Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
GraveDemonn
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,223 Elo+
Party 1
Ares
Ares
l Tytan l
Ares
Level 107
God Stats
46W - 40L
1,527 SR
Queue Stats
142W - 209L
1,413 Elo+
Solo
Team Averages
Level 57
1,509 SR
1,379 Elo+

VS

Team Averages
Level 77
1,472 SR
1,433 Elo+
Sol
Sol
IcedArcc
Sol
Level 62
God Stats
56W - 46L
1,605 SR
Queue Stats
192W - 231L
1,484 Elo+
Solo
Medusa
Medusa
MoonSenshi
Medusa
Level 69
God Stats
5W - 7L
1,553 SR
Queue Stats
49W - 55L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
RadcliffeBane
Sun Wukong
Level 101
God Stats
4W - 5L
1,258 SR
Queue Stats
33W - 53L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 6 / 0
6,733
673
5,732
11,101
5,024
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
GraveDemonn
Chronos
8
0 / 9 / 2
5,990
599
7,616
13,281
5,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
10
1 / 1 / 2
7,012
701
4,162
10,185
9,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 2
8,771
877
15,877
11,078
4,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
MoonSenshi
Medusa
13
5 / 1 / 8
8,150
815
6,689
6,300
2,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
RadcliffeBane
Sun Wukong
12
2 / 0 / 14
7,689
769
6,376
7,920
5,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
16
16
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
6
0
0.33
L
Chronos
GraveDemonn
Chronos
0
9
2
0.11
W
9
2
2
5
W
Medusa
MoonSenshi
Medusa
5
1
8
9
W
Sun Wukong
RadcliffeBane
Sun Wukong
2
0
14
9
L
Ares
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,510
Damage
28,942
34,567
Taken
25,298
19,563
Mitigated
12,587
3,448
Healing
7,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,732
2,022
0
1,184
11,101
5,024
0
6,058
4,948
0
18,461
L
Chronos
GraveDemonn
Chronos
7,616
3,544
0
1,504
13,281
5,353
0
5,349
7,697
17,332
0
W
15,877
7,947
0
3,419
11,078
4,399
1,664
5,095
5,983
31,141
0
W
Medusa
MoonSenshi
Medusa
6,689
2,301
0
1,859
6,300
2,861
649
3,991
2,309
0
33,434
W
Sun Wukong
RadcliffeBane
Sun Wukong
6,376
1,702
0
2,677
7,920
5,327
269
3,426
4,494
0
21,841
L
Ares
4,162
135
0
760
10,185
9,186
0
4,470
5,546
10,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,735
Gold Earned
24,610
72
Minions Killed
147
0
Camps Cleared
8
462,542
Distance Traveled
550,097
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,733
673
28
3
0
154,340
2
L
Chronos
5,990
599
34
3
0
148,256
1
W
Sol
8,771
877
48
5
3
180,824
1
W
Medusa
8,150
815
71
7
3
179,648
3
W
Sun Wukong
7,689
769
28
3
2
189,625
2
L
Ares
7,012
701
10
1
0
159,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role