Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
GonKen4095
Lancelot
Level 89
God Stats
3W - 5L
1,665 SR
Queue Stats
90W - 77L
1,456 Elo+
Party 1
King Arthur
King Arthur
JOJO-777-POPO
King Arthur
Level 160
God Stats
3W - 0L
1,835 SR
Queue Stats
283W - 184L
1,586 Elo+
Party 1
Shiva
Shiva
naobe
Shiva
Level 32
God Stats
24W - 6L
1,647 SR
Queue Stats
161W - 108L
1,528 Elo+
Party 1
Team Averages
Level 93
1,629 SR
1,514 Elo+

VS

Team Averages
Level 93
1,518 SR
1,444 Elo+
Ravana
Ravana
Asorttam
Ravana
Level 142
God Stats
2W - 5L
1,405 SR
Queue Stats
305W - 244L
1,507 Elo+
Solo
Lancelot
Lancelot
GreyDino boss
Lancelot
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,385 Elo+
Solo
Neith
Neith
KevinTheMilkman
Neith
Level 148
God Stats
5W - 4L
2,027 SR
Queue Stats
129W - 125L
1,544 Elo+
Solo
Sol
Sol
Xx JO JO JOR xX
Sol
Level 44
God Stats
0W - 2L
1,241 SR
Queue Stats
19W - 32L
1,325 Elo+
Solo
Bellona
Bellona
solid3385
Bellona
Level 85
God Stats
47W - 66L
1,415 SR
Queue Stats
343W - 354L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
4 / 1 / 19
18,623
1,035
34,155
23,515
20,482
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
 
Vulcan
20
1 / 6 / 10
16,555
920
13,023
15,583
8,615
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
GonKen4095
Lancelot
20
6 / 10 / 17
18,159
1,009
23,115
39,722
20,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
JOJO-777-POPO
King Arthur
20
9 / 4 / 14
19,940
1,108
46,305
45,631
75,525
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shiva
naobe
Shiva
20
7 / 6 / 15
18,330
1,018
29,467
41,456
43,103
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

1

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Asorttam
Ravana
20
10 / 6 / 16
19,945
1,108
36,711
46,244
64,776
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
GreyDino boss
Lancelot
20
0 / 2 / 2
14,310
795
1,203
5,040
2,052
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
7 / 2 / 19
19,667
1,093
59,953
35,588
22,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 4 / 14
18,659
1,037
45,171
23,915
12,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
solid3385
Bellona
20
4 / 13 / 9
17,051
947
15,161
41,994
36,347
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
87
27
Kills
27
27
Deaths
27
75
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
19
13.5
W
Vulcan
 
Vulcan
1
6
10
1
L
Ravana
Asorttam
Ravana
10
6
16
3
W
Lancelot
GonKen4095
Lancelot
6
10
17
1.45
L
Lancelot
GreyDino boss
Lancelot
0
2
2
0.5
W
King Arthur
JOJO-777-POPO
King Arthur
9
4
14
4
L
7
2
19
8.25
L
6
4
14
3.25
W
Shiva
naobe
Shiva
7
6
15
2.42
L
Bellona
solid3385
Bellona
4
13
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,065
Damage
158,199
165,907
Taken
152,781
168,588
Mitigated
137,970
32,337
Healing
17,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
34,155
2,780
11,860
7,949
23,515
20,482
0
4,444
19,071
67,442
0
W
Vulcan
 
Vulcan
13,023
6,023
0
0
15,583
8,615
0
1,138
14,445
55,564
0
L
Ravana
Asorttam
Ravana
36,711
11,006
0
1,274
46,244
64,776
0
18,910
27,334
0
57,264
W
Lancelot
GonKen4095
Lancelot
23,115
2,782
0
4,268
39,722
20,863
0
9,469
30,253
0
35,464
L
Lancelot
GreyDino boss
Lancelot
1,203
185
0
0
5,040
2,052
0
2,176
2,864
0
3,177
W
King Arthur
JOJO-777-POPO
King Arthur
46,305
4,022
0
4,746
45,631
75,525
0
16,591
29,040
0
93,653
L
59,953
24,034
0
8,792
35,588
22,612
0
8,661
26,927
0
129,080
L
45,171
13,793
0
5,393
23,915
12,183
0
3,941
19,974
95,299
0
W
Shiva
naobe
Shiva
29,467
4,259
1,445
2,069
41,456
43,103
0
13,529
27,927
5,333
50,529
L
Bellona
solid3385
Bellona
15,161
6,547
281
1,566
41,994
36,347
0
16,021
25,973
0
42,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,607
Gold Earned
89,632
363
Minions Killed
388
15
Camps Cleared
9
1,830,694
Distance Traveled
1,468,607
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
18,623
1,035
92
5
0
403,629
3
W
Vulcan
16,555
920
93
5
4
306,683
0
L
Ravana
19,945
1,108
37
2
3
354,735
0
W
Lancelot
18,159
1,009
19
1
4
375,972
0
L
Lancelot
14,310
795
7
0
0
93,007
0
W
King Arthur
19,940
1,108
87
5
3
369,853
1
L
Neith
19,667
1,093
173
10
4
350,258
1
L
Sol
18,659
1,037
115
6
2
323,381
0
W
Shiva
18,330
1,018
72
4
4
374,557
0
L
Bellona
17,051
947
56
3
0
347,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role