Player Matchup

Cerberus
Cerberus
JoJoJoJoJoJoJox
Cerberus
Level 39
God Stats
3W - 4L
1,500 SR
Queue Stats
348W - 332L
1,466 Elo+
Party 1
Aphrodite
Aphrodite
TensiveBirch746
Aphrodite
Level 27
God Stats
5W - 6L
1,346 SR
Queue Stats
37W - 34L
1,350 Elo+
Party 1
Hercules
Hercules
hearsimplicity
Hercules
Level 129
God Stats
3W - 4L
1,615 SR
Queue Stats
295W - 265L
1,482 Elo+
Party 1
Team Averages
Level 65
1,487 SR
1,433 Elo+

VS

Team Averages
Level 107
1,528 SR
1,372 Elo+
Baron Samedi
Baron Samedi
Epicpaigey
Baron Samedi
Level 61
God Stats
12W - 16L
1,461 SR
Queue Stats
94W - 142L
1,304 Elo+
Party 2
Fenrir
Fenrir
route36
Fenrir
Level 113
God Stats
120W - 104L
1,624 SR
Queue Stats
203W - 221L
1,501 Elo+
Solo
Lancelot
Lancelot
xxxDrFatexx
Lancelot
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
114W - 148L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 3 / 1
8,005
616
4,491
13,010
12,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
TensiveBirch746
Aphrodite
12
0 / 3 / 2
7,770
598
5,226
6,905
3,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
13
1 / 2 / 0
8,442
649
7,073
15,907
12,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Epicpaigey
Baron Samedi
13
3 / 2 / 4
8,370
644
10,911
7,585
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
route36
Fenrir
14
4 / 0 / 4
8,639
665
8,846
9,222
6,543
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
xxxDrFatexx
Lancelot
13
1 / 1 / 5
8,069
621
9,704
10,352
5,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
8
8
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Epicpaigey
Baron Samedi
3
2
4
2.5
L
Cerberus
2
3
1
0.83
L
Aphrodite
TensiveBirch746
Aphrodite
0
3
2
0.33
L
Hercules
1
2
0
0.5
W
Fenrir
route36
Fenrir
4
0
4
6
W
Lancelot
xxxDrFatexx
Lancelot
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,790
Damage
29,461
35,822
Taken
27,159
28,019
Mitigated
15,675
13,077
Healing
6,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Epicpaigey
Baron Samedi
10,911
786
1,144
1,530
7,585
3,481
215
2,102
5,292
28,238
0
L
Cerberus
4,491
439
409
2,044
13,010
12,627
0
3,976
8,805
17,238
0
L
Aphrodite
TensiveBirch746
Aphrodite
5,226
837
4,086
2,367
6,905
3,191
0
1,200
5,646
21,438
0
L
Hercules
7,073
2,187
0
4,171
15,907
12,201
0
6,132
9,492
8,055
25,478
W
Fenrir
route36
Fenrir
8,846
3,458
0
1,247
9,222
6,543
1,192
4,134
4,926
0
19,694
W
Lancelot
xxxDrFatexx
Lancelot
9,704
1,268
0
2,727
10,352
5,651
0
4,606
5,591
0
27,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,217
Gold Earned
25,078
131
Minions Killed
117
8
Camps Cleared
4
627,685
Distance Traveled
716,437
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,370
644
50
4
2
196,003
1
L
Cerberus
8,005
616
39
3
2
211,266
2
L
Aphrodite
7,770
598
41
3
5
212,058
0
L
Hercules
8,442
649
51
4
1
204,361
1
W
Fenrir
8,639
665
32
2
1
240,664
5
W
Lancelot
8,069
621
35
3
1
279,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role