Player Matchup

Sol
Sol
BradWVU0032
Sol
Level 113
God Stats
54W - 32L
1,617 SR
Queue Stats
201W - 217L
1,417 Elo+
Party 1
Sun Wukong
Sun Wukong
collinsdchs22
Sun Wukong
Level 102
God Stats
15W - 17L
1,523 SR
Queue Stats
149W - 177L
1,352 Elo+
Party 1
Bacchus
Bacchus
jjay_Zfair
Bacchus
Level 89
God Stats
6W - 3L
1,376 SR
Queue Stats
79W - 79L
1,328 Elo+
Solo
Chernobog
Chernobog
pickachub420
Chernobog
Level 42
God Stats
2W - 0L
1,704 SR
Queue Stats
44W - 89L
1,200 Elo+
Solo
Cliodhna
Cliodhna
teddy energy
Cliodhna
Level 44
God Stats
9W - 8L
1,318 SR
Queue Stats
94W - 112L
1,301 Elo+
Solo
Team Averages
Level 78
1,508 SR
1,320 Elo+

VS

Team Averages
Level 62
1,568 SR
1,498 Elo+
Charybdis
Charybdis
Apoca_lixis
Charybdis
Level 68
God Stats
65W - 47L
1,401 SR
Queue Stats
289W - 305L
1,254 Elo+
Solo
Nu Wa
Nu Wa
DmitriyDuke
Nu Wa
Level 97
God Stats
8W - 19L
1,463 SR
Queue Stats
26W - 42L
1,300 Elo+
Solo
Ao Kuang
Ao Kuang
xLAOBOY45x
Ao Kuang
Level 101
God Stats
13W - 4L
1,763 SR
Queue Stats
227W - 184L
1,608 Elo+
Party 2
Ra
Ra
xxRiO1xx
Ra
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,671 Elo+
Party 2
Cthulhu
Cthulhu
yungbukketz3
Cthulhu
Level 28
God Stats
4W - 4L
1,712 SR
Queue Stats
11W - 12L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 3
15,152
583
35,297
24,603
11,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
collinsdchs22
Sun Wukong
19
3 / 4 / 3
13,581
522
11,902
24,060
14,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
jjay_Zfair
Bacchus
16
2 / 2 / 16
13,057
502
15,054
29,969
50,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
pickachub420
Chernobog
20
3 / 0 / 12
13,860
533
11,898
13,702
6,613
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
teddy energy
Cliodhna
20
10 / 1 / 10
14,418
555
18,657
20,891
10,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Apoca_lixis
Charybdis
16
1 / 4 / 0
10,345
398
6,503
18,973
8,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 10 / 4
9,674
372
11,171
25,277
11,309
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
xLAOBOY45x
Ao Kuang
18
5 / 5 / 0
11,941
459
22,063
29,103
13,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 7 / 4
10,506
404
10,615
16,977
9,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
yungbukketz3
Cthulhu
15
0 / 9 / 5
9,999
385
10,593
26,190
26,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
34
Kills
7
8
Deaths
35
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Apoca_lixis
Charybdis
1
4
0
0.25
W
16
1
3
17.5
L
0
10
4
0.2
W
Sun Wukong
collinsdchs22
Sun Wukong
3
4
3
1.13
W
Bacchus
jjay_Zfair
Bacchus
2
2
16
5
W
Chernobog
pickachub420
Chernobog
3
0
12
9
W
Cliodhna
teddy energy
Cliodhna
10
1
10
15
L
Ao Kuang
xLAOBOY45x
Ao Kuang
5
5
0
1
L
1
7
4
0.43
L
Cthulhu
yungbukketz3
Cthulhu
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,808
Damage
60,945
113,225
Taken
116,520
92,858
Mitigated
69,724
47,598
Healing
18,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Apoca_lixis
Charybdis
6,503
3,261
0
7,061
18,973
8,642
1,590
7,380
11,593
0
67,444
W
35,297
13,056
77
16,649
24,603
11,488
8,779
16,306
8,297
140,329
0
L
11,171
3,978
173
1,720
25,277
11,309
1,476
15,144
10,133
57,975
0
W
Sun Wukong
collinsdchs22
Sun Wukong
11,902
3,131
0
9,481
24,060
14,035
2,406
14,775
9,285
0
120,365
W
Bacchus
jjay_Zfair
Bacchus
15,054
1,540
841
9,780
29,969
50,048
222
12,272
17,697
44,097
0
W
Chernobog
pickachub420
Chernobog
11,898
5,912
858
5,427
13,702
6,613
8,317
6,133
7,569
0
123,264
W
Cliodhna
teddy energy
Cliodhna
18,657
4,881
0
4,485
20,891
10,674
3,454
8,122
12,769
0
112,942
L
Ao Kuang
xLAOBOY45x
Ao Kuang
22,063
6,363
0
3,705
29,103
13,976
0
9,313
19,790
109,925
0
L
10,615
879
356
955
16,977
9,149
597
6,268
10,709
66,861
0
L
Cthulhu
yungbukketz3
Cthulhu
10,593
1,043
746
4,221
26,190
26,648
150
12,246
13,944
45,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,068
Gold Earned
52,465
688
Minions Killed
483
0
Camps Cleared
0
2,461,419
Distance Traveled
1,967,167
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,345
398
109
4
0
378,269
3
W
Sol
15,152
583
188
7
0
444,070
3
L
Nu Wa
9,674
372
79
3
0
325,449
2
W
Sun Wukong
13,581
522
167
6
0
423,436
1
W
Bacchus
13,057
502
34
1
0
527,492
8
W
Chernobog
13,860
533
168
6
0
497,777
10
W
Cliodhna
14,418
555
131
5
0
568,644
0
L
Ao Kuang
11,941
459
131
5
0
470,016
3
L
Ra
10,506
404
110
4
0
402,633
1
L
Cthulhu
9,999
385
54
2
0
390,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role