Player Matchup

Nike
Nike
 
Nike
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DankMelloGang
Kukulkan
Level 77
God Stats
7W - 3L
1,716 SR
Queue Stats
269W - 231L
1,446 Elo+
Solo
Ganesha
Ganesha
dala187
Ganesha
Level 108
God Stats
4W - 0L
1,500 SR
Queue Stats
85W - 90L
1,364 Elo+
Solo
Danzaburou
Danzaburou
gulubu1
Danzaburou
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 117L
1,366 Elo+
Solo
Nu Wa
Nu Wa
jafer3li
Nu Wa
Level 121
God Stats
1W - 0L
1,876 SR
Queue Stats
60W - 62L
1,533 Elo+
Solo
Team Averages
Level 98
1,618 SR
1,442 Elo+

VS

Team Averages
Level 90
1,481 SR
1,435 Elo+
Medusa
Medusa
Guardaholic
Medusa
Level 121
God Stats
1W - 2L
1,411 SR
Queue Stats
28W - 43L
1,348 Elo+
Party 1
Eset
Eset
Kidaya
Eset
Level 108
God Stats
5W - 5L
1,493 SR
Queue Stats
243W - 251L
1,446 Elo+
Solo
Cliodhna
Cliodhna
SnuggleFuzz715
Cliodhna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,413 Elo+
Party 1
Janus
Janus
Zvqxs
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,534 Elo+
Solo
Ares
Ares
reapr27
Ares
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 105L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
6 / 8 / 12
10,926
780
11,413
16,226
10,254
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
DankMelloGang
Kukulkan
19
6 / 2 / 16
11,562
826
20,465
10,560
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
dala187
Ganesha
17
0 / 5 / 18
9,700
693
6,067
19,429
22,378
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
gulubu1
Danzaburou
20
13 / 4 / 11
13,301
950
25,788
18,426
10,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
jafer3li
Nu Wa
18
4 / 2 / 15
10,594
757
14,634
8,861
3,985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 5 / 9
9,822
702
9,628
14,732
6,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Kidaya
Eset
20
7 / 4 / 12
11,882
849
17,243
14,226
7,818
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
16
4 / 7 / 9
10,004
715
7,940
20,933
10,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
Zvqxs
Janus
15
3 / 8 / 10
9,200
657
13,053
15,591
7,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
reapr27
Ares
18
4 / 5 / 13
10,286
735
7,991
18,102
19,707
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
74
29
Kills
21
21
Deaths
29
72
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
8
12
1.5
W
Kukulkan
DankMelloGang
Kukulkan
6
2
16
7
L
Medusa
3
5
9
1.5
L
Eset
Kidaya
Eset
7
4
12
3.25
L
Cliodhna
4
7
9
1.21
L
Janus
Zvqxs
Janus
3
8
10
1
W
Ganesha
dala187
Ganesha
0
5
18
1.8
W
Danzaburou
gulubu1
Danzaburou
13
4
11
4.63
W
Nu Wa
jafer3li
Nu Wa
4
2
15
5.75
L
Ares
reapr27
Ares
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,367
Damage
55,855
73,502
Taken
83,584
52,544
Mitigated
52,225
22,911
Healing
19,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
11,413
1,566
720
284
16,226
10,254
874
6,123
10,103
0
15,996
W
Kukulkan
DankMelloGang
Kukulkan
20,465
1,672
2,745
3,945
10,560
5,330
1,272
6,943
3,617
40,132
0
L
Medusa
9,628
4,792
796
2,220
14,732
6,741
1,092
6,810
7,922
0
19,953
L
Eset
Kidaya
Eset
17,243
608
5,815
3,244
14,226
7,818
140
7,299
6,927
49,831
0
L
Cliodhna
7,940
1,255
1,058
2,801
20,933
10,774
0
10,466
10,467
0
17,509
L
Janus
Zvqxs
Janus
13,053
851
0
720
15,591
7,185
0
9,618
5,973
25,451
0
W
Ganesha
dala187
Ganesha
6,067
387
0
2,772
19,429
22,378
263
11,465
7,964
8,710
0
W
Danzaburou
gulubu1
Danzaburou
25,788
11,163
1,579
6,281
18,426
10,597
4,640
9,520
8,906
0
53,919
W
Nu Wa
jafer3li
Nu Wa
14,634
4,196
1,838
2,747
8,861
3,985
802
4,236
4,625
31,284
0
L
Ares
reapr27
Ares
7,991
782
1,324
1,196
18,102
19,707
373
6,973
11,129
14,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,083
Gold Earned
51,194
136
Minions Killed
154
0
Camps Cleared
0
1,152,020
Distance Traveled
1,171,787
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,926
780
15
1
0
192,922
0
W
Kukulkan
11,562
826
36
3
0
245,544
0
L
Medusa
9,822
702
27
2
0
265,094
1
L
Eset
11,882
849
58
4
0
259,850
0
L
Cliodhna
10,004
715
22
2
0
211,247
0
L
Janus
9,200
657
33
2
0
189,357
0
W
Ganesha
9,700
693
0
0
0
231,945
0
W
Danzaburou
13,301
950
62
4
0
221,156
0
W
Nu Wa
10,594
757
23
2
0
260,453
1
L
Ares
10,286
735
14
1
0
246,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role