Player Matchup

Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
AlexCarushow
Chernobog
Level 27
God Stats
19W - 6L
1,713 SR
Queue Stats
160W - 88L
1,586 Elo+
Party 2
Ravana
Ravana
BLAZE102GAMER
Ravana
Level 139
God Stats
9W - 3L
1,775 SR
Queue Stats
345W - 303L
1,594 Elo+
Party 2
Athena
Athena
Juilyanus12
Athena
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 284L
1,535 Elo+
Solo
Merlin
Merlin
Kaskafi
Merlin
Level 106
God Stats
7W - 3L
1,714 SR
Queue Stats
142W - 139L
1,471 Elo+
Solo
Team Averages
Level 96
1,640 SR
1,537 Elo+

VS

Team Averages
Level 89
1,543 SR
1,496 Elo+
Mulan
Mulan
RedzZTheRed
Mulan
Level 80
God Stats
26W - 10L
1,590 SR
Queue Stats
153W - 155L
1,469 Elo+
Solo
Cthulhu
Cthulhu
a2a123456789
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,444 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mslzm
Ah Muzen Cab
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
285W - 313L
1,486 Elo+
Solo
Mercury
Mercury
tetocm
Mercury
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 152L
1,573 Elo+
Solo
Thoth
Thoth
凉城少年空如梦
Thoth
Level 156
God Stats
32W - 21L
1,627 SR
Queue Stats
158W - 157L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 1 / 0
5,977
598
6,364
8,059
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
AlexCarushow
Chernobog
11
4 / 1 / 3
6,145
615
9,834
7,328
2,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
6 / 0 / 1
6,691
669
4,362
5,176
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
9
1 / 0 / 5
5,742
574
3,469
9,384
6,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Kaskafi
Merlin
11
1 / 0 / 2
6,188
619
3,678
4,335
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,738
574
4,236
9,738
4,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
a2a123456789
Cthulhu
7
0 / 2 / 1
4,595
460
4,639
9,464
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
mslzm
Ah Muzen Cab
7
1 / 4 / 0
4,462
446
5,705
8,776
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
tetocm
Mercury
9
0 / 2 / 0
4,793
479
3,509
7,434
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 0
5,288
529
3,408
5,792
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
12
Kills
2
2
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
0
0
W
Chernobog
AlexCarushow
Chernobog
4
1
3
5.5
W
6
0
1
6.5
W
Athena
1
0
5
3.5
W
Merlin
Kaskafi
Merlin
1
0
2
2
L
1
1
0
1
L
Cthulhu
a2a123456789
Cthulhu
0
2
1
0.25
L
Ah Muzen Cab
mslzm
Ah Muzen Cab
1
4
0
0.25
L
Mercury
tetocm
Mercury
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,707
Damage
21,497
34,282
Taken
41,204
16,102
Mitigated
17,522
12,496
Healing
11,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,364
5,663
0
4,316
8,059
2,846
1,213
0
8,059
0
48,815
W
Chernobog
AlexCarushow
Chernobog
9,834
6,192
0
1,325
7,328
2,809
468
1,901
5,427
0
54,627
W
4,362
1,755
0
2,115
5,176
2,589
0
768
4,408
0
41,655
W
Athena
3,469
836
360
3,390
9,384
6,169
0
2,940
6,134
14,548
0
W
Merlin
Kaskafi
Merlin
3,678
314
0
990
4,335
1,689
336
2,438
1,897
47,941
0
L
4,236
1,131
0
4,653
9,738
4,769
0
0
9,738
0
40,803
L
Cthulhu
a2a123456789
Cthulhu
4,639
759
56
2,472
9,464
5,162
0
1,594
7,870
16,008
0
L
Ah Muzen Cab
mslzm
Ah Muzen Cab
5,705
1,920
111
2,799
8,776
2,823
0
985
7,791
0
28,407
L
Mercury
tetocm
Mercury
3,509
1,490
0
898
7,434
2,604
0
1,462
5,972
0
32,271
L
3,408
102
0
936
5,792
2,164
0
3,106
2,686
38,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,743
Gold Earned
24,876
361
Minions Killed
265
0
Camps Cleared
0
1,047,821
Distance Traveled
984,067
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,977
598
79
8
0
161,367
3
W
Chernobog
6,145
615
89
9
0
203,565
2
W
Ravana
6,691
669
84
8
0
245,097
0
W
Athena
5,742
574
29
3
0
243,583
4
W
Merlin
6,188
619
80
8
0
194,209
5
L
Mulan
5,738
574
74
7
0
194,564
3
L
Cthulhu
4,595
460
15
2
0
193,011
1
L
Ah Muzen Cab
4,462
446
45
5
0
161,204
1
L
Mercury
4,793
479
52
5
0
242,852
1
L
Thoth
5,288
529
79
8
0
192,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role