Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Darnos939
Jing Wei
Level 122
God Stats
1W - 2L
1,075 SR
Queue Stats
93W - 90L
1,483 Elo+
Solo
Hercules
Hercules
HeySniper
Hercules
Level 60
God Stats
15W - 13L
1,512 SR
Queue Stats
111W - 96L
1,450 Elo+
Solo
Geb
Geb
IBMilky
Geb
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 104L
1,418 Elo+
Solo
Zeus
Zeus
MrSoftik
Zeus
Level 150
God Stats
6W - 1L
1,835 SR
Queue Stats
147W - 86L
1,648 Elo+
Solo
Team Averages
Level 109
1,485 SR
1,500 Elo+

VS

Team Averages
Level 114
1,562 SR
1,514 Elo+
Zeus
Zeus
DjUmutÇevik
Zeus
Level 149
God Stats
176W - 173L
1,640 SR
Queue Stats
245W - 270L
1,555 Elo+
Solo
Fenrir
Fenrir
Kipyane
Fenrir
Level 111
God Stats
18W - 14L
1,605 SR
Queue Stats
1,163W - 1,222L
1,427 Elo+
Solo
Jormungandr
Jormungandr
NOOBBOBIK
Jormungandr
Level 59
God Stats
36W - 43L
1,365 SR
Queue Stats
453W - 489L
1,472 Elo+
Solo
Scylla
Scylla
Perfecktstomp
Scylla
Level 143
God Stats
6W - 4L
1,699 SR
Queue Stats
59W - 51L
1,612 Elo+
Solo
Charybdis
Charybdis
Sprite196
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
6 / 1 / 9
10,988
1,099
13,596
6,741
3,431
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Darnos939
Jing Wei
18
8 / 0 / 15
11,548
1,155
16,803
4,297
2,334
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
HeySniper
Hercules
16
3 / 1 / 20
10,285
1,029
14,533
10,479
10,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
17
1 / 0 / 23
11,686
1,169
6,569
8,906
11,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
18
14 / 0 / 13
11,791
1,179
33,513
7,003
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

371

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,560
856
696
2,196
708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Kipyane
Fenrir
14
0 / 18 / 1
8,770
877
2,638
29,692
13,107
Jormungandr
NOOBBOBIK
Jormungandr
14
0 / 0 / 0
8,754
875
8,977
14,036
14,801
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 4 / 1
9,605
961
6,855
16,364
6,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Sprite196
Charybdis
15
1 / 8 / 1
9,811
981
10,158
27,166
11,057
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
5
32
Kills
2
2
Deaths
32
80
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
1
9
10.5
W
Jing Wei
Darnos939
Jing Wei
8
0
15
15.5
L
0
2
0
0
W
Hercules
HeySniper
Hercules
3
1
20
13
W
Geb
1
0
23
12.5
L
Fenrir
Kipyane
Fenrir
0
18
1
0.03
W
Zeus
14
0
13
20.5
L
Jormungandr
NOOBBOBIK
Jormungandr
0
0
0
0
L
1
4
1
0.38
L
Charybdis
Sprite196
Charybdis
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,014
Damage
29,324
37,426
Taken
89,454
31,350
Mitigated
46,173
10,925
Healing
1,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
13,596
1,569
0
798
6,741
3,431
0
5,185
1,556
34,770
0
W
Jing Wei
Darnos939
Jing Wei
16,803
14,270
0
2,000
4,297
2,334
0
1,107
3,190
0
37,347
L
696
141
0
200
2,196
708
0
1,031
1,085
5,789
0
W
Hercules
HeySniper
Hercules
14,533
7,618
0
3,758
10,479
10,624
0
4,924
5,555
0
16,290
W
Geb
6,569
444
0
2,031
8,906
11,558
0
3,057
5,849
16,468
0
L
Fenrir
Kipyane
Fenrir
2,638
820
0
252
29,692
13,107
0
14,319
14,704
0
9,301
W
Zeus
33,513
6,853
0
2,338
7,003
3,403
0
2,255
4,748
58,458
0
L
Jormungandr
NOOBBOBIK
Jormungandr
8,977
2,399
0
0
14,036
14,801
0
10,600
3,129
18,426
0
L
6,855
312
0
0
16,364
6,500
0
10,240
5,634
14,294
0
L
Charybdis
Sprite196
Charybdis
10,158
5,981
0
652
27,166
11,057
0
16,246
10,388
0
40,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,298
Gold Earned
45,500
199
Minions Killed
118
8
Camps Cleared
3
947,164
Distance Traveled
718,825
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,988
1,099
64
6
1
178,829
3
W
Jing Wei
11,548
1,155
49
5
5
184,782
0
L
Zeus
8,560
856
14
1
1
53,606
1
W
Hercules
10,285
1,029
3
0
0
188,257
0
W
Geb
11,686
1,169
22
2
0
212,415
0
L
Fenrir
8,770
877
4
0
0
161,566
0
W
Zeus
11,791
1,179
61
6
2
182,881
0
L
Jormungandr
8,754
875
22
2
0
184,370
0
L
Scylla
9,605
961
24
2
1
148,746
0
L
Charybdis
9,811
981
54
5
1
170,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role