Player Matchup

Zeus
Zeus
Jymithy
Zeus
Level 117
God Stats
10W - 4L
1,785 SR
Queue Stats
188W - 145L
1,520 Elo+
Party 1
King Arthur
King Arthur
TxC lAGEl
King Arthur
Level 86
God Stats
2W - 3L
1,341 SR
Queue Stats
475W - 564L
1,441 Elo+
Solo
Lancelot
Lancelot
dad0fwar-
Lancelot
Level 159
God Stats
1W - 2L
1,611 SR
Queue Stats
270W - 216L
1,522 Elo+
Party 1
Team Averages
Level 121
1,579 SR
1,495 Elo+

VS

Team Averages
Level 120
1,634 SR
1,493 Elo+
Charybdis
Charybdis
Ebruh262
Charybdis
Level 118
God Stats
0W - 2L
1,753 SR
Queue Stats
39W - 32L
1,554 Elo+
Party 2
Lancelot
Lancelot
SomeFlukyGuy19
Lancelot
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,303 Elo+
Party 2
Sylvanus
Sylvanus
THROWIN_BABYS4
Sylvanus
Level 125
God Stats
5W - 6L
1,648 SR
Queue Stats
128W - 82L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Jymithy
Zeus
16
4 / 0 / 11
11,146
743
19,247
8,536
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TxC lAGEl
King Arthur
16
3 / 2 / 11
10,979
732
10,108
21,515
23,673
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
dad0fwar-
Lancelot
16
10 / 3 / 7
11,876
792
19,483
16,880
10,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ebruh262
Charybdis
13
2 / 7 / 2
10,306
687
10,309
15,987
6,921
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
14
1 / 7 / 4
9,992
666
10,314
18,885
9,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
14
2 / 3 / 3
9,897
660
10,802
20,377
24,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
17
Kills
5
5
Deaths
17
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Ebruh262
Charybdis
2
7
2
0.43
W
Zeus
Jymithy
Zeus
4
0
11
9.5
L
Lancelot
1
7
4
0.43
L
Sylvanus
2
3
3
1.17
W
King Arthur
TxC lAGEl
King Arthur
3
2
11
4.25
W
Lancelot
dad0fwar-
Lancelot
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,838
Damage
31,425
46,931
Taken
55,249
37,608
Mitigated
40,863
5,018
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Ebruh262
Charybdis
10,309
5,676
0
994
15,987
6,921
0
5,726
10,003
0
35,439
W
Zeus
Jymithy
Zeus
19,247
1,680
0
600
8,536
3,908
908
2,411
6,125
53,437
0
L
Lancelot
10,314
2,123
0
584
18,885
9,402
0
5,354
13,217
0
32,218
L
Sylvanus
10,802
2,454
4,053
4,842
20,377
24,540
0
8,500
11,609
25,576
0
W
King Arthur
TxC lAGEl
King Arthur
10,108
704
0
3,549
21,515
23,673
172
4,730
16,785
0
34,956
W
Lancelot
dad0fwar-
Lancelot
19,483
3,956
0
869
16,880
10,027
1,142
4,229
11,971
0
41,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,001
Gold Earned
30,195
179
Minions Killed
130
9
Camps Cleared
4
893,276
Distance Traveled
724,907
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,306
687
56
4
1
216,129
1
W
Zeus
11,146
743
71
5
5
285,450
1
L
Lancelot
9,992
666
55
4
2
274,766
4
L
Sylvanus
9,897
660
19
1
1
234,012
0
W
King Arthur
10,979
732
52
3
1
300,322
5
W
Lancelot
11,876
792
56
4
3
307,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role