1,408 Elo+
Solo
Nox
Nox
Dj oikawa
Nox
Level 24
God Stats
4W - 4L
1,497 SR
Queue Stats
37W - 50L
1,302 Elo+
Party 2
Hel
Hel
II RELATED II
Hel
Level 43
God Stats
20W - 16L
1,316 SR
Queue Stats
271W - 286L
1,324 Elo+
Party 2
Lancelot
Lancelot
Osirus1991_ttv
Lancelot
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 202L
1,297 Elo+
Solo
Danzaburou
Danzaburou
TLGD Cilderf
Danzaburou
Level 53
God Stats
27W - 27L
1,555 SR
Queue Stats
276W - 328L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ghost32907
Tiamat
19
4 / 1 / 17
13,677
507
24,575
19,582
15,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
13 / 5 / 12
14,146
524
23,140
28,973
14,484
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 3 / 19
12,743
472
15,882
30,592
39,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
RXPID_13
Lancelot
20
7 / 3 / 7
14,103
522
17,238
24,590
24,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
fanofpat37
Izanami
20
9 / 2 / 8
14,364
532
18,396
25,225
12,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 6 / 5
9,653
358
12,960
25,975
22,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 7 / 4
10,692
396
4,302
19,151
10,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 6 / 5
12,392
459
18,064
21,787
11,400
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
16
4 / 8 / 4
11,347
420
19,439
31,431
25,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
TLGD Cilderf
Danzaburou
14
1 / 10 / 6
9,978
370
17,334
27,482
11,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
37
37
Kills
13
14
Deaths
37
63
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
6
5
0.58
L
1
7
4
0.43
W
Tiamat
Ghost32907
Tiamat
4
1
17
12.5
L
6
6
5
1.42
W
13
5
12
3.8
L
Lancelot
4
8
4
0.75
W
4
3
19
4.5
W
Lancelot
RXPID_13
Lancelot
7
3
7
3.5
L
Danzaburou
TLGD Cilderf
Danzaburou
1
10
6
0.4
W
Izanami
fanofpat37
Izanami
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,231
Damage
72,099
128,962
Taken
125,826
106,845
Mitigated
81,838
47,359
Healing
37,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
12,960
2,612
1,533
1,688
25,975
22,898
998
10,400
15,325
38,826
0
L
4,302
1,134
248
1,368
19,151
10,326
1,068
6,897
11,696
62,321
0
W
Tiamat
Ghost32907
Tiamat
24,575
2,941
793
7,578
19,582
15,624
537
6,315
13,267
100,336
0
L
18,064
1,542
10,002
9,097
21,787
11,400
1,254
6,546
15,019
84,509
0
W
23,140
16,123
0
13,627
28,973
14,484
466
6,330
22,643
0
123,781
L
Lancelot
19,439
5,724
0
7,653
31,431
25,706
833
6,765
24,510
0
63,647
W
15,882
5,117
159
3,911
30,592
39,950
120
15,233
15,359
39,198
0
W
Lancelot
RXPID_13
Lancelot
17,238
2,705
184
10,876
24,590
24,032
2,040
5,285
19,305
0
120,709
L
Danzaburou
TLGD Cilderf
Danzaburou
17,334
7,135
0
5,547
27,482
11,508
743
8,537
18,819
0
54,573
W
Izanami
fanofpat37
Izanami
18,396
10,896
0
10,231
25,225
12,755
1,352
6,980
18,245
0
160,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,033
Gold Earned
54,062
666
Minions Killed
447
0
Camps Cleared
0
2,560,941
Distance Traveled
2,098,261
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,653
358
45
2
0
354,892
1
L
Nox
10,692
396
107
4
0
403,430
0
W
Tiamat
13,677
507
156
6
0
489,660
3
L
Hel
12,392
459
125
5
0
452,322
2
W
Arachne
14,146
524
121
4
0
562,400
0
L
Lancelot
11,347
420
97
4
0
450,940
3
W
Atlas
12,743
472
39
1
0
514,001
0
W
Lancelot
14,103
522
184
7
0
518,141
5
L
Danzaburou
9,978
370
73
3
0
436,677
3
W
Izanami
14,364
532
166
6
0
476,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role