Player Matchup

Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver IV
DOPE_HaraKirii__
Medusa
Silver IV
Level 128
God Stats
5W - 13L
1,379 SR
Queue Stats
163W - 192L
728 MMR
Solo
Poseidon
Poseidon
Silver II
DevilStitchdu17
Poseidon
Silver II
Level 149
God Stats
29W - 47L
1,388 SR
Queue Stats
624W - 638L
977 MMR
Solo
Chang'e
Chang'e
Silver II
RainbowRug
Chang'e
Silver II
Level 107
God Stats
10W - 10L
1,596 SR
Queue Stats
165W - 169L
953 MMR
Solo
Nemesis
Nemesis
Silver IV
Twitch_Defqon
Nemesis
Silver IV
Level 146
God Stats
1W - 0L
1,641 SR
Queue Stats
32W - 39L
995 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,501 SR
1,031 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,584 SR
903 MMR
Ares
Ares
Silver IV
Adrili066
Ares
Silver IV
Level 107
God Stats
10W - 9L
1,567 SR
Queue Stats
161W - 175L
800 MMR
Party 1
Apollo
Apollo
Silver I
CJ-W1TCH3R
Apollo
Silver I
Level 109
God Stats
3W - 4L
1,414 SR
Queue Stats
186W - 193L
1,289 MMR
Party 1
Cliodhna
Cliodhna
Bronze IV
KiraAredYou-_-
Cliodhna
Bronze IV
Level 46
God Stats
0W - 2L
1,805 SR
Queue Stats
1W - 13L
1,164 MMR
Party 2
Freya
Freya
Bronze V
SICILY_LEOjunior
Freya
Bronze V
Level 47
God Stats
0W - 1L
1,800 SR
Queue Stats
0W - 17L
980 MMR
Party 2
Thanatos
Thanatos
Bronze I
swyss94
Thanatos
Bronze I
Level 99
God Stats
13W - 22L
1,333 SR
Queue Stats
96W - 128L
283 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 3 / 7
7,657
510
4,830
15,887
13,224
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 3 / 7
7,312
487
9,236
10,355
4,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
15
5 / 0 / 4
9,327
622
6,016
4,126
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
RainbowRug
Chang'e
14
6 / 2 / 2
8,942
596
9,323
11,644
10,647
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
15
3 / 3 / 4
8,730
582
5,825
13,001
5,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
ZeusAthenaFenrirKing Arthur

VS

Bans
LokiPersephoneIzanamiMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
4 / 5 / 4
7,497
500
5,799
15,029
12,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apollo
CJ-W1TCH3R
Apollo
13
4 / 4 / 4
8,421
561
10,139
13,665
5,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
9
0 / 0 / 3
6,552
437
3,593
6,970
2,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 2
7,290
486
6,948
12,726
5,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
swyss94
Thanatos
14
1 / 4 / 0
8,252
550
2,896
11,918
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
16
Kills
10
11
Deaths
16
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
3
7
1.5
L
Ares
4
5
4
1.2
L
Apollo
CJ-W1TCH3R
Apollo
4
4
4
1.5
W
1
3
7
1.5
W
Poseidon
5
0
4
7
L
Cliodhna
0
0
3
1.5
W
Chang'e
RainbowRug
Chang'e
6
2
2
3.5
L
1
3
2
0.67
W
Nemesis
3
3
4
1.67
L
Thanatos
swyss94
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,230
Damage
29,375
55,013
Taken
60,308
35,160
Mitigated
30,831
13,796
Healing
22,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,830
442
0
5,123
15,887
13,224
406
4,706
11,181
21,683
0
L
Ares
5,799
187
263
2,015
15,029
12,469
0
6,449
8,580
22,268
0
L
Apollo
CJ-W1TCH3R
Apollo
10,139
7,722
0
4,612
13,665
5,080
912
3,866
9,799
0
55,648
W
9,236
3,729
0
728
10,355
4,237
374
2,771
7,584
0
43,107
W
Poseidon
6,016
624
0
528
4,126
1,481
361
1,199
2,927
74,966
0
L
Cliodhna
3,593
985
0
1,442
6,970
2,392
0
1,311
5,659
0
29,070
W
Chang'e
RainbowRug
Chang'e
9,323
708
805
4,987
11,644
10,647
1,066
3,387
8,257
51,220
0
L
6,948
2,321
213
3,839
12,726
5,431
140
4,342
8,384
50,027
0
W
Nemesis
5,825
2,455
0
1,625
13,001
5,571
37
1,473
11,528
0
61,870
L
Thanatos
swyss94
Thanatos
2,896
816
0
10,185
11,918
5,459
810
4,201
7,717
0
54,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,968
Gold Earned
38,012
396
Minions Killed
330
0
Camps Cleared
0
1,482,119
Distance Traveled
1,367,051
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,657
510
31
2
0
286,019
2
L
Ares
7,497
500
29
2
0
298,963
4
L
Apollo
8,421
561
74
5
0
260,519
8
W
Medusa
7,312
487
58
4
0
262,353
3
W
Poseidon
9,327
622
129
9
0
325,853
9
L
Cliodhna
6,552
437
57
4
0
237,235
0
W
Chang'e
8,942
596
89
6
0
259,061
3
L
Freya
7,290
486
73
5
0
284,254
6
W
Nemesis
8,730
582
89
6
0
348,833
6
L
Thanatos
8,252
550
97
6
0
286,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role