Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
SaykaNosferatu
Aphrodite
Level 62
God Stats
3W - 2L
1,506 SR
Queue Stats
24W - 20L
1,492 Elo+
Solo
Lancelot
Lancelot
dav1n
Lancelot
Level 66
God Stats
1W - 1L
1,285 SR
Queue Stats
113W - 114L
1,449 Elo+
Party 1
King Arthur
King Arthur
intraDESTRUCTOR
King Arthur
Level 124
God Stats
123W - 113L
1,580 SR
Queue Stats
159W - 161L
1,479 Elo+
Solo
Medusa
Medusa
ВеnеGеsserit
Medusa
Level 127
God Stats
6W - 4L
1,534 SR
Queue Stats
51W - 54L
1,443 Elo+
Party 1
Team Averages
Level 107
1,481 SR
1,473 Elo+

VS

Team Averages
Level 95
1,536 SR
1,485 Elo+
Lancelot
Lancelot
 
Lancelot
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DeathStrike96
Jing Wei
Level 98
God Stats
3W - 2L
1,687 SR
Queue Stats
115W - 122L
1,425 Elo+
Party 2
Atlas
Atlas
HolyStrike
Atlas
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,393 Elo+
Solo
Medusa
Medusa
Minactore
Medusa
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 26L
1,677 Elo+
Solo
Zeus
Zeus
OlssoNs
Zeus
Level 80
God Stats
6W - 10L
1,494 SR
Queue Stats
269W - 291L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
16 / 0 / 5
14,583
663
28,657
19,954
10,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
SaykaNosferatu
Aphrodite
18
0 / 0 / 11
11,699
532
5,098
10,281
11,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
dav1n
Lancelot
20
7 / 4 / 9
13,525
615
14,135
18,793
9,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
intraDESTRUCTOR
King Arthur
18
4 / 2 / 4
12,571
571
22,780
23,506
22,392
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 2 / 1
11,473
522
12,086
16,414
8,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
2 / 5 / 3
9,795
445
7,562
21,389
9,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
DeathStrike96
Jing Wei
16
1 / 3 / 1
9,788
445
5,861
15,236
6,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
12
1 / 9 / 1
8,415
383
7,924
26,602
25,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
Minactore
Medusa
16
1 / 6 / 2
9,794
445
11,736
20,473
8,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
OlssoNs
Zeus
17
3 / 7 / 1
10,207
464
10,175
17,541
6,535
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
30
Kills
8
8
Deaths
30
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
16
0
5
18.5
L
Lancelot
 
Lancelot
2
5
3
0.7
L
Jing Wei
DeathStrike96
Jing Wei
1
3
1
0.5
L
Atlas
1
9
1
0.17
L
Medusa
Minactore
Medusa
1
6
2
0.33
L
Zeus
OlssoNs
Zeus
3
7
1
0.5
W
Aphrodite
SaykaNosferatu
Aphrodite
0
0
11
5.5
W
Lancelot
dav1n
Lancelot
7
4
9
2.88
W
King Arthur
intraDESTRUCTOR
King Arthur
4
2
4
3
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,756
Damage
43,258
88,948
Taken
101,241
61,930
Mitigated
56,851
23,481
Healing
16,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
28,657
12,651
0
4,417
19,954
10,408
11,776
7,643
12,311
0
166,640
L
Lancelot
 
Lancelot
7,562
1,131
0
1,768
21,389
9,437
0
224
21,165
0
81,434
L
Jing Wei
DeathStrike96
Jing Wei
5,861
4,066
0
3,906
15,236
6,361
0
1,538
13,698
0
75,631
L
Atlas
7,924
3,880
1,524
1,806
26,602
25,849
0
2,921
23,681
26,659
0
L
Medusa
Minactore
Medusa
11,736
6,196
369
4,271
20,473
8,669
0
415
20,058
0
70,562
L
Zeus
OlssoNs
Zeus
10,175
1,697
0
2,989
17,541
6,535
0
0
17,541
85,552
0
W
Aphrodite
SaykaNosferatu
Aphrodite
5,098
972
6,210
6,237
10,281
11,142
766
2,619
7,662
26,304
0
W
Lancelot
dav1n
Lancelot
14,135
2,652
0
1,423
18,793
9,825
154
2,443
16,350
0
112,117
W
King Arthur
intraDESTRUCTOR
King Arthur
22,780
1,204
0
1,230
23,506
22,392
0
3,566
19,940
0
105,409
W
12,086
4,334
0
3,964
16,414
8,163
174
2,122
14,292
0
95,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,851
Gold Earned
47,999
736
Minions Killed
571
0
Camps Cleared
0
2,242,254
Distance Traveled
1,998,226
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,583
663
224
10
0
441,951
3
L
Lancelot
9,795
445
139
6
0
466,324
1
L
Jing Wei
9,788
445
132
6
0
384,823
9
L
Atlas
8,415
383
27
1
0
387,265
1
L
Medusa
9,794
445
110
5
0
409,744
4
L
Zeus
10,207
464
163
7
0
350,070
6
W
Aphrodite
11,699
532
32
1
0
427,567
6
W
Lancelot
13,525
615
151
7
0
531,924
0
W
King Arthur
12,571
571
180
8
0
448,260
2
W
Medusa
11,473
522
149
7
0
392,552
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role