Player Matchup

Medusa
Medusa
ARTHUR A101
Medusa
Level 135
God Stats
5W - 3L
1,672 SR
Queue Stats
702W - 697L
1,555 Elo+
Solo
Cerberus
Cerberus
BlackD2
Cerberus
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 24L
1,512 Elo+
Solo
Ra
Ra
Jahiminho
Ra
Level 69
God Stats
25W - 22L
1,636 SR
Queue Stats
192W - 239L
1,415 Elo+
Solo
Bellona
Bellona
Sannti00
Bellona
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 201L
1,497 Elo+
Party 2
Susano
Susano
xTeAchEx
Susano
Level 21
God Stats
3W - 2L
1,670 SR
Queue Stats
6W - 3L
1,617 Elo+
Party 2
Team Averages
Level 79
1,596 SR
1,519 Elo+

VS

Team Averages
Level 103
1,478 SR
1,465 Elo+
Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Noctikis
Lancelot
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 122L
1,557 Elo+
Party 1
Cupid
Cupid
RenanZiiTo
Cupid
Level 68
God Stats
4W - 4L
1,436 SR
Queue Stats
43W - 45L
1,358 Elo+
Solo
Nu Wa
Nu Wa
Soares-Kvra
Nu Wa
Level 107
God Stats
57W - 61L
1,483 SR
Queue Stats
515W - 633L
1,387 Elo+
Solo
Mulan
Mulan
ymaaThz1
Mulan
Level 138
God Stats
2W - 2L
1,473 SR
Queue Stats
315W - 256L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 5 / 3
10,056
479
12,096
20,360
8,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
BlackD2
Cerberus
12
0 / 5 / 6
8,633
411
7,305
23,961
24,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 6 / 3
10,276
489
11,906
14,823
6,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Sannti00
Bellona
16
2 / 3 / 5
10,332
492
11,974
21,728
21,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Susano
xTeAchEx
Susano
15
4 / 6 / 4
10,145
483
7,364
21,171
8,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
4 / 6 / 10
11,456
546
13,148
19,425
16,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Noctikis
Lancelot
18
6 / 3 / 5
11,739
559
18,275
18,361
18,775
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cupid
17
5 / 0 / 7
10,821
515
17,846
15,694
6,503
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 8
11,228
535
11,746
12,066
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
ymaaThz1
Mulan
19
7 / 1 / 8
12,008
572
15,125
14,212
8,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
13
Kills
25
25
Deaths
13
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
6
10
1.5
L
Medusa
4
5
3
1.1
L
Cerberus
BlackD2
Cerberus
0
5
6
0.6
L
3
6
3
0.75
W
Lancelot
Noctikis
Lancelot
6
3
5
2.83
W
Cupid
5
0
7
8.5
L
Bellona
Sannti00
Bellona
2
3
5
1.5
W
3
3
8
2.33
L
Susano
xTeAchEx
Susano
4
6
4
1
W
Mulan
ymaaThz1
Mulan
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,645
Damage
76,140
102,043
Taken
79,758
70,430
Mitigated
55,411
29,323
Healing
37,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,148
2,351
3,377
7,388
19,425
16,815
56
6,753
12,672
74,877
0
L
Medusa
12,096
5,338
0
3,651
20,360
8,280
0
6,334
14,026
0
68,147
L
Cerberus
BlackD2
Cerberus
7,305
901
2,103
6,599
23,961
24,656
179
7,693
16,268
34,713
0
L
11,906
575
902
1,947
14,823
6,655
685
5,773
9,050
106,965
0
W
Lancelot
Noctikis
Lancelot
18,275
3,530
0
6,805
18,361
18,775
1,374
2,952
15,409
0
94,020
W
Cupid
17,846
11,079
391
7,744
15,694
6,503
4,067
2,062
13,632
0
66,603
L
Bellona
Sannti00
Bellona
11,974
4,476
0
7,622
21,728
21,989
1,200
1,877
19,851
0
68,011
W
11,746
4,701
111
2,303
12,066
4,663
1,880
5,203
6,863
81,101
0
L
Susano
xTeAchEx
Susano
7,364
1,332
0
6,499
21,171
8,850
0
3,217
17,954
0
69,046
W
Mulan
ymaaThz1
Mulan
15,125
3,123
0
9,091
14,212
8,655
449
2,602
11,610
0
109,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,442
Gold Earned
57,252
550
Minions Killed
606
0
Camps Cleared
0
1,912,271
Distance Traveled
2,065,583
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,456
546
91
4
0
364,180
0
L
Medusa
10,056
479
100
5
0
385,548
2
L
Cerberus
8,633
411
57
3
0
373,349
6
L
Ra
10,276
489
162
8
0
380,799
4
W
Lancelot
11,739
559
124
6
0
429,988
2
W
Cupid
10,821
515
93
4
0
431,548
5
L
Bellona
10,332
492
123
6
0
387,567
2
W
Nu Wa
11,228
535
135
6
0
352,398
7
L
Susano
10,145
483
108
5
0
385,008
3
W
Mulan
12,008
572
163
8
0
487,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role