Player Matchup

Bellona
Bellona
 
Bellona
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GRIMMZZZZZ
Danzaburou
Level 92
God Stats
0W - 1L
1,637 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Anhur
Anhur
GRIZZLE703
Anhur
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 211L
1,398 Elo+
Party 1
Atlas
Atlas
JIANGCHAINZ
Atlas
Level 142
God Stats
0W - 1L
1,589 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Serqet
Serqet
TheDarkest2000
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 359L
1,390 Elo+
Party 1
Team Averages
Level 105
1,545 SR
1,458 Elo+

VS

Team Averages
Level 108
1,505 SR
1,422 Elo+
Zhong Kui
Zhong Kui
I8-NOOR
Zhong Kui
Level 160
God Stats
8W - 4L
1,513 SR
Queue Stats
291W - 316L
1,380 Elo+
Solo
Medusa
Medusa
XxMadara
Medusa
Level 74
God Stats
3W - 0L
1,843 SR
Queue Stats
108W - 137L
1,440 Elo+
Solo
Bellona
Bellona
captainzor
Bellona
Level 160
God Stats
12W - 15L
1,465 SR
Queue Stats
478W - 514L
1,457 Elo+
Solo
Nike
Nike
evilreaper342
Nike
Level 46
God Stats
3W - 1L
1,251 SR
Queue Stats
54W - 48L
1,411 Elo+
Solo
Discordia
Discordia
overxela
Discordia
Level 98
God Stats
3W - 2L
1,453 SR
Queue Stats
67W - 79L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
1 / 6 / 12
11,413
671
11,087
24,616
24,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
GRIMMZZZZZ
Danzaburou
19
6 / 8 / 8
12,250
721
25,209
26,154
14,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
15
1 / 8 / 9
9,917
583
10,393
21,251
10,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 6 / 7
12,016
707
23,130
27,091
31,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
4 / 2 / 11
11,195
659
8,625
27,003
15,358
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
I8-NOOR
Zhong Kui
16
4 / 7 / 12
10,807
636
27,681
24,365
14,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
XxMadara
Medusa
20
12 / 3 / 13
13,614
801
25,065
15,544
7,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
captainzor
Bellona
19
1 / 2 / 24
12,253
721
12,593
21,158
22,160
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
5 / 3 / 16
12,276
722
11,521
31,274
28,415
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
overxela
Discordia
20
8 / 4 / 19
13,678
805
36,743
14,257
7,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
114
19
Kills
30
30
Deaths
19
47
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
6
12
1.17
L
Danzaburou
GRIMMZZZZZ
Danzaburou
6
8
8
1.25
L
Anhur
1
8
9
0.69
W
Zhong Kui
I8-NOOR
Zhong Kui
4
7
12
1.43
L
7
6
7
1.75
L
4
2
11
4.75
W
Medusa
XxMadara
Medusa
12
3
13
6.17
W
Bellona
captainzor
Bellona
1
2
24
6.5
W
5
3
16
4.33
W
Discordia
overxela
Discordia
8
4
19
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,444
Damage
113,603
126,115
Taken
106,598
96,610
Mitigated
80,595
37,921
Healing
39,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,087
1,745
3,445
3,988
24,616
24,280
57
11,166
13,450
0
26,715
L
Danzaburou
GRIMMZZZZZ
Danzaburou
25,209
12,801
1,169
6,392
26,154
14,963
2,462
14,649
11,505
0
43,239
L
Anhur
10,393
4,004
1,762
3,259
21,251
10,418
592
12,249
9,002
0
17,785
W
Zhong Kui
I8-NOOR
Zhong Kui
27,681
1,514
2,332
7,174
24,365
14,835
508
6,449
17,521
37,573
0
L
23,130
7,785
2,164
1,988
27,091
31,591
0
13,439
13,652
35,933
0
L
8,625
848
3,562
10,192
27,003
15,358
1,442
13,139
13,864
0
22,241
W
Medusa
XxMadara
Medusa
25,065
13,982
3,594
5,598
15,544
7,776
2,316
4,124
10,849
0
49,033
W
Bellona
captainzor
Bellona
12,593
1,383
4,230
5,311
21,158
22,160
1,267
4,400
16,212
610
22,926
W
11,521
831
924
7,030
31,274
28,415
1,872
4,926
26,348
86
20,900
W
Discordia
overxela
Discordia
36,743
2,451
1,658
1,336
14,257
7,409
1,754
3,231
10,766
72,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,791
Gold Earned
62,628
136
Minions Killed
191
0
Camps Cleared
0
1,392,748
Distance Traveled
1,532,807
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,413
671
27
2
0
307,421
1
L
Danzaburou
12,250
721
44
3
0
242,197
0
L
Anhur
9,917
583
23
1
0
193,510
0
W
Zhong Kui
10,807
636
36
2
0
244,364
0
L
Atlas
12,016
707
17
1
0
307,860
1
L
Serqet
11,195
659
25
1
0
341,760
0
W
Medusa
13,614
801
42
2
0
330,658
0
W
Bellona
12,253
721
24
1
0
343,884
0
W
Nike
12,276
722
14
1
0
337,239
1
W
Discordia
13,678
805
75
4
0
276,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role