Player Matchup

Cerberus
Cerberus
JADEDHOPS
Cerberus
Level 46
God Stats
8W - 3L
1,697 SR
Queue Stats
57W - 91L
1,339 Elo+
Party 1
Hachiman
Hachiman
Shogunblunt
Hachiman
Level 124
God Stats
6W - 10L
1,437 SR
Queue Stats
225W - 261L
1,421 Elo+
Solo
Lancelot
Lancelot
The_Tukinator
Lancelot
Level 102
God Stats
1W - 5L
1,467 SR
Queue Stats
116W - 146L
1,383 Elo+
Party 1
Merlin
Merlin
UnkleFluffles
Merlin
Level 47
God Stats
0W - 4L
1,307 SR
Queue Stats
90W - 104L
1,481 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tDEICIDE
Ah Muzen Cab
Level 106
God Stats
1W - 2L
1,708 SR
Queue Stats
52W - 42L
1,563 Elo+
Solo
Team Averages
Level 85
1,523 SR
1,437 Elo+

VS

Team Averages
Level 109
1,550 SR
1,511 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
FunkMasterRL
Ullr
Level 145
God Stats
3W - 3L
1,498 SR
Queue Stats
52W - 61L
1,450 Elo+
Solo
Da Ji
Da Ji
L00tcifurr
Da Ji
Level 160
God Stats
7W - 5L
1,752 SR
Queue Stats
552W - 578L
1,542 Elo+
Solo
Lancelot
Lancelot
LiL_SnIpErS_TC
Lancelot
Level 85
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 29L
1,562 Elo+
Solo
Ah Puch
Ah Puch
ww6mangi
Ah Puch
Level 68
God Stats
5W - 4L
1,500 SR
Queue Stats
107W - 85L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JADEDHOPS
Cerberus
10
0 / 2 / 0
6,124
612
821
5,071
2,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Shogunblunt
Hachiman
14
1 / 3 / 0
7,655
766
7,467
9,898
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
The_Tukinator
Lancelot
11
0 / 1 / 1
6,288
629
2,564
5,345
2,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 4 / 0
6,697
670
4,366
8,146
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
tDEICIDE
Ah Muzen Cab
16
2 / 2 / 0
8,176
818
9,796
8,852
4,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 1 / 4
7,577
758
3,474
10,188
9,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 1 / 6
7,831
783
7,862
9,704
4,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
14
4 / 0 / 3
7,557
756
6,570
8,836
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
15
2 / 1 / 4
7,990
799
6,836
7,393
3,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
ww6mangi
Ah Puch
14
2 / 1 / 2
7,483
748
7,263
6,417
2,779
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
4
Kills
12
12
Deaths
4
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
4
3
W
3
1
6
6
L
Cerberus
JADEDHOPS
Cerberus
0
2
0
0
W
Da Ji
4
0
3
5.5
W
Lancelot
2
1
4
4
L
Hachiman
Shogunblunt
Hachiman
1
3
0
0.33
L
Lancelot
The_Tukinator
Lancelot
0
1
1
0.5
L
1
4
0
0.25
L
Ah Muzen Cab
tDEICIDE
Ah Muzen Cab
2
2
0
1
W
Ah Puch
ww6mangi
Ah Puch
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,014
Damage
32,005
37,312
Taken
42,538
16,655
Mitigated
27,305
3,921
Healing
7,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,474
1,817
561
1,422
10,188
9,451
51
1,735
8,453
17,582
0
W
7,862
2,547
0
496
9,704
4,431
302
1,381
8,323
0
24,048
L
Cerberus
JADEDHOPS
Cerberus
821
118
0
740
5,071
2,600
0
2,119
2,902
2,332
0
W
Da Ji
6,570
953
0
1,628
8,836
7,092
156
1,439
7,397
0
12,563
W
Lancelot
6,836
741
0
1,709
7,393
3,552
43
485
6,908
0
29,606
L
Hachiman
Shogunblunt
Hachiman
7,467
4,448
0
1,293
9,898
4,138
0
1,549
8,219
0
32,219
L
Lancelot
The_Tukinator
Lancelot
2,564
368
0
230
5,345
2,151
0
1,611
3,616
0
8,854
L
4,366
659
0
228
8,146
3,472
0
2,850
5,115
15,543
0
L
Ah Muzen Cab
tDEICIDE
Ah Muzen Cab
9,796
2,546
0
1,430
8,852
4,294
0
2,608
6,208
0
39,046
W
Ah Puch
ww6mangi
Ah Puch
7,263
184
0
1,187
6,417
2,779
1,007
147
6,270
27,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,940
Gold Earned
38,438
201
Minions Killed
209
0
Camps Cleared
0
768,027
Distance Traveled
1,095,837
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,577
758
34
3
0
202,965
0
W
Ullr
7,831
783
62
6
0
223,753
0
L
Cerberus
6,124
612
6
1
0
78,864
1
W
Da Ji
7,557
756
13
1
0
228,853
3
W
Lancelot
7,990
799
53
5
0
242,607
0
L
Hachiman
7,655
766
68
7
0
186,184
4
L
Lancelot
6,288
629
17
2
0
127,647
0
L
Merlin
6,697
670
33
3
0
168,165
1
L
Ah Muzen Cab
8,176
818
77
8
0
207,167
1
W
Ah Puch
7,483
748
47
5
0
197,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role