Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Captain_Souji
Bakasura
Level 102
God Stats
3W - 3L
1,584 SR
Queue Stats
37W - 59L
1,335 Elo+
Solo
Artemis
Artemis
GiveMeNoobs
Artemis
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 57L
1,537 Elo+
Solo
Cabrakan
Cabrakan
NightXro
Cabrakan
Level 126
God Stats
2W - 1L
1,863 SR
Queue Stats
153W - 138L
1,602 Elo+
Solo
King Arthur
King Arthur
RootedBear64757
King Arthur
Level 108
God Stats
6W - 7L
1,783 SR
Queue Stats
241W - 233L
1,476 Elo+
Solo
Team Averages
Level 107
1,646 SR
1,490 Elo+

VS

Team Averages
Level 106
1,627 SR
1,499 Elo+
King Arthur
King Arthur
CyanideDreams--
King Arthur
Level 123
God Stats
12W - 21L
1,500 SR
Queue Stats
362W - 400L
1,252 Elo+
Solo
Fafnir
Fafnir
OREZGRVTY
Fafnir
Level 122
God Stats
22W - 18L
1,561 SR
Queue Stats
412W - 401L
1,494 Elo+
Party 1
Chang'e
Chang'e
SADBOYHOURS99
Chang'e
Level 104
God Stats
8W - 8L
1,737 SR
Queue Stats
204W - 195L
1,555 Elo+
Party 1
Izanami
Izanami
Sh4RPSh00T3R002
Izanami
Level 75
God Stats
69W - 44L
1,631 SR
Queue Stats
390W - 361L
1,607 Elo+
Party 1
Thor
Thor
Zequry
Thor
Level 107
God Stats
14W - 12L
1,705 SR
Queue Stats
311W - 261L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 2 / 0
6,182
476
3,766
7,664
4,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Captain_Souji
Bakasura
10
1 / 2 / 2
6,151
473
2,397
10,371
4,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artemis
GiveMeNoobs
Artemis
11
2 / 1 / 0
6,358
489
5,852
7,905
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
NightXro
Cabrakan
8
0 / 2 / 0
5,493
423
3,117
10,076
8,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
RootedBear64757
King Arthur
13
5 / 0 / 1
8,240
634
9,039
8,903
8,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CyanideDreams--
King Arthur
10
0 / 5 / 0
5,557
427
2,388
9,429
5,250
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
OREZGRVTY
Fafnir
10
1 / 1 / 3
6,926
533
5,133
6,500
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
12
2 / 0 / 0
6,667
513
3,650
6,674
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 1
6,941
534
7,610
7,656
3,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
Zequry
Thor
11
1 / 1 / 3
6,355
489
5,089
10,425
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
8
Kills
7
7
Deaths
8
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
0
0
L
Bakasura
Captain_Souji
Bakasura
1
2
2
1
W
King Arthur
CyanideDreams--
King Arthur
0
5
0
0
L
Artemis
GiveMeNoobs
Artemis
2
1
0
2
L
Cabrakan
NightXro
Cabrakan
0
2
0
0
W
Fafnir
OREZGRVTY
Fafnir
1
1
3
2.5
L
King Arthur
RootedBear64757
King Arthur
5
0
1
5.5
W
Chang'e
2
0
0
2
W
3
1
1
3.5
W
Thor
Zequry
Thor
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,171
Damage
23,870
44,919
Taken
40,684
27,821
Mitigated
20,185
13,129
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,766
2,186
643
3,123
7,664
4,036
177
1,848
5,816
36,650
8,914
L
Bakasura
Captain_Souji
Bakasura
2,397
1,661
0
1,635
10,371
4,013
43
2,130
8,241
0
26,181
W
King Arthur
CyanideDreams--
King Arthur
2,388
138
44
2,132
9,429
5,250
102
0
9,295
0
23,838
L
Artemis
GiveMeNoobs
Artemis
5,852
1,613
0
3,723
7,905
2,742
234
1,285
6,620
0
46,054
L
Cabrakan
NightXro
Cabrakan
3,117
651
305
2,450
10,076
8,589
0
2,379
7,697
13,786
0
W
Fafnir
OREZGRVTY
Fafnir
5,133
1,500
0
3,231
6,500
4,695
0
1,294
4,862
19,829
0
L
King Arthur
RootedBear64757
King Arthur
9,039
1,355
0
1,250
8,903
8,441
0
1,141
7,762
0
59,349
W
Chang'e
3,650
111
351
3,305
6,674
2,543
819
1,450
5,196
50,583
0
W
7,610
4,234
0
1,183
7,656
3,376
2,781
1,675
5,981
0
62,191
W
Thor
Zequry
Thor
5,089
985
0
2,960
10,425
4,321
0
1,818
8,520
0
38,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,424
Gold Earned
32,446
324
Minions Killed
315
0
Camps Cleared
0
1,233,919
Distance Traveled
1,250,526
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,182
476
70
5
0
194,379
3
L
Bakasura
6,151
473
61
5
0
277,238
0
W
King Arthur
5,557
427
31
2
0
229,996
0
L
Artemis
6,358
489
59
5
0
238,140
0
L
Cabrakan
5,493
423
21
2
0
242,469
3
W
Fafnir
6,926
533
17
1
0
260,603
2
L
King Arthur
8,240
634
113
9
0
281,693
2
W
Chang'e
6,667
513
83
6
0
252,660
2
W
Izanami
6,941
534
111
9
0
234,815
1
W
Thor
6,355
489
73
6
0
272,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role