Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dr Xenonn
Ah Muzen Cab
Level 143
God Stats
2W - 1L
1,525 SR
Queue Stats
136W - 148L
1,527 Elo+
Solo
Lancelot
Lancelot
Jaaayy LMAO
Lancelot
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
196W - 171L
1,624 Elo+
Solo
Da Ji
Da Ji
OverseerOfSalt
Da Ji
Level 124
God Stats
7W - 5L
1,482 SR
Queue Stats
186W - 158L
1,534 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sir Braker
Morgan Le Fay
Level 160
God Stats
1W - 2L
1,431 SR
Queue Stats
121W - 95L
1,552 Elo+
Party 1
Geb
Geb
Thee Peasant
Geb
Level 160
God Stats
5W - 6L
1,548 SR
Queue Stats
460W - 481L
1,575 Elo+
Solo
Team Averages
Level 147
1,497 SR
1,562 Elo+

VS

Team Averages
Level 143
1,527 SR
1,555 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BafometKill
Osiris
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,700 Elo+
Solo
Olorun
Olorun
BlueGhost79
Olorun
Level 159
God Stats
13W - 13L
1,633 SR
Queue Stats
283W - 253L
1,631 Elo+
Solo
Fafnir
Fafnir
ZionZenX
Fafnir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,315 Elo+
Solo
Lancelot
Lancelot
firefire198
Lancelot
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
329W - 301L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dr Xenonn
Ah Muzen Cab
20
9 / 2 / 11
13,703
596
20,465
16,760
8,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
Jaaayy LMAO
Lancelot
18
4 / 3 / 6
12,030
523
18,560
23,772
17,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 4 / 6
11,395
495
10,906
21,487
11,255
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Sir Braker
Morgan Le Fay
18
7 / 1 / 6
11,590
504
22,078
12,700
7,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 0 / 17
11,499
500
7,982
28,009
35,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 5 / 1
11,365
494
19,773
15,781
8,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
17
2 / 5 / 4
11,202
487
14,639
26,271
14,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
18
0 / 6 / 5
11,265
490
10,708
20,005
8,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
ZionZenX
Fafnir
13
1 / 6 / 4
9,797
426
9,587
23,991
34,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
firefire198
Lancelot
16
1 / 7 / 3
10,870
473
13,951
21,128
19,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
29
Kills
9
10
Deaths
29
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
5
1
1.1
L
Osiris
2
5
4
0.8
L
Olorun
0
6
5
0.42
W
Ah Muzen Cab
Dr Xenonn
Ah Muzen Cab
9
2
11
7.25
W
Lancelot
Jaaayy LMAO
Lancelot
4
3
6
2.33
W
6
4
6
2.25
W
Morgan Le Fay
Sir Braker
Morgan Le Fay
7
1
6
10
W
3
0
17
11.5
L
Fafnir
ZionZenX
Fafnir
1
6
4
0.5
L
Lancelot
firefire198
Lancelot
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,991
Damage
68,658
102,728
Taken
107,176
80,889
Mitigated
85,973
24,145
Healing
26,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
19,773
6,943
0
3,411
15,781
8,300
372
5,815
9,966
0
92,572
L
Osiris
14,639
5,859
0
7,008
26,271
14,468
0
6,484
19,787
0
103,396
L
Olorun
10,708
4,637
654
7,820
20,005
8,932
2,022
5,432
14,573
111,187
0
W
Ah Muzen Cab
Dr Xenonn
Ah Muzen Cab
20,465
7,157
0
4,112
16,760
8,898
846
5,789
10,971
0
155,423
W
Lancelot
Jaaayy LMAO
Lancelot
18,560
3,573
0
3,445
23,772
17,485
0
2,497
21,275
0
95,623
W
10,906
1,918
474
3,015
21,487
11,255
0
3,804
17,683
0
76,306
W
Morgan Le Fay
Sir Braker
Morgan Le Fay
22,078
1,910
0
1,871
12,700
7,337
360
2,960
9,740
101,316
0
W
7,982
966
1,279
9,949
28,009
35,914
0
7,012
20,997
29,401
0
L
Fafnir
ZionZenX
Fafnir
9,587
2,019
0
4,113
23,991
34,381
0
9,508
14,483
23,771
0
L
Lancelot
firefire198
Lancelot
13,951
2,858
0
3,254
21,128
19,892
0
3,138
17,990
0
86,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,217
Gold Earned
54,499
630
Minions Killed
637
0
Camps Cleared
0
2,191,211
Distance Traveled
2,160,383
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,365
494
145
6
0
399,746
6
L
Osiris
11,202
487
149
6
0
496,879
4
L
Olorun
11,265
490
178
8
0
396,219
3
W
Ah Muzen Cab
13,703
596
214
9
0
429,332
4
W
Lancelot
12,030
523
150
7
0
458,381
0
W
Da Ji
11,395
495
89
4
0
451,715
5
W
Morgan Le Fay
11,590
504
146
6
0
430,030
6
W
Geb
11,499
500
31
1
0
421,753
6
L
Fafnir
9,797
426
20
1
0
427,967
3
L
Lancelot
10,870
473
145
6
0
439,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role