Player Matchup

Bellona
Bellona
Pytachok
Bellona
Level 59
God Stats
8W - 1L
1,924 SR
Queue Stats
179W - 179L
1,418 Elo+
Solo
Anubis
Anubis
RsNAlpha
Anubis
Level 61
God Stats
77W - 97L
1,420 SR
Queue Stats
93W - 137L
1,352 Elo+
Party 2
Medusa
Medusa
RsNGolf
Medusa
Level 101
God Stats
30W - 33L
1,403 SR
Queue Stats
275W - 345L
1,318 Elo+
Party 2
Ymir
Ymir
RsNOverdrive
Ymir
Level 18
God Stats
7W - 2L
1,668 SR
Queue Stats
27W - 30L
1,413 Elo+
Party 2
Da Ji
Da Ji
SeluluH
Da Ji
Level 126
God Stats
6W - 8L
1,657 SR
Queue Stats
243W - 308L
1,367 Elo+
Solo
Team Averages
Level 73
1,614 SR
1,374 Elo+

VS

Team Averages
Level 57
1,362 SR
1,429 Elo+
Ymir
Ymir
 
Ymir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
B1one
Skadi
Level 40
God Stats
0W - 2L
1,158 SR
Queue Stats
53W - 49L
1,411 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HeinousBondarik
Ah Muzen Cab
Level 64
God Stats
1W - 3L
1,294 SR
Queue Stats
171W - 239L
1,401 Elo+
Party 1
Artemis
Artemis
Krisigaming1119
Artemis
Level 31
God Stats
7W - 4L
1,359 SR
Queue Stats
197W - 241L
1,372 Elo+
Party 1
Lancelot
Lancelot
fuszfusz
Lancelot
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 186L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Pytachok
Bellona
13
1 / 0 / 1
7,855
561
6,835
10,980
10,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
RsNAlpha
Anubis
12
3 / 3 / 2
7,238
517
10,292
11,390
4,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
RsNGolf
Medusa
11
7 / 0 / 6
7,688
549
17,323
9,220
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 9
7,447
532
2,641
8,666
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
SeluluH
Da Ji
13
4 / 0 / 0
7,780
556
3,722
12,212
5,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 4 / 0
6,038
431
4,442
13,911
10,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
B1one
Skadi
12
0 / 2 / 0
6,941
496
6,704
7,668
2,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
HeinousBondarik
Ah Muzen Cab
11
1 / 3 / 2
6,683
477
6,203
9,251
2,869
Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 0
5,655
404
3,317
9,113
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
fuszfusz
Lancelot
12
2 / 2 / 1
7,056
504
7,285
13,651
5,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
16
Kills
3
3
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
0
0
L
Skadi
B1one
Skadi
0
2
0
0
L
Ah Muzen Cab
HeinousBondarik
Ah Muzen Cab
1
3
2
0.67
L
0
5
0
0
W
Bellona
Pytachok
Bellona
1
0
1
1.5
W
Anubis
RsNAlpha
Anubis
3
3
2
1.33
W
Medusa
RsNGolf
Medusa
7
0
6
10
W
1
0
9
5.5
W
Da Ji
SeluluH
Da Ji
4
0
0
4
L
Lancelot
fuszfusz
Lancelot
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,813
Damage
27,951
52,468
Taken
53,594
31,514
Mitigated
24,962
18,596
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,442
444
0
2,694
13,911
10,602
0
3,174
10,737
27,067
0
L
Skadi
B1one
Skadi
6,704
2,726
0
447
7,668
2,834
196
0
7,668
0
48,468
L
Ah Muzen Cab
HeinousBondarik
Ah Muzen Cab
6,203
1,843
0
723
9,251
2,869
0
6,111
3,140
0
36,949
L
3,317
1,560
0
1,718
9,113
2,956
172
542
8,571
0
36,924
W
Bellona
Pytachok
Bellona
6,835
1,272
0
4,586
10,980
10,374
1,160
0
10,980
0
55,427
W
Anubis
RsNAlpha
Anubis
10,292
529
0
4,389
11,390
4,870
0
493
10,897
35,724
0
W
Medusa
RsNGolf
Medusa
17,323
10,085
0
4,300
9,220
3,556
1,365
1,478
7,742
0
51,389
W
2,641
889
0
2,268
8,666
7,652
0
2,289
6,377
19,424
0
W
Da Ji
SeluluH
Da Ji
3,722
788
0
3,053
12,212
5,062
0
182
12,030
0
55,986
L
Lancelot
fuszfusz
Lancelot
7,285
1,484
0
3,376
13,651
5,701
0
3,106
10,545
0
61,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,008
Gold Earned
32,373
366
Minions Killed
353
0
Camps Cleared
0
1,303,415
Distance Traveled
1,342,602
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,038
431
39
3
0
263,602
1
L
Skadi
6,941
496
88
6
0
261,519
0
L
Ah Muzen Cab
6,683
477
75
5
0
266,044
5
L
Artemis
5,655
404
54
4
0
236,042
0
W
Bellona
7,855
561
103
7
0
268,998
2
W
Anubis
7,238
517
66
5
0
241,689
1
W
Medusa
7,688
549
69
5
0
247,392
5
W
Ymir
7,447
532
22
2
0
280,276
4
W
Da Ji
7,780
556
106
8
0
265,060
5
L
Lancelot
7,056
504
97
7
0
315,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role