Player Matchup

Ravana
Ravana
AHKECOUCOU
Ravana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,749 Elo+
Party 3
Yemoja
Yemoja
BulleManitou30
Yemoja
Level 76
God Stats
77W - 52L
1,581 SR
Queue Stats
254W - 179L
1,514 Elo+
Party 3
Lancelot
Lancelot
GamerDreams1700
Lancelot
Level 122
God Stats
24W - 15L
1,818 SR
Queue Stats
111W - 94L
1,598 Elo+
Party 3
Cernunnos
Cernunnos
elnarko
Cernunnos
Level 25
God Stats
1W - 0L
1,424 SR
Queue Stats
3W - 3L
1,579 Elo+
Party 3
Ra
Ra
erthia
Ra
Level 160
God Stats
5W - 3L
1,772 SR
Queue Stats
655W - 362L
1,697 Elo+
Party 3
Team Averages
Level 82
1,619 SR
1,627 Elo+

VS

Team Averages
Level 101
1,635 SR
1,563 Elo+
Ravana
Ravana
Andrichito
Ravana
Level 44
God Stats
1W - 1L
1,521 SR
Queue Stats
89W - 76L
1,566 Elo+
Party 2
Skadi
Skadi
BadOmen43
Skadi
Level 78
God Stats
10W - 3L
1,808 SR
Queue Stats
103W - 93L
1,600 Elo+
Party 1
Tiamat
Tiamat
Estresmaximo
Tiamat
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,581 Elo+
Party 2
Ymir
Ymir
Luthonian
Ymir
Level 140
God Stats
60W - 61L
1,609 SR
Queue Stats
488W - 488L
1,544 Elo+
Party 1
Lancelot
Lancelot
Ηaydn
Lancelot
Level 158
God Stats
7W - 8L
1,737 SR
Queue Stats
203W - 205L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AHKECOUCOU
Ravana
20
3 / 2 / 13
14,906
552
17,367
19,493
12,776
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
1 / 0 / 13
12,747
472
9,339
12,418
14,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
20
8 / 1 / 6
15,395
570
23,463
25,142
20,839
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
elnarko
Cernunnos
20
1 / 1 / 2
13,996
518
9,850
18,504
8,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
20
6 / 2 / 8
14,828
549
16,301
16,476
8,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Andrichito
Ravana
18
0 / 5 / 1
11,102
411
10,672
20,142
14,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Skadi
BadOmen43
Skadi
20
2 / 2 / 1
12,984
481
11,621
17,039
7,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
19
2 / 6 / 2
11,918
441
10,653
16,611
11,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
0 / 4 / 0
10,415
386
5,017
26,373
31,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
Ηaydn
Lancelot
20
2 / 2 / 0
12,816
475
13,842
19,164
16,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
19
Kills
6
6
Deaths
19
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
AHKECOUCOU
Ravana
3
2
13
4.75
L
Ravana
Andrichito
Ravana
0
5
1
0.1
L
Skadi
BadOmen43
Skadi
2
2
1
1.25
W
1
0
13
7.5
L
Tiamat
2
6
2
0.5
W
Lancelot
8
1
6
11
L
Ymir
0
4
0
0
W
Cernunnos
elnarko
Cernunnos
1
1
2
2
W
Ra
6
2
8
5
L
Lancelot
Ηaydn
Lancelot
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,320
Damage
51,805
92,033
Taken
99,329
64,506
Mitigated
81,415
52,218
Healing
25,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AHKECOUCOU
Ravana
17,367
6,260
0
8,960
19,493
12,776
1,687
4,143
14,960
0
164,636
L
Ravana
Andrichito
Ravana
10,672
1,816
0
6,106
20,142
14,560
0
3,595
16,017
0
113,426
L
Skadi
BadOmen43
Skadi
11,621
5,925
0
4,198
17,039
7,583
1,068
1,663
15,336
0
118,649
W
9,339
2,110
9,043
3,777
12,418
14,718
1,216
3,327
8,767
38,304
0
L
Tiamat
10,653
843
0
3,319
16,611
11,641
792
5,383
10,887
85,878
0
W
Lancelot
23,463
3,873
1
13,720
25,142
20,839
345
2,992
21,449
0
116,024
L
Ymir
5,017
594
455
5,889
26,373
31,412
0
10,512
15,204
54,607
0
W
Cernunnos
elnarko
Cernunnos
9,850
5,766
0
7,442
18,504
8,007
6,729
1,607
16,863
0
129,757
W
Ra
16,301
2,404
4,270
5,005
16,476
8,166
3,374
3,282
12,867
150,167
0
L
Lancelot
Ηaydn
Lancelot
13,842
1,739
0
5,742
19,164
16,219
0
3,633
15,259
0
106,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,872
Gold Earned
59,235
874
Minions Killed
705
0
Camps Cleared
0
2,773,341
Distance Traveled
2,492,294
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,906
552
220
8
0
601,005
4
L
Ravana
11,102
411
143
5
0
577,806
1
L
Skadi
12,984
481
182
7
0
342,096
8
W
Yemoja
12,747
472
49
2
0
537,739
9
L
Tiamat
11,918
441
147
5
0
489,612
7
W
Lancelot
15,395
570
171
6
0
606,685
2
L
Ymir
10,415
386
56
2
0
493,339
10
W
Cernunnos
13,996
518
189
7
0
464,078
2
W
Ra
14,828
549
245
9
0
563,834
7
L
Lancelot
12,816
475
177
7
0
589,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role