Player Matchup

Awilix
Awilix
AHKECOUCOU
Awilix
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2
Geb
Geb
BulleManitou30
Geb
Level 76
God Stats
2W - 3L
1,511 SR
Queue Stats
254W - 179L
1,501 Elo+
Party 2
Lancelot
Lancelot
GamerDreams1700
Lancelot
Level 122
God Stats
24W - 15L
1,500 SR
Queue Stats
111W - 94L
1,588 Elo+
Party 2
Xbalanque
Xbalanque
elnarko
Xbalanque
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,335 Elo+
Party 2
Yu Huang
Yu Huang
erthia
Yu Huang
Level 160
God Stats
17W - 11L
1,409 SR
Queue Stats
655W - 362L
1,690 Elo+
Party 2
Team Averages
Level 82
1,484 SR
1,523 Elo+

VS

Team Averages
Level 54
1,678 SR
1,545 Elo+
Cabrakan
Cabrakan
ChristianGirl
Cabrakan
Level 29
God Stats
5W - 1L
1,952 SR
Queue Stats
96W - 47L
1,572 Elo+
Party 1
Achilles
Achilles
ClapFist
Achilles
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 86L
1,630 Elo+
Party 1
Merlin
Merlin
DragonsRage1319
Merlin
Level 11
God Stats
1W - 1L
1,683 SR
Queue Stats
6W - 8L
1,472 Elo+
Party 3
Hou Yi
Hou Yi
HypnosOdin
Hou Yi
Level 67
God Stats
9W - 5L
1,758 SR
Queue Stats
74W - 84L
1,465 Elo+
Party 3
Lancelot
Lancelot
Mmoogli
Lancelot
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 47L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AHKECOUCOU
Awilix
17
10 / 2 / 8
11,049
582
11,122
15,634
7,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 14
10,381
546
9,094
13,744
15,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
16
6 / 2 / 7
10,165
535
20,043
21,803
12,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xbalanque
elnarko
Xbalanque
14
3 / 5 / 3
9,045
476
5,855
13,033
5,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
erthia
Yu Huang
16
6 / 3 / 6
10,326
543
14,379
9,985
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ChristianGirl
Cabrakan
11
1 / 7 / 5
8,047
424
6,547
20,848
24,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
ClapFist
Achilles
14
1 / 6 / 2
8,936
470
13,389
18,479
15,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 4 / 2
7,846
413
7,188
13,428
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
HypnosOdin
Hou Yi
13
2 / 8 / 3
8,615
453
10,375
14,404
5,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Mmoogli
Lancelot
16
8 / 5 / 2
10,490
552
12,424
18,491
11,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
29
Kills
12
12
Deaths
30
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Awilix
AHKECOUCOU
Awilix
10
2
8
7
W
4
0
14
11
L
Cabrakan
ChristianGirl
Cabrakan
1
7
5
0.5
L
Achilles
ClapFist
Achilles
1
6
2
0.33
L
0
4
2
0.25
W
Lancelot
6
2
7
4.75
L
Hou Yi
HypnosOdin
Hou Yi
2
8
3
0.44
L
Lancelot
Mmoogli
Lancelot
8
5
2
1.8
W
Xbalanque
elnarko
Xbalanque
3
5
3
0.9
W
Yu Huang
erthia
Yu Huang
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,493
Damage
49,923
74,199
Taken
85,650
44,742
Mitigated
62,333
22,863
Healing
11,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AHKECOUCOU
Awilix
11,122
5,009
0
500
15,634
7,037
0
2,689
12,945
0
99,626
W
9,094
1,331
0
2,780
13,744
15,404
0
5,126
8,618
31,732
0
L
Cabrakan
ChristianGirl
Cabrakan
6,547
1,377
473
2,393
20,848
24,067
0
5,202
15,441
20,227
0
L
Achilles
ClapFist
Achilles
13,389
4,475
107
3,071
18,479
15,518
0
2,147
16,223
0
55,411
L
7,188
765
0
3,134
13,428
5,585
120
6,349
6,865
56,774
0
W
Lancelot
20,043
3,320
357
13,459
21,803
12,079
0
3,242
18,561
0
68,973
L
Hou Yi
HypnosOdin
Hou Yi
10,375
4,513
0
700
14,404
5,858
834
4,904
9,328
0
50,666
L
Lancelot
Mmoogli
Lancelot
12,424
3,786
0
1,560
18,491
11,305
0
3,998
14,320
0
75,117
W
Xbalanque
elnarko
Xbalanque
5,855
3,553
175
3,986
13,033
5,243
792
1,493
11,540
0
60,028
W
Yu Huang
erthia
Yu Huang
14,379
1,219
0
1,606
9,985
4,979
179
1,185
8,800
82,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,966
Gold Earned
43,934
514
Minions Killed
376
0
Camps Cleared
0
1,927,988
Distance Traveled
1,768,764
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,049
582
147
8
0
454,789
5
W
Geb
10,381
546
23
1
0
416,632
3
L
Cabrakan
8,047
424
13
1
0
343,112
5
L
Achilles
8,936
470
87
5
0
380,609
1
L
Merlin
7,846
413
84
4
0
316,050
0
W
Lancelot
10,165
535
99
5
0
388,302
2
L
Hou Yi
8,615
453
85
4
0
319,715
0
L
Lancelot
10,490
552
107
6
0
409,278
7
W
Xbalanque
9,045
476
102
5
0
328,222
4
W
Yu Huang
10,326
543
143
8
0
340,043
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role