Player Matchup

Cthulhu
Cthulhu
CptWreck
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,138 Elo+
Party 2
Arachne
Arachne
Kingmorrow
Arachne
Level 76
God Stats
20W - 19L
1,543 SR
Queue Stats
63W - 75L
1,443 Elo+
Party 2
Nox
Nox
KyngxKL
Nox
Level 62
God Stats
1W - 2L
1,488 SR
Queue Stats
26W - 28L
1,439 Elo+
Party 2
Achilles
Achilles
SammyySam
Achilles
Level 98
God Stats
22W - 28L
1,210 SR
Queue Stats
284W - 305L
1,433 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shadowsmoke420
Ah Muzen Cab
Level 159
God Stats
10W - 14L
1,484 SR
Queue Stats
283W - 297L
1,404 Elo+
Solo
Team Averages
Level 100
1,445 SR
1,371 Elo+

VS

Team Averages
Level 83
1,400 SR
1,383 Elo+
Cabrakan
Cabrakan
AllOfft
Cabrakan
Level 124
God Stats
5W - 5L
1,348 SR
Queue Stats
117W - 159L
1,337 Elo+
Solo
Apollo
Apollo
Implexo
Apollo
Level 34
God Stats
8W - 9L
1,410 SR
Queue Stats
155W - 179L
1,460 Elo+
Party 1
Baron Samedi
Baron Samedi
Tannnyy
Baron Samedi
Level 66
God Stats
14W - 15L
1,333 SR
Queue Stats
510W - 690L
1,300 Elo+
Solo
Hera
Hera
YurMardr
Hera
Level 61
God Stats
2W - 2L
1,502 SR
Queue Stats
236W - 274L
1,466 Elo+
Party 1
Bellona
Bellona
vietnam_sapa
Bellona
Level 129
God Stats
19W - 26L
1,408 SR
Queue Stats
383W - 408L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CptWreck
Cthulhu
15
0 / 3 / 3
8,771
365
9,039
19,770
15,894
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
Kingmorrow
Arachne
17
1 / 8 / 3
10,255
427
16,908
28,100
13,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
16
1 / 2 / 0
9,711
405
8,423
13,071
6,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
SammyySam
Achilles
17
3 / 3 / 1
11,336
472
11,920
22,896
25,448
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Shadowsmoke420
Ah Muzen Cab
17
1 / 6 / 0
10,337
431
16,708
19,546
9,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AllOfft
Cabrakan
17
6 / 1 / 7
10,900
454
10,892
22,438
18,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Implexo
Apollo
18
5 / 2 / 10
11,091
462
16,965
20,918
11,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Tannnyy
Baron Samedi
16
1 / 1 / 16
10,813
451
7,985
19,561
17,894
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
19
9 / 0 / 8
12,503
521
25,830
10,575
5,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
vietnam_sapa
Bellona
17
1 / 2 / 5
10,704
446
9,799
23,116
25,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
6
Kills
22
22
Deaths
6
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AllOfft
Cabrakan
6
1
7
9.5
L
Cthulhu
CptWreck
Cthulhu
0
3
3
0.5
W
Apollo
Implexo
Apollo
5
2
10
5
L
Arachne
Kingmorrow
Arachne
1
8
3
0.31
L
Nox
1
2
0
0.5
L
Achilles
SammyySam
Achilles
3
3
1
1.17
L
Ah Muzen Cab
Shadowsmoke420
Ah Muzen Cab
1
6
0
0.17
W
Baron Samedi
Tannnyy
Baron Samedi
1
1
16
9
W
Hera
9
0
8
13
W
Bellona
vietnam_sapa
Bellona
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,998
Damage
71,471
103,383
Taken
96,608
70,764
Mitigated
78,512
25,483
Healing
30,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AllOfft
Cabrakan
10,892
1,295
58
4,113
22,438
18,175
232
4,052
18,386
74,228
0
L
Cthulhu
CptWreck
Cthulhu
9,039
528
412
5,142
19,770
15,894
198
8,576
11,194
44,144
0
W
Apollo
Implexo
Apollo
16,965
10,431
0
6,013
20,918
11,035
2,795
4,273
16,645
0
93,984
L
Arachne
Kingmorrow
Arachne
16,908
12,432
0
8,024
28,100
13,854
0
12,778
15,322
0
102,654
L
Nox
8,423
820
0
0
13,071
6,521
1,035
9,783
3,288
73,326
0
L
Achilles
SammyySam
Achilles
11,920
3,707
0
3,717
22,896
25,448
279
7,809
15,087
0
87,074
L
Ah Muzen Cab
Shadowsmoke420
Ah Muzen Cab
16,708
8,920
0
8,188
19,546
9,047
1,140
6,011
13,535
0
99,804
W
Baron Samedi
Tannnyy
Baron Samedi
7,985
1,065
4,904
6,420
19,561
17,894
367
4,877
14,684
55,050
0
W
Hera
25,830
7,461
0
2,338
10,575
5,696
1,908
2,214
8,361
114,118
0
W
Bellona
vietnam_sapa
Bellona
9,799
2,943
0
7,116
23,116
25,712
684
2,046
21,070
0
83,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,410
Gold Earned
56,011
587
Minions Killed
678
0
Camps Cleared
0
2,072,979
Distance Traveled
2,106,311
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,900
454
103
4
0
412,341
3
L
Cthulhu
8,771
365
68
3
0
442,470
3
W
Apollo
11,091
462
173
7
0
413,743
0
L
Arachne
10,255
427
125
5
0
425,961
0
L
Nox
9,711
405
108
5
0
411,557
5
L
Achilles
11,336
472
140
6
0
411,840
5
L
Ah Muzen Cab
10,337
431
146
6
0
381,151
0
W
Baron Samedi
10,813
451
65
3
0
429,911
1
W
Hera
12,503
521
188
8
0
449,392
6
W
Bellona
10,704
446
149
6
0
400,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role