Player Matchup

Loki
Loki
 
Loki
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BockAufFortnite
Danzaburou
Level 61
God Stats
2W - 4L
1,500 SR
Queue Stats
105W - 106L
1,369 Elo+
Solo
Bellona
Bellona
Zappo
Bellona
Level 71
God Stats
7W - 8L
1,478 SR
Queue Stats
97W - 104L
1,457 Elo+
Solo
Sol
Sol
bOBIKOSIK
Sol
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 38L
1,386 Elo+
Solo
Ganesha
Ganesha
fabiuslolMance
Ganesha
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,377 Elo+
Solo
Team Averages
Level 65
1,496 SR
1,418 Elo+

VS

Team Averages
Level 80
1,441 SR
1,475 Elo+
Lancelot
Lancelot
 
Lancelot
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
WlLLA
Hades
Level 66
God Stats
11W - 13L
1,421 SR
Queue Stats
294W - 331L
1,448 Elo+
Solo
Fenrir
Fenrir
jabatodios
Fenrir
Level 69
God Stats
1W - 1L
1,285 SR
Queue Stats
21W - 26L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
6 / 1 / 3
9,164
539
5,964
10,656
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
BockAufFortnite
Danzaburou
12
3 / 4 / 3
7,880
464
7,416
13,858
5,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Zappo
Bellona
14
4 / 1 / 1
9,314
548
7,619
12,630
11,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 3 / 4
8,828
519
10,377
13,220
4,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 0 / 8
8,318
489
6,299
12,773
11,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
1 / 6 / 2
8,785
517
4,040
12,850
6,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
 
Ah Muzen Cab
12
2 / 2 / 2
7,526
443
7,064
8,848
3,673
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Morgan Le Fay
 
Morgan Le Fay
12
0 / 1 / 2
7,376
434
3,949
8,646
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
WlLLA
Hades
14
1 / 2 / 3
8,582
505
11,577
13,820
7,534
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
jabatodios
Fenrir
14
5 / 4 / 4
8,797
517
9,719
16,146
8,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
15
Kills
9
9
Deaths
15
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
3
7.5
L
Lancelot
 
Lancelot
1
6
2
0.33
L
Ah Muzen Cab
 
Ah Muzen Cab
2
2
2
1.5
L
Morgan Le Fay
 
Morgan Le Fay
0
1
2
1
W
Danzaburou
BockAufFortnite
Danzaburou
3
4
3
1.13
L
Hades
WlLLA
Hades
1
2
3
1.25
W
Bellona
Zappo
Bellona
4
1
1
4.5
W
2
3
4
1.33
W
0
0
8
4
L
Fenrir
jabatodios
Fenrir
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,675
Damage
36,349
63,137
Taken
60,310
36,971
Mitigated
28,679
22,940
Healing
19,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,964
2,126
0
4,632
10,656
3,953
0
1,155
9,481
0
52,194
L
Lancelot
 
Lancelot
4,040
884
0
820
12,850
6,102
0
1,902
10,948
0
56,016
L
Ah Muzen Cab
 
Ah Muzen Cab
7,064
2,218
0
1,203
8,848
3,673
806
2,134
6,714
0
36,558
L
Morgan Le Fay
 
Morgan Le Fay
3,949
1,202
0
2,619
8,646
3,262
0
1,509
7,137
42,267
0
W
Danzaburou
BockAufFortnite
Danzaburou
7,416
4,043
317
2,455
13,858
5,412
0
4,158
9,516
0
48,666
L
Hades
WlLLA
Hades
11,577
790
516
8,935
13,820
7,534
639
7,499
6,321
68,742
0
W
Bellona
Zappo
Bellona
7,619
2,278
0
4,631
12,630
11,350
1,216
527
12,103
0
65,191
W
10,377
5,845
0
6,988
13,220
4,877
1,489
3,814
9,406
68,791
0
W
6,299
545
420
3,497
12,773
11,379
0
5,382
7,105
33,227
0
L
Fenrir
jabatodios
Fenrir
9,719
2,266
0
5,534
16,146
8,108
153
3,632
12,514
0
70,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,504
Gold Earned
41,066
428
Minions Killed
482
0
Camps Cleared
0
1,632,368
Distance Traveled
1,565,232
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,164
539
80
5
0
354,510
7
L
Lancelot
8,785
517
115
7
0
354,106
5
L
Ah Muzen Cab
7,526
443
59
3
0
303,323
5
L
Morgan Le Fay
7,376
434
81
5
0
283,617
4
W
Danzaburou
7,880
464
105
6
0
305,940
1
L
Hades
8,582
505
142
8
0
277,998
5
W
Bellona
9,314
548
104
6
0
312,792
2
W
Sol
8,828
519
122
7
0
294,764
7
W
Ganesha
8,318
489
17
1
0
364,362
6
L
Fenrir
8,797
517
85
5
0
346,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role