Player Matchup

Lancelot
Lancelot
JuuzouXX
Lancelot
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
149W - 148L
1,511 Elo+
Party 1
Sobek
Sobek
MasterOogway1010
Sobek
Level 58
God Stats
1W - 0L
1,734 SR
Queue Stats
50W - 44L
1,554 Elo+
Solo
Medusa
Medusa
Zynimyn
Medusa
Level 69
God Stats
5W - 1L
1,713 SR
Queue Stats
150W - 147L
1,502 Elo+
Party 1
Team Averages
Level 84
1,649 SR
1,523 Elo+

VS

Team Averages
Level 126
1,513 SR
1,505 Elo+
Lancelot
Lancelot
Airbornehalo88
Lancelot
Level 96
God Stats
6W - 5L
1,500 SR
Queue Stats
303W - 276L
1,528 Elo+
Solo
Xing Tian
Xing Tian
Ozlottis
Xing Tian
Level 160
God Stats
0W - 2L
1,398 SR
Queue Stats
328W - 309L
1,492 Elo+
Solo
Ah Puch
Ah Puch
TheBearJew99
Ah Puch
Level 122
God Stats
201W - 208L
1,639 SR
Queue Stats
284W - 355L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JuuzouXX
Lancelot
15
5 / 4 / 4
11,422
672
16,583
25,210
15,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 6 / 4
11,803
694
8,913
26,333
32,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Zynimyn
Medusa
15
2 / 5 / 6
10,485
617
14,038
16,950
8,804
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
4 / 6 / 7
11,466
674
17,403
15,219
7,833
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
Ozlottis
Xing Tian
16
3 / 4 / 11
11,269
663
13,935
27,761
20,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
TheBearJew99
Ah Puch
18
8 / 1 / 7
12,492
735
25,613
11,411
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
11
Kills
15
15
Deaths
11
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Lancelot
4
6
7
1.25
W
Lancelot
JuuzouXX
Lancelot
5
4
4
1.75
W
4
6
4
1
L
Xing Tian
Ozlottis
Xing Tian
3
4
11
2.13
L
Ah Puch
TheBearJew99
Ah Puch
8
1
7
11.5
W
Medusa
Zynimyn
Medusa
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,534
Damage
56,951
68,493
Taken
54,391
56,545
Mitigated
33,782
16,290
Healing
16,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
17,403
1,449
0
1,482
15,219
7,833
606
3,138
11,646
0
36,684
W
Lancelot
JuuzouXX
Lancelot
16,583
2,487
0
4,925
25,210
15,096
0
13,655
11,110
0
33,391
W
8,913
972
898
7,803
26,333
32,645
0
14,251
11,525
27,398
0
L
Xing Tian
Ozlottis
Xing Tian
13,935
1,013
0
9,384
27,761
20,482
441
3,927
23,395
26,286
0
L
Ah Puch
TheBearJew99
Ah Puch
25,613
1,307
0
5,764
11,411
5,467
252
2,138
9,177
67,837
0
W
Medusa
Zynimyn
Medusa
14,038
9,449
0
2,664
16,950
8,804
0
10,899
5,752
0
48,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,710
Gold Earned
35,227
160
Minions Killed
174
4
Camps Cleared
8
918,885
Distance Traveled
935,122
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,466
674
56
3
4
337,708
1
W
Lancelot
11,422
672
49
3
2
337,457
3
W
Sobek
11,803
694
39
2
0
305,707
3
L
Xing Tian
11,269
663
20
1
0
304,563
1
L
Ah Puch
12,492
735
98
6
4
292,851
2
W
Medusa
10,485
617
72
4
2
275,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role