Player Matchup

Chiron
Chiron
Gold I
II g0rd0 II
Chiron
Gold I
Level 138
God Stats
34W - 17L
1,611 SR
Queue Stats
437W - 456L
1,716 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
J4F_SMOK3
Tsukuyomi
Silver IV
Level 158
God Stats
11W - 4L
1,600 SR
Queue Stats
519W - 526L
809 MMR
Solo
Kukulkan
Kukulkan
Diamond V
XBlackProdigyX2
Kukulkan
Diamond V
Level 160
God Stats
9W - 7L
1,665 SR
Queue Stats
189W - 184L
2,066 MMR
Solo
Cthulhu
Cthulhu
Silver II
dakillabeez
Cthulhu
Silver II
Level 146
God Stats
65W - 46L
1,628 SR
Queue Stats
351W - 362L
1,068 MMR
Solo
Ah Puch
Ah Puch
Bronze II
mitikaz
Ah Puch
Bronze II
Level 86
God Stats
2W - 3L
1,326 SR
Queue Stats
5W - 19L
943 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,566 SR
1,320 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,437 SR
1,323 MMR
Rama
Rama
Gold V
GreekGodz22
Rama
Gold V
Level 136
God Stats
0W - 1L
1,525 SR
Queue Stats
13W - 11L
1,519 MMR
Party 1
Hel
Hel
Silver IV
PrincessMileena
Hel
Silver IV
Level 146
God Stats
6W - 19L
1,220 SR
Queue Stats
283W - 298L
693 MMR
Solo
Nu Wa
Nu Wa
Gold IV
TheSmileKiller
Nu Wa
Gold IV
Level 123
God Stats
45W - 42L
1,525 SR
Queue Stats
269W - 277L
1,498 MMR
Solo
Ravana
Ravana
Gold IV
Varinity
Ravana
Gold IV
Level 86
God Stats
3W - 3L
1,508 SR
Queue Stats
29W - 33L
1,494 MMR
Solo
Jormungandr
Jormungandr
Gold V
oMendy
Jormungandr
Gold V
Level 88
God Stats
3W - 4L
1,408 SR
Queue Stats
33W - 35L
1,411 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
10 / 2 / 5
12,659
575
23,415
20,796
9,530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
J4F_SMOK3
Tsukuyomi
16
2 / 3 / 2
10,796
491
7,208
20,571
8,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
18
3 / 0 / 7
11,941
543
15,157
6,480
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
dakillabeez
Cthulhu
15
4 / 1 / 5
10,402
473
10,667
24,533
26,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
mitikaz
Ah Puch
17
0 / 3 / 1
10,292
468
5,086
12,444
7,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArachneFreyaKing ArthurCliodhna

VS

Bans
XbalanqueLokiScyllaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 0
10,908
496
10,819
19,933
6,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 3
9,052
411
5,402
16,567
6,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 4 / 3
10,138
461
15,117
9,835
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Varinity
Ravana
16
4 / 4 / 4
10,930
497
9,467
17,962
7,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
oMendy
Jormungandr
18
4 / 1 / 1
11,856
539
16,091
19,267
13,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
19
Kills
9
9
Deaths
19
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Chiron
10
2
5
6.25
W
Tsukuyomi
J4F_SMOK3
Tsukuyomi
2
3
2
1
L
0
4
3
0.38
L
0
4
3
0.38
L
Ravana
Varinity
Ravana
4
4
4
1.5
W
Kukulkan
3
0
7
6.5
W
Cthulhu
dakillabeez
Cthulhu
4
1
5
6.5
W
Ah Puch
mitikaz
Ah Puch
0
3
1
0.17
L
Jormungandr
oMendy
Jormungandr
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,533
Damage
56,896
84,824
Taken
83,564
55,040
Mitigated
36,128
29,621
Healing
16,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,819
7,583
0
6,314
19,933
6,168
980
3,869
16,064
0
103,040
W
Chiron
23,415
13,181
759
7,702
20,796
9,530
230
6,967
13,773
0
120,831
W
Tsukuyomi
J4F_SMOK3
Tsukuyomi
7,208
1,652
0
7,788
20,571
8,813
0
6,501
14,050
0
94,022
L
5,402
321
1,506
4,366
16,567
6,798
795
7,968
8,599
49,677
0
L
15,117
2,961
0
467
9,835
2,670
187
3,214
6,621
87,698
0
L
Ravana
Varinity
Ravana
9,467
2,955
0
3,167
17,962
7,453
0
6,070
11,892
0
69,862
W
Kukulkan
15,157
682
0
1,255
6,480
2,752
0
5,022
1,418
112,489
0
W
Cthulhu
dakillabeez
Cthulhu
10,667
694
1,740
5,960
24,533
26,706
90
12,502
11,567
52,191
0
W
Ah Puch
mitikaz
Ah Puch
5,086
216
0
4,417
12,444
7,239
456
8,711
3,691
69,397
0
L
Jormungandr
oMendy
Jormungandr
16,091
5,026
0
859
19,267
13,039
0
10,514
8,753
111,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,090
Gold Earned
52,884
675
Minions Killed
699
0
Camps Cleared
0
2,092,995
Distance Traveled
1,991,053
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,908
496
170
8
0
366,241
1
W
Chiron
12,659
575
147
7
0
385,642
5
W
Tsukuyomi
10,796
491
141
6
0
470,017
4
L
Hel
9,052
411
95
4
0
390,436
5
L
Nu Wa
10,138
461
129
6
0
375,858
2
L
Ravana
10,930
497
102
5
0
472,176
4
W
Kukulkan
11,941
543
191
9
0
444,761
2
W
Cthulhu
10,402
473
77
4
0
422,027
13
W
Ah Puch
10,292
468
119
5
0
370,548
3
L
Jormungandr
11,856
539
203
9
0
386,342
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role