Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Lancelot
Lancelot
DARIpiqi
Lancelot
Level 120
God Stats
11W - 13L
1,271 SR
Queue Stats
401W - 369L
1,480 Elo+
Party 3
Yu Huang
Yu Huang
Hdsew
Yu Huang
Level 106
God Stats
21W - 23L
1,475 SR
Queue Stats
306W - 292L
1,475 Elo+
Party 3
Kumbhakarna
Kumbhakarna
LationMonk
Kumbhakarna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 4
Bellona
Bellona
detersolia
Bellona
Level 46
God Stats
3W - 6L
1,361 SR
Queue Stats
110W - 89L
1,499 Elo+
Party 3
Team Averages
Level 65
1,422 SR
1,491 Elo+

VS

Team Averages
Level 88
1,479 SR
1,523 Elo+
Bakasura
Bakasura
 
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
DirtyHarry2299
Kuzenbo
Level 84
God Stats
13W - 14L
1,473 SR
Queue Stats
237W - 243L
1,416 Elo+
Party 1
Baron Samedi
Baron Samedi
Flacdoni
Baron Samedi
Level 123
God Stats
1W - 0L
1,650 SR
Queue Stats
4W - 0L
1,862 Elo+
Party 2
Danzaburou
Danzaburou
Gemogemo
Danzaburou
Level 76
God Stats
90W - 71L
1,551 SR
Queue Stats
135W - 138L
1,432 Elo+
Party 1
Da Ji
Da Ji
våsåbi
Da Ji
Level 128
God Stats
1W - 2L
1,223 SR
Queue Stats
6W - 6L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 7 / 2
6,355
454
5,953
10,900
4,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
DARIpiqi
Lancelot
14
4 / 0 / 5
7,852
561
9,616
7,763
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Hdsew
Yu Huang
13
4 / 2 / 3
7,349
525
8,854
7,953
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
LationMonk
Kumbhakarna
10
1 / 4 / 3
6,152
439
3,584
12,166
7,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
detersolia
Bellona
5
0 / 1 / 1
4,792
342
62
3,436
1,846
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
6 / 1 / 1
8,417
601
7,405
9,296
5,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 11
7,514
537
5,743
8,397
8,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Flacdoni
Baron Samedi
13
1 / 3 / 3
8,066
576
3,815
7,627
4,706
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Gemogemo
Danzaburou
10
6 / 6 / 0
7,473
534
8,216
12,937
4,941
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
våsåbi
Da Ji
11
1 / 1 / 5
6,759
483
2,876
8,945
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
11
Kills
14
14
Deaths
11
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
7
2
0.43
W
Bakasura
 
Bakasura
6
1
1
6.5
L
Lancelot
DARIpiqi
Lancelot
4
0
5
6.5
W
0
0
11
5.5
W
Baron Samedi
Flacdoni
Baron Samedi
1
3
3
0.83
W
Danzaburou
Gemogemo
Danzaburou
6
6
0
1
L
Yu Huang
Hdsew
Yu Huang
4
2
3
2.75
L
Kumbhakarna
LationMonk
Kumbhakarna
1
4
3
0.63
L
Bellona
detersolia
Bellona
0
1
1
0.5
W
Da Ji
våsåbi
Da Ji
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,069
Damage
28,055
42,218
Taken
47,202
20,588
Mitigated
27,478
8,335
Healing
16,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,953
3,160
0
1,846
10,900
4,141
0
2,338
8,261
0
32,849
W
Bakasura
 
Bakasura
7,405
4,232
0
3,906
9,296
5,360
1,440
2,020
7,276
0
54,998
L
Lancelot
DARIpiqi
Lancelot
9,616
1,904
0
3,871
7,763
3,748
0
1,878
5,830
0
63,451
W
5,743
2,909
101
2,505
8,397
8,955
452
2,497
5,900
21,863
0
W
Baron Samedi
Flacdoni
Baron Samedi
3,815
183
0
1,764
7,627
4,706
1,350
610
7,017
51,077
0
W
Danzaburou
Gemogemo
Danzaburou
8,216
3,651
0
4,625
12,937
4,941
2,284
5,772
7,165
0
46,373
L
Yu Huang
Hdsew
Yu Huang
8,854
453
0
250
7,953
3,106
0
1,893
5,671
54,997
0
L
Kumbhakarna
LationMonk
Kumbhakarna
3,584
440
0
1,473
12,166
7,747
0
3,182
8,604
18,476
0
L
Bellona
detersolia
Bellona
62
0
0
895
3,436
1,846
0
267
3,169
0
10,260
W
Da Ji
våsåbi
Da Ji
2,876
643
0
4,089
8,945
3,516
0
1,539
7,406
0
43,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,500
Gold Earned
38,229
301
Minions Killed
399
0
Camps Cleared
0
1,166,764
Distance Traveled
1,374,941
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,355
454
54
4
0
212,510
0
W
Bakasura
8,417
601
127
9
0
316,049
2
L
Lancelot
7,852
561
114
8
0
340,152
1
W
Kuzenbo
7,514
537
30
2
0
284,278
5
W
Baron Samedi
8,066
576
106
8
0
238,955
3
W
Danzaburou
7,473
534
69
5
0
215,376
3
L
Yu Huang
7,349
525
91
7
0
263,210
2
L
Kumbhakarna
6,152
439
19
1
0
273,336
2
L
Bellona
4,792
342
23
2
0
77,556
0
W
Da Ji
6,759
483
67
5
0
320,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role