Player Matchup

Geb
Geb
DyNaMiC ReCoN
Geb
Level 123
God Stats
40W - 23L
1,624 SR
Queue Stats
67W - 46L
1,547 Elo+
Party 1
Lancelot
Lancelot
GreasyLovePiston
Lancelot
Level 80
God Stats
6W - 1L
1,683 SR
Queue Stats
248W - 211L
1,591 Elo+
Party 1
Baron Samedi
Baron Samedi
MasonC1510
Baron Samedi
Level 105
God Stats
10W - 9L
1,489 SR
Queue Stats
192W - 177L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
RUSH x AmaZe
Guan Yu
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 152L
1,536 Elo+
Party 1
Medusa
Medusa
SeppuQ
Medusa
Level 149
God Stats
5W - 4L
1,622 SR
Queue Stats
125W - 132L
1,526 Elo+
Party 1
Team Averages
Level 122
1,584 SR
1,542 Elo+

VS

Team Averages
Level 137
1,529 SR
1,535 Elo+
Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AngelPas91
Ra
Level 155
God Stats
1W - 1L
1,712 SR
Queue Stats
119W - 109L
1,565 Elo+
Party 2
Fafnir
Fafnir
DarKnight_P1
Fafnir
Level 90
God Stats
4W - 5L
1,500 SR
Queue Stats
846W - 644L
1,521 Elo+
Solo
Thor
Thor
SafeTrain895250
Thor
Level 127
God Stats
0W - 1L
1,433 SR
Queue Stats
53W - 54L
1,519 Elo+
Solo
Lancelot
Lancelot
Vz Carlos zV
Lancelot
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 70L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 9
9,690
461
6,602
15,257
16,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 1 / 4
10,996
524
17,222
15,555
9,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
MasonC1510
Baron Samedi
17
2 / 2 / 5
10,462
498
12,073
13,824
8,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
RUSH x AmaZe
Guan Yu
18
2 / 0 / 3
11,235
535
10,367
13,636
16,321
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
SeppuQ
Medusa
20
7 / 0 / 1
12,355
588
13,452
15,246
7,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 7 / 0
9,146
436
10,337
16,698
7,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 5 / 2
10,192
485
9,790
12,526
5,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
14
0 / 2 / 3
9,095
433
3,196
17,039
18,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
1 / 2 / 1
11,309
539
11,463
20,601
16,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
Vz Carlos zV
Lancelot
16
1 / 2 / 3
9,788
466
12,952
18,016
8,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
18
Kills
5
5
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
7
0
0.14
L
2
5
2
0.6
L
Fafnir
0
2
3
0.75
W
1
2
9
2.75
W
6
1
4
8
W
Baron Samedi
MasonC1510
Baron Samedi
2
2
5
2.25
W
Guan Yu
RUSH x AmaZe
Guan Yu
2
0
3
3.5
L
1
2
1
0.75
W
Medusa
SeppuQ
Medusa
7
0
1
7.5
L
Lancelot
Vz Carlos zV
Lancelot
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,716
Damage
47,738
73,518
Taken
84,880
57,795
Mitigated
57,304
28,146
Healing
24,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,337
4,408
0
1,569
16,698
7,087
0
1,897
14,801
0
84,253
L
9,790
1,388
610
3,083
12,526
5,745
358
6,243
6,283
93,366
0
L
Fafnir
3,196
720
0
3,578
17,039
18,995
0
4,351
12,688
26,306
0
W
6,602
960
0
3,416
15,257
16,037
92
4,089
11,168
29,970
0
W
17,222
4,066
0
6,844
15,555
9,286
0
2,778
12,777
0
104,860
W
Baron Samedi
MasonC1510
Baron Samedi
12,073
825
1,628
3,845
13,824
8,269
756
4,470
9,354
106,622
0
W
Guan Yu
RUSH x AmaZe
Guan Yu
10,367
2,312
686
4,421
13,636
16,321
771
186
13,450
0
84,913
L
11,463
2,527
0
10,151
20,601
16,479
780
1,929
18,672
0
108,325
W
Medusa
SeppuQ
Medusa
13,452
7,042
0
7,306
15,246
7,882
2,697
1,463
13,783
0
146,393
L
Lancelot
Vz Carlos zV
Lancelot
12,952
3,606
0
5,778
18,016
8,998
0
4,255
13,761
0
100,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,738
Gold Earned
49,530
694
Minions Killed
674
0
Camps Cleared
0
2,130,057
Distance Traveled
1,962,493
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,146
436
134
6
0
335,610
0
L
Ra
10,192
485
162
8
0
362,845
2
L
Fafnir
9,095
433
37
2
0
383,898
8
W
Geb
9,690
461
48
2
0
428,606
10
W
Lancelot
10,996
524
149
7
0
529,792
0
W
Baron Samedi
10,462
498
160
8
0
366,265
1
W
Guan Yu
11,235
535
150
7
0
417,354
0
L
Thor
11,309
539
200
10
0
366,292
8
W
Medusa
12,355
588
187
9
0
388,040
0
L
Lancelot
9,788
466
141
7
0
513,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role