Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
CQCWOMBAT
Lancelot
Level 147
God Stats
13W - 11L
1,303 SR
Queue Stats
84W - 77L
1,531 Elo+
Solo
Chiron
Chiron
OnlyFansCmore
Chiron
Level 151
God Stats
1W - 0L
1,398 SR
Queue Stats
12W - 12L
1,565 Elo+
Party 2
Ra
Ra
PickleTickIer
Ra
Level 121
God Stats
2W - 0L
1,600 SR
Queue Stats
5W - 1L
1,676 Elo+
Party 2
Achilles
Achilles
SirGo1dFish
Achilles
Level 69
God Stats
36W - 16L
1,680 SR
Queue Stats
147W - 116L
1,637 Elo+
Solo
Team Averages
Level 128
1,496 SR
1,582 Elo+

VS

Team Averages
Level 88
1,652 SR
1,551 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
ArcticMR2
Osiris
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 77L
1,521 Elo+
Party 1
Lancelot
Lancelot
TheFourthEich
Lancelot
Level 144
God Stats
4W - 3L
1,777 SR
Queue Stats
127W - 106L
1,558 Elo+
Party 1
Kukulkan
Kukulkan
meikyu
Kukulkan
Level 54
God Stats
2W - 1L
1,723 SR
Queue Stats
92W - 54L
1,692 Elo+
Party 1
Merlin
Merlin
qZeyp
Merlin
Level 22
God Stats
4W - 2L
1,759 SR
Queue Stats
91W - 89L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
4 / 0 / 11
8,866
806
10,081
8,918
7,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
CQCWOMBAT
Lancelot
16
5 / 4 / 10
9,001
818
8,946
12,426
6,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
6 / 1 / 8
9,330
848
10,594
9,408
4,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 4 / 10
8,032
730
5,422
8,450
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
SirGo1dFish
Achilles
16
5 / 3 / 6
9,018
820
9,673
12,474
12,738
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 4 / 5
7,957
723
5,748
11,351
5,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
ArcticMR2
Osiris
14
2 / 4 / 7
7,820
711
5,783
12,759
12,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
TheFourthEich
Lancelot
14
5 / 4 / 4
8,327
757
11,382
11,300
4,760
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
meikyu
Kukulkan
15
3 / 4 / 4
8,240
749
6,191
8,074
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
qZeyp
Merlin
16
1 / 4 / 5
8,417
765
10,015
7,949
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
20
Kills
12
12
Deaths
20
45
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
0
11
9.5
L
Jing Wei
 
Jing Wei
1
4
5
0.88
L
Osiris
ArcticMR2
Osiris
2
4
7
1.38
W
Lancelot
CQCWOMBAT
Lancelot
5
4
10
2.5
W
6
1
8
10
W
0
4
10
1.25
W
Achilles
SirGo1dFish
Achilles
5
3
6
2.67
L
Lancelot
TheFourthEich
Lancelot
5
4
4
1.75
L
Kukulkan
meikyu
Kukulkan
3
4
4
1.25
L
Merlin
qZeyp
Merlin
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,716
Damage
39,119
51,676
Taken
51,433
34,958
Mitigated
29,958
9,685
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
10,081
347
0
949
8,918
7,522
0
2,322
6,458
25,217
0
L
Jing Wei
 
Jing Wei
5,748
4,275
0
1,007
11,351
5,037
360
3,790
7,451
0
22,992
L
Osiris
ArcticMR2
Osiris
5,783
1,552
0
1,631
12,759
12,604
375
3,281
9,267
0
12,312
W
Lancelot
CQCWOMBAT
Lancelot
8,946
727
0
0
12,426
6,918
0
3,140
9,166
0
18,992
W
10,594
3,181
805
2,952
9,408
4,330
1,867
3,156
6,042
0
39,057
W
5,422
251
1,298
1,383
8,450
3,450
0
2,676
5,596
36,572
0
W
Achilles
SirGo1dFish
Achilles
9,673
1,090
0
2,298
12,474
12,738
400
3,973
8,208
0
19,611
L
Lancelot
TheFourthEich
Lancelot
11,382
3,693
0
397
11,300
4,760
0
3,248
7,870
0
25,525
L
Kukulkan
meikyu
Kukulkan
6,191
842
0
250
8,074
3,772
0
1,775
6,199
27,832
0
L
Merlin
qZeyp
Merlin
10,015
476
0
989
7,949
3,785
0
2,578
5,143
41,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,247
Gold Earned
40,761
213
Minions Killed
219
0
Camps Cleared
0
1,183,440
Distance Traveled
1,136,334
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,866
806
43
4
0
231,194
0
L
Jing Wei
7,957
723
43
4
0
210,154
0
L
Osiris
7,820
711
13
1
0
244,167
1
W
Lancelot
9,001
818
26
2
0
245,645
0
W
Chiron
9,330
848
71
6
0
228,141
1
W
Ra
8,032
730
51
5
0
234,794
0
W
Achilles
9,018
820
22
2
0
243,666
0
L
Lancelot
8,327
757
24
2
0
256,791
4
L
Kukulkan
8,240
749
54
5
0
221,796
2
L
Merlin
8,417
765
85
8
0
203,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role