Player Matchup

Sun Wukong
Sun Wukong
CharlieHF
Sun Wukong
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 17L
1,385 Elo+
Solo
Zhong Kui
Zhong Kui
DmitriyV9482
Zhong Kui
Level 68
God Stats
3W - 3L
1,613 SR
Queue Stats
108W - 131L
1,446 Elo+
Solo
Poseidon
Poseidon
Verrronika
Poseidon
Level 148
God Stats
3W - 4L
1,492 SR
Queue Stats
70W - 79L
1,367 Elo+
Solo
Team Averages
Level 85
1,535 SR
1,399 Elo+

VS

Team Averages
Level 94
1,558 SR
1,355 Elo+
Charybdis
Charybdis
Airammg
Charybdis
Level 108
God Stats
3W - 3L
1,624 SR
Queue Stats
35W - 57L
1,361 Elo+
Party 1
Kali
Kali
Feohektor11
Kali
Level 106
God Stats
34W - 38L
1,479 SR
Queue Stats
845W - 1,094L
1,398 Elo+
Solo
Poseidon
Poseidon
Réguluss
Poseidon
Level 67
God Stats
2W - 1L
1,570 SR
Queue Stats
14W - 24L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CharlieHF
Sun Wukong
17
6 / 2 / 9
11,514
768
13,690
19,335
24,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
DmitriyV9482
Zhong Kui
16
5 / 4 / 9
11,424
762
18,344
18,415
13,205
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Verrronika
Poseidon
17
5 / 0 / 9
11,362
757
11,076
10,007
4,198
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Airammg
Charybdis
14
0 / 7 / 5
9,113
608
11,132
13,782
6,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 5 / 1
10,112
674
7,607
20,117
10,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
Réguluss
Poseidon
15
2 / 4 / 3
9,902
660
16,575
15,123
6,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
16
Kills
6
6
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Airammg
Charybdis
0
7
5
0.36
W
Sun Wukong
CharlieHF
Sun Wukong
6
2
9
5.25
W
Zhong Kui
DmitriyV9482
Zhong Kui
5
4
9
2.38
L
4
5
1
0.9
L
Poseidon
Réguluss
Poseidon
2
4
3
0.88
W
Poseidon
Verrronika
Poseidon
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,110
Damage
35,314
47,757
Taken
49,022
41,496
Mitigated
23,613
17,232
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Airammg
Charybdis
11,132
6,650
0
1,752
13,782
6,259
0
9,329
4,309
0
31,115
W
Sun Wukong
CharlieHF
Sun Wukong
13,690
1,801
686
5,673
19,335
24,093
304
7,325
12,010
0
45,449
W
Zhong Kui
DmitriyV9482
Zhong Kui
18,344
1,901
0
8,876
18,415
13,205
475
4,557
13,858
55,312
0
L
7,607
3,835
0
2,466
20,117
10,372
0
11,551
8,117
0
20,321
L
Poseidon
Réguluss
Poseidon
16,575
3,026
63
3,777
15,123
6,982
0
8,955
5,891
58,434
0
W
Poseidon
Verrronika
Poseidon
11,076
1,649
0
1,997
10,007
4,198
1,168
4,852
5,155
42,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,300
Gold Earned
29,127
201
Minions Killed
150
10
Camps Cleared
4
841,856
Distance Traveled
755,798
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,113
608
41
3
0
229,556
5
W
Sun Wukong
11,514
768
48
3
1
303,920
1
W
Zhong Kui
11,424
762
78
5
5
256,891
5
L
Kali
10,112
674
24
2
3
274,079
2
L
Poseidon
9,902
660
85
6
1
252,163
1
W
Poseidon
11,362
757
75
5
4
281,045
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role