Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CreamySpunkus
Da Ji
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 30L
1,618 Elo+
Solo
Cernunnos
Cernunnos
KL DAT 50CAL
Cernunnos
Level 60
God Stats
44W - 47L
1,412 SR
Queue Stats
180W - 206L
1,395 Elo+
Solo
Vamana
Vamana
RFore
Vamana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,479 Elo+
Party 2
Bacchus
Bacchus
stevensagent
Bacchus
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,682 Elo+
Party 2
Team Averages
Level 71
1,482 SR
1,535 Elo+

VS

Team Averages
Level 73
1,377 SR
1,448 Elo+
Chernobog
Chernobog
FRA Madara
Chernobog
Level 26
God Stats
20W - 19L
1,224 SR
Queue Stats
53W - 65L
1,346 Elo+
Party 1
Ganesha
Ganesha
SonnyDay11109
Ganesha
Level 90
God Stats
29W - 38L
1,204 SR
Queue Stats
417W - 455L
1,390 Elo+
Solo
Lancelot
Lancelot
Yes lm Him
Lancelot
Level 124
God Stats
5W - 2L
1,500 SR
Queue Stats
17W - 13L
1,601 Elo+
Party 1
Ullr
Ullr
lx Savitar xl
Ullr
Level 40
God Stats
7W - 8L
1,458 SR
Queue Stats
69W - 77L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
v2 Zhin
Baron Samedi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
19
1 / 9 / 4
13,434
840
15,612
28,118
16,016
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 9 / 1
14,328
896
22,336
20,389
9,565
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
KL DAT 50CAL
Cernunnos
19
0 / 4 / 3
14,093
881
20,063
23,260
10,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
RFore
Vamana
20
2 / 6 / 5
14,707
919
22,168
41,544
55,977
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
stevensagent
Bacchus
19
0 / 7 / 6
13,704
857
10,750
26,331
47,513
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FRA Madara
Chernobog
20
1 / 2 / 23
14,786
924
24,271
22,291
15,735
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
20
0 / 0 / 27
14,914
932
6,265
14,788
29,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lancelot
Yes lm Him
Lancelot
20
18 / 2 / 11
18,722
1,170
40,532
16,587
10,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
11 / 1 / 19
16,736
1,046
34,986
26,520
17,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
v2 Zhin
Baron Samedi
20
5 / 3 / 26
15,601
975
26,002
13,872
9,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
141
8
Kills
35
35
Deaths
8
19
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
9
4
0.33
L
5
9
1
0.61
W
Chernobog
FRA Madara
Chernobog
1
2
23
6.25
L
Cernunnos
KL DAT 50CAL
Cernunnos
0
4
3
0.38
L
Vamana
RFore
Vamana
2
6
5
0.75
W
Ganesha
0
0
27
13.5
W
Lancelot
Yes lm Him
Lancelot
18
2
11
11.75
W
11
1
19
20.5
L
Bacchus
stevensagent
Bacchus
0
7
6
0.43
W
Baron Samedi
v2 Zhin
Baron Samedi
5
3
26
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,929
Damage
132,056
139,642
Taken
94,058
139,451
Mitigated
82,000
12,876
Healing
26,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
15,612
2,994
23
618
28,118
16,016
0
8,337
19,781
0
27,049
L
22,336
7,394
0
879
20,389
9,565
0
3,294
17,095
0
35,568
W
Chernobog
FRA Madara
Chernobog
24,271
19,039
377
883
22,291
15,735
0
3,132
19,159
0
41,419
L
Cernunnos
KL DAT 50CAL
Cernunnos
20,063
9,143
0
1,474
23,260
10,380
0
3,821
19,439
0
69,467
L
Vamana
RFore
Vamana
22,168
9,693
0
9,882
41,544
55,977
0
8,585
32,959
4,110
64,485
W
Ganesha
6,265
780
0
0
14,788
29,382
0
1,951
12,837
28,142
0
W
Lancelot
Yes lm Him
Lancelot
40,532
10,918
0
4,852
16,587
10,790
0
2,198
14,389
0
73,656
W
34,986
23,556
0
4,618
26,520
17,058
0
2,948
23,572
0
58,078
L
Bacchus
stevensagent
Bacchus
10,750
600
0
0
26,331
47,513
0
8,230
18,101
16,708
0
W
Baron Samedi
v2 Zhin
Baron Samedi
26,002
1,396
9,387
6,005
13,872
9,035
0
2,110
11,762
48,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,266
Gold Earned
80,759
256
Minions Killed
280
9
Camps Cleared
11
1,417,801
Distance Traveled
1,541,153
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,434
840
31
2
3
321,029
0
L
Da Ji
14,328
896
24
2
1
242,355
0
W
Chernobog
14,786
924
56
4
1
273,349
0
L
Cernunnos
14,093
881
85
5
4
239,403
0
L
Vamana
14,707
919
94
6
1
322,609
0
W
Ganesha
14,914
932
1
0
1
313,301
1
W
Lancelot
18,722
1,170
91
6
6
352,906
0
W
Ullr
16,736
1,046
66
4
3
306,175
0
L
Bacchus
13,704
857
22
1
0
292,405
0
W
Baron Samedi
15,601
975
66
4
0
295,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role