Player Matchup

Zeus
Zeus
Bars161
Zeus
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 63L
1,429 Elo+
Party 2
Hachiman
Hachiman
BeastBRAVEspirit
Hachiman
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,551 Elo+
Party 2
Jing Wei
Jing Wei
Xuium
Jing Wei
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 110L
1,500 Elo+
Solo
Merlin
Merlin
ZmagickZ
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,587 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xXi124QXx
Kumbhakarna
Level 156
God Stats
0W - 2L
1,267 SR
Queue Stats
27W - 32L
1,466 Elo+
Party 2
Team Averages
Level 97
1,453 SR
1,507 Elo+

VS

Team Averages
Level 70
1,503 SR
1,424 Elo+
Medusa
Medusa
Ap0the0s1s
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,329 Elo+
Solo
Janus
Janus
ReD PoPPeR82
Janus
Level 147
God Stats
13W - 13L
1,386 SR
Queue Stats
819W - 884L
1,428 Elo+
Party 1
Yu Huang
Yu Huang
TheCulmbacher
Yu Huang
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 233L
1,465 Elo+
Solo
Ravana
Ravana
elshilochel
Ravana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,478 Elo+
Solo
Zeus
Zeus
gotanzo
Zeus
Level 62
God Stats
14W - 10L
1,628 SR
Queue Stats
355W - 398L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bars161
Zeus
18
8 / 12 / 10
12,783
710
22,220
21,087
11,804
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
2 / 11 / 10
10,587
588
12,183
25,355
13,516
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Xuium
Jing Wei
19
7 / 5 / 13
11,502
639
20,589
21,184
11,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
ZmagickZ
Merlin
20
6 / 3 / 15
12,960
720
12,011
15,743
9,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
xXi124QXx
Kumbhakarna
19
5 / 6 / 13
11,196
622
8,144
26,491
35,350
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ap0the0s1s
Medusa
19
4 / 8 / 19
12,600
700
21,423
23,274
12,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 7 / 10
12,619
701
18,426
16,831
9,013
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
TheCulmbacher
Yu Huang
20
7 / 3 / 13
13,352
742
19,880
12,690
6,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
20
11 / 3 / 16
15,116
840
19,431
22,762
34,030
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
gotanzo
Zeus
19
8 / 7 / 7
13,105
728
18,010
14,942
7,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
101
28
Kills
36
37
Deaths
28
61
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Medusa
Ap0the0s1s
Medusa
4
8
19
1.69
L
Zeus
Bars161
Zeus
8
12
10
1.08
L
2
11
10
0.64
W
6
7
10
1.57
W
Yu Huang
TheCulmbacher
Yu Huang
7
3
13
4.5
L
Jing Wei
Xuium
Jing Wei
7
5
13
2.7
L
Merlin
ZmagickZ
Merlin
6
3
15
4.5
W
Ravana
11
3
16
6.33
W
Zeus
gotanzo
Zeus
8
7
7
1.64
L
Kumbhakarna
xXi124QXx
Kumbhakarna
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,147
Damage
97,170
109,860
Taken
90,499
81,551
Mitigated
70,557
23,042
Healing
25,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Ap0the0s1s
Medusa
21,423
7,858
1,036
4,702
23,274
12,943
2,884
10,789
12,485
0
34,746
L
Zeus
Bars161
Zeus
22,220
3,241
2,174
1,231
21,087
11,804
259
12,576
8,511
33,937
0
L
12,183
7,397
1,590
1,432
25,355
13,516
381
14,388
10,967
0
22,302
W
18,426
437
1,283
3,834
16,831
9,013
867
8,548
8,283
35,517
0
W
Yu Huang
TheCulmbacher
Yu Huang
19,880
197
785
1,453
12,690
6,730
2,744
6,916
5,774
52,234
0
L
Jing Wei
Xuium
Jing Wei
20,589
15,479
1,025
4,455
21,184
11,847
1,620
10,215
10,969
0
30,853
L
Merlin
ZmagickZ
Merlin
12,011
680
2,566
3,914
15,743
9,034
447
7,104
8,639
44,899
0
W
Ravana
19,431
3,681
2,999
5,709
22,762
34,030
360
7,817
14,945
728
31,676
W
Zeus
gotanzo
Zeus
18,010
1,842
1,957
1,586
14,942
7,841
1,346
8,305
6,637
38,508
0
L
Kumbhakarna
xXi124QXx
Kumbhakarna
8,144
668
2,773
1,882
26,491
35,350
271
12,164
14,327
15,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,028
Gold Earned
66,792
147
Minions Killed
193
0
Camps Cleared
0
1,456,163
Distance Traveled
1,606,518
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,600
700
32
2
0
343,125
3
L
Zeus
12,783
710
23
1
0
225,742
0
L
Hachiman
10,587
588
21
1
0
273,161
2
W
Janus
12,619
701
43
2
0
327,426
1
W
Yu Huang
13,352
742
59
3
0
336,997
0
L
Jing Wei
11,502
639
24
1
0
323,295
0
L
Merlin
12,960
720
72
4
0
335,232
0
W
Ravana
15,116
840
15
1
0
314,187
10
W
Zeus
13,105
728
44
2
0
284,783
0
L
Kumbhakarna
11,196
622
7
0
0
298,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role