Player Matchup

Lancelot
Lancelot
ImmortalBlaze-90
Lancelot
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,588 Elo+
Party 1
Zhong Kui
Zhong Kui
SoulGreninja_PR
Zhong Kui
Level 147
God Stats
2W - 1L
1,480 SR
Queue Stats
279W - 267L
1,533 Elo+
Party 1
Xing Tian
Xing Tian
THE_GHOST_1_pr
Xing Tian
Level 125
God Stats
12W - 7L
1,595 SR
Queue Stats
225W - 212L
1,553 Elo+
Party 1
Team Averages
Level 133
1,525 SR
1,558 Elo+

VS

Team Averages
Level 90
1,511 SR
1,524 Elo+
Atlas
Atlas
Bean Packet
Atlas
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,689 Elo+
Solo
Lancelot
Lancelot
SCUBALUX
Lancelot
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,367 Elo+
Solo
Eset
Eset
pacman912
Eset
Level 101
God Stats
6W - 11L
1,533 SR
Queue Stats
239W - 255L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 8
7,761
776
6,632
5,369
2,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
SoulGreninja_PR
Zhong Kui
13
6 / 1 / 6
8,375
838
13,172
7,168
5,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
THE_GHOST_1_pr
Xing Tian
12
3 / 1 / 10
8,376
838
6,461
12,628
12,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
6,449
645
4,268
13,266
10,675
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
SCUBALUX
Lancelot
9
2 / 8 / 0
6,511
651
4,661
11,850
5,629
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Eset
10
0 / 3 / 2
6,364
636
5,856
4,616
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
2
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
4
0
8
8
L
Lancelot
SCUBALUX
Lancelot
2
8
0
0.25
W
Zhong Kui
SoulGreninja_PR
Zhong Kui
6
1
6
9
W
Xing Tian
THE_GHOST_1_pr
Xing Tian
3
1
10
8
L
Eset
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,265
Damage
14,785
25,165
Taken
29,732
20,178
Mitigated
18,544
4,869
Healing
4,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,268
1,168
366
2,492
13,266
10,675
0
7,224
6,042
10,297
0
W
6,632
606
0
146
5,369
2,319
540
2,173
3,196
0
23,491
L
Lancelot
SCUBALUX
Lancelot
4,661
229
333
634
11,850
5,629
0
8,309
3,541
0
12,341
W
Zhong Kui
SoulGreninja_PR
Zhong Kui
13,172
3,573
0
2,140
7,168
5,449
851
3,819
3,349
28,040
3,339
W
Xing Tian
THE_GHOST_1_pr
Xing Tian
6,461
489
0
2,583
12,628
12,410
78
4,417
8,211
18,434
0
L
Eset
5,856
353
263
546
4,616
2,240
0
2,659
1,957
24,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,512
Gold Earned
19,324
106
Minions Killed
84
6
Camps Cleared
3
577,978
Distance Traveled
535,569
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,449
645
20
2
3
156,506
2
W
Lancelot
7,761
776
34
3
3
223,772
0
L
Lancelot
6,511
651
14
1
0
189,503
0
W
Zhong Kui
8,375
838
54
5
3
167,606
1
W
Xing Tian
8,376
838
18
2
0
186,600
0
L
Eset
6,364
636
50
5
0
189,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role