Player Matchup

Lancelot
Lancelot
Acedusty
Lancelot
Level 159
God Stats
12W - 4L
1,858 SR
Queue Stats
340W - 178L
1,903 Elo+
Party 1
Ares
Ares
SayNoToDomo
Ares
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 4
Cupid
Cupid
TBagans
Cupid
Level 44
God Stats
7W - 0L
2,100 SR
Queue Stats
168W - 18L
1,984 Elo+
Party 1
Hera
Hera
ThePalmtopTiger
Hera
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 4
Erlang Shen
Erlang Shen
WittyTheKitty
Erlang Shen
Level 41
God Stats
10W - 0L
2,073 SR
Queue Stats
166W - 13L
2,031 Elo+
Party 1
Team Averages
Level 69
1,806 SR
1,784 Elo+

VS

Team Averages
Level 67
1,405 SR
1,341 Elo+
Skadi
Skadi
Gankmymiddlelane
Skadi
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Poseidon
Poseidon
MarimoSantoryu
Poseidon
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,177 Elo+
Party 2
Lancelot
Lancelot
Migtoru
Lancelot
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
283W - 324L
1,449 Elo+
Party 3
Achilles
Achilles
XxMaximumxX
Achilles
Level 41
God Stats
0W - 2L
1,268 SR
Queue Stats
2W - 5L
1,177 Elo+
Party 2
Baron Samedi
Baron Samedi
pinabells
Baron Samedi
Level 125
God Stats
1W - 3L
1,255 SR
Queue Stats
231W - 276L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Acedusty
Lancelot
17
8 / 4 / 6
11,385
569
21,096
22,593
18,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 0 / 15
10,227
511
5,107
11,866
12,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cupid
TBagans
Cupid
18
10 / 0 / 8
11,439
572
19,586
16,309
7,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 2 / 10
11,956
598
8,704
12,669
6,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
WittyTheKitty
Erlang Shen
19
11 / 0 / 8
12,473
624
13,785
16,186
14,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 1
7,393
370
5,014
15,555
5,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Poseidon
14
2 / 12 / 1
9,236
462
9,395
18,587
7,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Migtoru
Lancelot
13
1 / 7 / 2
8,798
440
6,979
19,463
10,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
XxMaximumxX
Achilles
13
3 / 5 / 1
8,472
424
6,407
16,806
14,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
pinabells
Baron Samedi
10
0 / 7 / 2
6,961
348
5,996
15,227
9,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
13
41
Kills
6
6
Deaths
41
47
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Acedusty
Lancelot
8
4
6
2.75
L
0
10
1
0.05
L
Poseidon
2
12
1
0.21
L
Lancelot
Migtoru
Lancelot
1
7
2
0.29
W
3
0
15
10.5
W
Cupid
TBagans
Cupid
10
0
8
14
W
9
2
10
7
W
Erlang Shen
WittyTheKitty
Erlang Shen
11
0
8
15
L
Achilles
XxMaximumxX
Achilles
3
5
1
0.7
L
Baron Samedi
pinabells
Baron Samedi
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,278
Damage
33,791
79,623
Taken
85,638
60,896
Mitigated
47,101
34,613
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Acedusty
Lancelot
21,096
3,900
0
9,362
22,593
18,951
1,014
1,566
20,551
0
85,170
L
5,014
2,377
0
233
15,555
5,374
0
1,597
13,958
0
42,984
L
Poseidon
9,395
1,298
0
0
18,587
7,535
0
5,084
13,503
63,316
0
L
Lancelot
Migtoru
Lancelot
6,979
1,481
0
1,126
19,463
10,099
0
3,458
16,005
0
60,241
W
5,107
360
0
2,164
11,866
12,936
1,216
3,576
8,146
20,069
0
W
Cupid
TBagans
Cupid
19,586
12,695
583
10,762
16,309
7,888
4,096
3,874
12,385
0
101,628
W
8,704
2,360
174
3,095
12,669
6,427
2,801
4,281
8,230
93,233
0
W
Erlang Shen
WittyTheKitty
Erlang Shen
13,785
7,430
0
8,473
16,186
14,694
1,198
2,174
13,902
0
131,269
L
Achilles
XxMaximumxX
Achilles
6,407
1,788
0
2,341
16,806
14,628
112
1,063
15,743
0
32,473
L
Baron Samedi
pinabells
Baron Samedi
5,996
152
410
3,517
15,227
9,465
129
2,609
12,618
28,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,480
Gold Earned
40,860
606
Minions Killed
356
0
Camps Cleared
0
1,974,514
Distance Traveled
1,632,619
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,385
569
134
7
0
404,932
1
L
Skadi
7,393
370
63
3
0
275,947
0
L
Poseidon
9,236
462
102
5
0
314,721
2
L
Lancelot
8,798
440
94
5
0
395,372
1
W
Ares
10,227
511
16
1
0
423,342
2
W
Cupid
11,439
572
144
7
0
370,340
0
W
Hera
11,956
598
121
6
0
336,227
2
W
Erlang Shen
12,473
624
191
10
0
439,673
5
L
Achilles
8,472
424
52
3
0
381,669
3
L
Baron Samedi
6,961
348
45
2
0
264,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role