Player Matchup

Cabrakan
Cabrakan
Deathbringer194
Cabrakan
Level 47
God Stats
3W - 0L
1,700 SR
Queue Stats
44W - 36L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Droslow
Morgan Le Fay
Level 134
God Stats
8W - 9L
1,314 SR
Queue Stats
190W - 212L
1,414 Elo+
Solo
Lancelot
Lancelot
KingxSekai
Lancelot
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 38L
1,347 Elo+
Solo
Baron Samedi
Baron Samedi
Ratzort
Baron Samedi
Level 63
God Stats
15W - 16L
1,419 SR
Queue Stats
429W - 517L
1,380 Elo+
Solo
Danzaburou
Danzaburou
savage_samurai_
Danzaburou
Level 45
God Stats
3W - 2L
1,446 SR
Queue Stats
26W - 38L
1,276 Elo+
Solo
Team Averages
Level 65
1,476 SR
1,387 Elo+

VS

Team Averages
Level 99
1,528 SR
1,465 Elo+
Thoth
Thoth
Ghostlassassin83
Thoth
Level 122
God Stats
0W - 1L
1,482 SR
Queue Stats
93W - 89L
1,498 Elo+
Solo
Medusa
Medusa
HiDouggie
Medusa
Level 99
God Stats
1W - 2L
1,508 SR
Queue Stats
79W - 94L
1,439 Elo+
Solo
Persephone
Persephone
THE NEAT1
Persephone
Level 157
God Stats
0W - 2L
1,650 SR
Queue Stats
222W - 198L
1,571 Elo+
Solo
Artemis
Artemis
Wu-shin
Artemis
Level 80
God Stats
8W - 12L
1,499 SR
Queue Stats
67W - 72L
1,474 Elo+
Solo
Loki
Loki
chernov_dm
Loki
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 53L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
9 / 2 / 6
12,930
1,293
16,925
15,382
13,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
Droslow
Morgan Le Fay
15
1 / 0 / 3
9,565
957
6,404
4,634
2,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
KingxSekai
Lancelot
16
2 / 2 / 6
10,085
1,009
6,083
9,366
4,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Ratzort
Baron Samedi
17
1 / 2 / 11
10,581
1,058
6,076
8,579
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
savage_samurai_
Danzaburou
16
2 / 0 / 8
10,933
1,093
8,650
5,068
2,271
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

263

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
9,940
994
7,277
5,957
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
HiDouggie
Medusa
15
3 / 3 / 3
10,242
1,024
7,233
10,159
4,221
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
THE NEAT1
Persephone
15
1 / 2 / 2
10,287
1,029
13,858
9,374
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Wu-shin
Artemis
15
1 / 3 / 3
9,768
977
5,927
10,862
4,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 4 / 4
9,298
930
3,217
9,705
4,042
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
15
Kills
6
6
Deaths
15
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
9
2
6
6
W
Morgan Le Fay
Droslow
Morgan Le Fay
1
0
3
2.5
L
1
3
3
0.83
L
Medusa
HiDouggie
Medusa
3
3
3
1.5
W
Lancelot
KingxSekai
Lancelot
2
2
6
2.5
W
Baron Samedi
Ratzort
Baron Samedi
1
2
11
3.25
L
Persephone
THE NEAT1
Persephone
1
2
2
1
L
Artemis
Wu-shin
Artemis
1
3
3
0.83
L
0
4
4
0.5
W
Danzaburou
savage_samurai_
Danzaburou
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,138
Damage
37,512
43,029
Taken
46,057
26,651
Mitigated
18,977
6,647
Healing
1,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
16,925
1,932
463
1,734
15,382
13,802
0
5,761
9,375
37,632
0
W
Morgan Le Fay
Droslow
Morgan Le Fay
6,404
1,900
0
0
4,634
2,044
0
2,257
2,336
21,263
0
L
7,277
527
0
0
5,957
2,153
0
4,846
1,111
22,384
0
L
Medusa
HiDouggie
Medusa
7,233
2,064
0
314
10,159
4,221
0
7,326
2,833
0
21,150
W
Lancelot
KingxSekai
Lancelot
6,083
1,433
0
1,205
9,366
4,054
0
4,832
4,277
0
17,466
W
Baron Samedi
Ratzort
Baron Samedi
6,076
331
1,122
1,400
8,579
4,480
0
4,715
3,727
26,457
0
L
Persephone
THE NEAT1
Persephone
13,858
603
0
583
9,374
3,564
0
3,915
5,457
41,849
0
L
Artemis
Wu-shin
Artemis
5,927
1,336
0
398
10,862
4,997
0
6,064
4,798
0
19,883
L
3,217
263
0
0
9,705
4,042
0
7,252
2,453
0
10,406
W
Danzaburou
savage_samurai_
Danzaburou
8,650
1,632
0
723
5,068
2,271
0
2,832
2,179
0
25,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,094
Gold Earned
49,535
208
Minions Killed
208
10
Camps Cleared
6
949,113
Distance Traveled
925,700
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,930
1,293
57
6
3
205,995
0
W
Morgan Le Fay
9,565
957
38
4
1
156,018
1
L
Thoth
9,940
994
47
5
1
181,083
0
L
Medusa
10,242
1,024
45
5
2
200,409
1
W
Lancelot
10,085
1,009
31
3
2
201,873
0
W
Baron Samedi
10,581
1,058
49
5
0
187,985
1
L
Persephone
10,287
1,029
74
7
0
181,529
3
L
Artemis
9,768
977
28
3
3
172,737
0
L
Loki
9,298
930
14
1
0
189,942
3
W
Danzaburou
10,933
1,093
33
3
4
197,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role