Player Matchup

Scylla
Scylla
GabeWRLD
Scylla
Level 27
God Stats
2W - 1L
1,318 SR
Queue Stats
59W - 59L
1,252 Elo+
Party 2
Da Ji
Da Ji
Noluxs
Da Ji
Level 147
God Stats
19W - 25L
1,523 SR
Queue Stats
335W - 323L
1,526 Elo+
Party 2
Erlang Shen
Erlang Shen
TheBigBigBeaton
Erlang Shen
Level 77
God Stats
37W - 28L
1,546 SR
Queue Stats
372W - 369L
1,509 Elo+
Party 2
Lancelot
Lancelot
ThePinKiePunK
Lancelot
Level 45
God Stats
7W - 5L
1,292 SR
Queue Stats
173W - 200L
1,444 Elo+
Solo
Ratatoskr
Ratatoskr
WRlGLE
Ratatoskr
Level 29
God Stats
9W - 7L
1,405 SR
Queue Stats
133W - 132L
1,439 Elo+
Party 2
Team Averages
Level 65
1,417 SR
1,434 Elo+

VS

Team Averages
Level 48
1,608 SR
1,446 Elo+
Gilgamesh
Gilgamesh
IIWeboss
Gilgamesh
Level 47
God Stats
16W - 8L
1,631 SR
Queue Stats
476W - 468L
1,484 Elo+
Solo
Lancelot
Lancelot
InvertedNavi
Lancelot
Level 83
God Stats
24W - 10L
1,737 SR
Queue Stats
403W - 411L
1,486 Elo+
Party 1
Sol
Sol
ObamasBalls69
Sol
Level 45
God Stats
1W - 2L
1,686 SR
Queue Stats
3W - 9L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
TrapGodRicca
Kuzenbo
Level 38
God Stats
20W - 42L
1,485 SR
Queue Stats
323W - 316L
1,426 Elo+
Solo
Apollo
Apollo
s7vv7n
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 109L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GabeWRLD
Scylla
20
2 / 3 / 4
13,931
480
11,034
12,553
6,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
Noluxs
Da Ji
20
11 / 4 / 5
15,509
535
30,259
29,561
15,434
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
TheBigBigBeaton
Erlang Shen
20
6 / 1 / 11
15,850
547
27,531
35,615
35,307
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
ThePinKiePunK
Lancelot
20
9 / 5 / 5
15,594
538
14,104
24,946
14,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ratatoskr
WRlGLE
Ratatoskr
18
2 / 5 / 16
13,626
470
13,296
30,283
41,747
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IIWeboss
Gilgamesh
20
5 / 6 / 6
13,645
471
22,660
32,613
34,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
InvertedNavi
Lancelot
20
4 / 6 / 5
13,950
481
17,307
27,596
22,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 3 / 4
14,386
496
17,687
18,852
9,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
TrapGodRicca
Kuzenbo
16
3 / 9 / 7
12,050
416
15,073
29,986
38,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
s7vv7n
Apollo
18
1 / 7 / 6
12,127
418
14,683
22,189
10,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
46
30
Kills
18
18
Deaths
31
41
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
GabeWRLD
Scylla
2
3
4
1.33
L
Gilgamesh
IIWeboss
Gilgamesh
5
6
6
1.33
L
Lancelot
InvertedNavi
Lancelot
4
6
5
1.08
W
Da Ji
Noluxs
Da Ji
11
4
5
3.38
L
5
3
4
2.33
W
Erlang Shen
TheBigBigBeaton
Erlang Shen
6
1
11
11.5
W
Lancelot
ThePinKiePunK
Lancelot
9
5
5
2.3
L
Kuzenbo
TrapGodRicca
Kuzenbo
3
9
7
0.72
W
Ratatoskr
WRlGLE
Ratatoskr
2
5
16
2
L
Apollo
s7vv7n
Apollo
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,224
Damage
87,410
132,958
Taken
131,236
113,025
Mitigated
114,764
45,441
Healing
35,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
GabeWRLD
Scylla
11,034
928
0
1,220
12,553
6,112
2,064
4,758
7,795
102,023
0
L
Gilgamesh
IIWeboss
Gilgamesh
22,660
6,355
0
7,597
32,613
34,187
506
2,119
30,494
0
104,377
L
Lancelot
InvertedNavi
Lancelot
17,307
3,789
0
8,544
27,596
22,568
0
1,376
26,220
0
126,003
W
Da Ji
Noluxs
Da Ji
30,259
8,886
0
10,383
29,561
15,434
1,441
6,677
22,884
0
127,500
L
17,687
6,587
0
7,648
18,852
9,312
2,148
2,385
16,467
125,283
0
W
Erlang Shen
TheBigBigBeaton
Erlang Shen
27,531
12,414
0
22,738
35,615
35,307
3,921
5,907
29,708
0
148,115
W
Lancelot
ThePinKiePunK
Lancelot
14,104
2,160
0
2,616
24,946
14,425
2,434
9,364
15,582
0
149,168
L
Kuzenbo
TrapGodRicca
Kuzenbo
15,073
5,179
0
4,252
29,986
38,631
170
3,673
26,313
59,138
0
W
Ratatoskr
WRlGLE
Ratatoskr
13,296
3,520
0
8,484
30,283
41,747
811
9,429
20,854
0
68,712
L
Apollo
s7vv7n
Apollo
14,683
9,851
0
7,495
22,189
10,066
230
1,481
20,708
0
95,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,510
Gold Earned
66,158
764
Minions Killed
744
0
Camps Cleared
0
2,959,418
Distance Traveled
2,594,480
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,931
480
166
6
0
524,970
2
L
Gilgamesh
13,645
471
158
5
0
569,949
11
L
Lancelot
13,950
481
163
6
0
582,487
4
W
Da Ji
15,509
535
111
4
0
600,009
4
L
Sol
14,386
496
193
7
0
522,758
4
W
Erlang Shen
15,850
547
208
7
0
640,484
1
W
Lancelot
15,594
538
207
7
0
610,071
2
L
Kuzenbo
12,050
416
66
2
0
395,194
2
W
Ratatoskr
13,626
470
72
2
0
583,884
5
L
Apollo
12,127
418
164
6
0
524,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role