Player Matchup

Artemis
Artemis
 
Artemis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Arsm14PT
Sobek
Level 128
God Stats
2W - 0L
1,572 SR
Queue Stats
59W - 64L
1,480 Elo+
Solo
Chaac
Chaac
Berbik
Chaac
Level 39
God Stats
2W - 1L
1,267 SR
Queue Stats
4W - 1L
1,641 Elo+
Solo
Poseidon
Poseidon
Nban
Poseidon
Level 69
God Stats
2W - 0L
1,803 SR
Queue Stats
8W - 1L
1,746 Elo+
Party 1
Nu Wa
Nu Wa
Zewt0r
Nu Wa
Level 86
God Stats
1W - 0L
1,609 SR
Queue Stats
8W - 1L
1,746 Elo+
Party 1
Team Averages
Level 84
1,550 SR
1,623 Elo+

VS

Team Averages
Level 64
1,490 SR
1,461 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Carvic88
Morgan Le Fay
Level 67
God Stats
8W - 7L
1,547 SR
Queue Stats
225W - 224L
1,481 Elo+
Party 2
Lancelot
Lancelot
MeatPower
Lancelot
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 71L
1,295 Elo+
Solo
Hera
Hera
Rainman16
Hera
Level 94
God Stats
10W - 12L
1,380 SR
Queue Stats
384W - 393L
1,522 Elo+
Solo
Nike
Nike
SAYHI4G0D
Nike
Level 65
God Stats
1W - 2L
1,524 SR
Queue Stats
224W - 194L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
13 / 5 / 9
12,360
1,236
17,704
15,330
7,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Arsm14PT
Sobek
17
2 / 1 / 19
11,585
1,159
7,851
16,241
21,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Berbik
Chaac
17
4 / 1 / 18
10,970
1,097
13,593
17,886
19,283
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Nban
Poseidon
17
3 / 1 / 13
10,687
1,069
15,469
7,468
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
Zewt0r
Nu Wa
17
3 / 1 / 15
10,943
1,094
16,597
8,318
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

254

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 7 / 4
9,706
971
10,356
18,328
17,262
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Carvic88
Morgan Le Fay
16
3 / 2 / 4
10,641
1,064
15,600
12,004
5,814
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
MeatPower
Lancelot
15
1 / 11 / 4
9,510
951
11,781
21,136
8,906
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
15
1 / 2 / 5
10,191
1,019
8,907
5,437
3,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
15
3 / 3 / 3
10,229
1,023
15,125
21,253
14,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
29
25
Kills
9
9
Deaths
25
74
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
13
5
9
3.5
L
Cthulhu
 
Cthulhu
1
7
4
0.43
W
Sobek
Arsm14PT
Sobek
2
1
19
11.5
W
Chaac
Berbik
Chaac
4
1
18
13
L
Morgan Le Fay
Carvic88
Morgan Le Fay
3
2
4
2.5
L
Lancelot
MeatPower
Lancelot
1
11
4
0.27
W
Poseidon
Nban
Poseidon
3
1
13
9.5
L
Hera
1
2
5
1.75
L
Nike
3
3
3
1.5
W
Nu Wa
Zewt0r
Nu Wa
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,214
Damage
61,769
65,243
Taken
78,158
55,262
Mitigated
49,206
15,604
Healing
2,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
17,704
11,214
0
1,627
15,330
7,592
0
7,421
7,909
0
28,916
L
Cthulhu
 
Cthulhu
10,356
457
780
868
18,328
17,262
0
9,355
8,973
27,801
0
W
Sobek
Arsm14PT
Sobek
7,851
447
0
3,974
16,241
21,468
0
7,251
8,727
20,442
0
W
Chaac
Berbik
Chaac
13,593
2,438
831
4,693
17,886
19,283
0
11,262
6,471
7,351
17,067
L
Morgan Le Fay
Carvic88
Morgan Le Fay
15,600
2,155
0
422
12,004
5,814
0
5,987
6,017
34,784
0
L
Lancelot
MeatPower
Lancelot
11,781
2,415
0
36
21,136
8,906
0
10,625
10,511
0
20,534
W
Poseidon
Nban
Poseidon
15,469
2,856
0
2,378
7,468
3,111
0
3,210
4,191
46,452
0
L
Hera
8,907
1,763
0
253
5,437
3,090
0
2,801
2,636
39,715
0
L
Nike
15,125
1,190
0
175
21,253
14,134
0
14,157
7,096
0
36,880
W
Nu Wa
Zewt0r
Nu Wa
16,597
3,382
75
2,026
8,318
3,808
0
4,986
3,082
38,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,545
Gold Earned
50,277
199
Minions Killed
201
9
Camps Cleared
5
990,827
Distance Traveled
926,811
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,360
1,236
19
2
5
170,663
0
L
Cthulhu
9,706
971
36
4
0
175,016
0
W
Sobek
11,585
1,159
11
1
2
207,348
4
W
Chaac
10,970
1,097
28
3
0
210,954
1
L
Morgan Le Fay
10,641
1,064
39
4
0
193,959
0
L
Lancelot
9,510
951
11
1
4
174,760
0
W
Poseidon
10,687
1,069
89
9
0
213,276
0
L
Hera
10,191
1,019
84
8
1
173,525
0
L
Nike
10,229
1,023
31
3
0
209,551
0
W
Nu Wa
10,943
1,094
52
5
2
188,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role