Player Matchup

Nike
Nike
Blood_of_Uchiha_
Nike
Level 128
God Stats
4W - 3L
1,194 SR
Queue Stats
380W - 360L
1,524 Elo+
Party 1
Xbalanque
Xbalanque
Geos_CREW
Xbalanque
Level 104
God Stats
21W - 13L
1,542 SR
Queue Stats
143W - 131L
1,447 Elo+
Party 1
Raijin
Raijin
Grenadier Prime
Raijin
Level 127
God Stats
3W - 0L
2,020 SR
Queue Stats
214W - 104L
1,648 Elo+
Party 4
Ravana
Ravana
Saint_Sergius
Ravana
Level 149
God Stats
5W - 6L
1,569 SR
Queue Stats
540W - 549L
1,430 Elo+
Party 1
Lancelot
Lancelot
Sol Diff
Lancelot
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 41L
1,667 Elo+
Party 4
Team Averages
Level 111
1,565 SR
1,543 Elo+

VS

Team Averages
Level 64
1,556 SR
1,485 Elo+
Vulcan
Vulcan
Alle0Projekti
Vulcan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,447 Elo+
Solo
Osiris
Osiris
Datson12
Osiris
Level 60
God Stats
5W - 8L
1,572 SR
Queue Stats
122W - 132L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
IIDanoneII
Gilgamesh
Level 48
God Stats
2W - 3L
1,660 SR
Queue Stats
89W - 98L
1,467 Elo+
Party 2
Kuzenbo
Kuzenbo
KKRFL
Kuzenbo
Level 117
God Stats
14W - 19L
1,537 SR
Queue Stats
588W - 541L
1,548 Elo+
Party 3
Ullr
Ullr
Q14Ii-
Ullr
Level 49
God Stats
6W - 5L
1,509 SR
Queue Stats
174W - 154L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 7
10,921
520
13,218
16,383
13,401
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Geos_CREW
Xbalanque
15
4 / 5 / 9
9,780
466
17,299
13,568
4,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 9
10,310
491
13,682
14,652
6,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 1 / 10
9,931
473
11,524
8,463
9,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
Sol Diff
Lancelot
20
9 / 0 / 8
12,734
606
17,120
14,550
8,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 1
9,764
465
11,593
12,448
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Datson12
Osiris
15
2 / 3 / 2
8,624
411
7,998
16,822
16,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
IIDanoneII
Gilgamesh
14
1 / 5 / 3
9,188
438
6,935
22,013
14,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
KKRFL
Kuzenbo
11
1 / 5 / 4
8,103
386
6,251
23,672
34,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Q14Ii-
Ullr
16
4 / 5 / 1
9,839
469
8,480
19,182
7,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
24
Kills
10
10
Deaths
24
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
2
1
7
5.5
L
Osiris
Datson12
Osiris
2
3
2
1
W
Xbalanque
Geos_CREW
Xbalanque
4
5
9
1.7
W
5
3
9
3.17
L
Gilgamesh
IIDanoneII
Gilgamesh
1
5
3
0.5
L
Kuzenbo
KKRFL
Kuzenbo
1
5
4
0.6
L
Ullr
Q14Ii-
Ullr
4
5
1
0.9
W
4
1
10
9
W
Lancelot
Sol Diff
Lancelot
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,843
Damage
41,257
67,616
Taken
94,137
43,083
Mitigated
79,353
23,188
Healing
12,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,593
3,151
0
1,701
12,448
5,881
0
3,920
8,528
98,803
0
W
13,218
1,562
0
3,684
16,383
13,401
192
3,051
13,332
17,484
81,024
L
Osiris
Datson12
Osiris
7,998
3,711
0
4,337
16,822
16,727
966
2,946
13,876
0
53,347
W
Xbalanque
Geos_CREW
Xbalanque
17,299
6,911
0
1,143
13,568
4,851
2,282
2,156
11,412
0
68,543
W
13,682
1,956
0
5,763
14,652
6,919
321
6,012
8,640
68,161
0
L
Gilgamesh
IIDanoneII
Gilgamesh
6,935
2,545
0
2,340
22,013
14,348
0
2,547
19,466
0
67,976
L
Kuzenbo
KKRFL
Kuzenbo
6,251
2,506
232
2,499
23,672
34,668
0
5,980
17,692
17,840
0
L
Ullr
Q14Ii-
Ullr
8,480
2,268
0
1,765
19,182
7,729
622
890
18,292
0
76,026
W
11,524
4,171
647
2,251
8,463
9,530
1,495
3,121
5,342
0
58,695
W
Lancelot
Sol Diff
Lancelot
17,120
4,216
0
9,700
14,550
8,382
0
4,411
10,139
0
141,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,676
Gold Earned
45,518
624
Minions Killed
479
0
Camps Cleared
0
2,108,332
Distance Traveled
2,022,110
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,764
465
156
7
0
419,574
3
W
Nike
10,921
520
151
7
0
398,817
6
L
Osiris
8,624
411
79
4
0
365,753
0
W
Xbalanque
9,780
466
91
4
0
391,789
2
W
Raijin
10,310
491
81
4
0
374,909
7
L
Gilgamesh
9,188
438
95
5
0
438,116
2
L
Kuzenbo
8,103
386
23
1
0
392,778
1
L
Ullr
9,839
469
126
6
0
405,889
1
W
Ravana
9,931
473
90
4
0
415,013
3
W
Lancelot
12,734
606
211
10
0
527,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role