Player Matchup

Bacchus
Bacchus
Oodlesofchaos
Bacchus
Level 160
God Stats
2W - 0L
1,349 SR
Queue Stats
101W - 90L
1,671 Elo+
Party 2
Jing Wei
Jing Wei
PapaRewind
Jing Wei
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 26L
1,652 Elo+
Party 2
Nu Wa
Nu Wa
nekoXmeow
Nu Wa
Level 139
God Stats
12W - 8L
1,549 SR
Queue Stats
70W - 59L
1,650 Elo+
Party 2
Team Averages
Level 148
1,466 SR
1,658 Elo+

VS

Team Averages
Level 64
1,500 SR
1,352 Elo+
Bellona
Bellona
ArkAngel251
Bellona
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,304 Elo+
Party 1
Olorun
Olorun
Undergroundmeme
Olorun
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
sirduggins
Danzaburou
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
1 / 0 / 5
12,811
674
17,238
20,215
21,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
PapaRewind
Jing Wei
17
4 / 3 / 2
12,808
674
12,781
16,032
7,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
nekoXmeow
Nu Wa
17
1 / 3 / 5
12,173
641
16,165
8,351
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArkAngel251
Bellona
16
2 / 1 / 3
11,158
587
12,417
21,181
22,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 3
11,435
602
10,856
18,932
9,105
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
sirduggins
Danzaburou
14
2 / 1 / 3
11,147
587
11,389
13,226
7,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
6
Kills
6
6
Deaths
6
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
ArkAngel251
Bellona
2
1
3
3.5
W
Bacchus
1
0
5
3.5
W
Jing Wei
PapaRewind
Jing Wei
4
3
2
1.67
L
2
4
3
0.88
W
Nu Wa
nekoXmeow
Nu Wa
1
3
5
1.17
L
Danzaburou
sirduggins
Danzaburou
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,184
Damage
34,662
44,598
Taken
53,339
33,142
Mitigated
39,191
16,167
Healing
12,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ArkAngel251
Bellona
12,417
3,231
0
1,305
21,181
22,787
0
9,419
11,293
0
31,957
W
Bacchus
17,238
1,198
288
10,815
20,215
21,692
188
5,401
13,758
31,803
0
W
Jing Wei
PapaRewind
Jing Wei
12,781
9,217
0
4,434
16,032
7,796
1,486
4,129
11,296
0
78,581
L
10,856
4,705
1,838
5,841
18,932
9,105
0
12,704
5,724
63,885
0
W
Nu Wa
nekoXmeow
Nu Wa
16,165
3,666
0
630
8,351
3,654
1,169
2,110
5,900
58,977
0
L
Danzaburou
sirduggins
Danzaburou
11,389
3,629
0
3,197
13,226
7,299
0
10,197
2,619
0
38,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,792
Gold Earned
33,740
215
Minions Killed
199
14
Camps Cleared
3
1,119,287
Distance Traveled
999,631
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,158
587
43
2
0
359,858
0
W
Bacchus
12,811
674
22
1
0
433,665
6
W
Jing Wei
12,808
674
107
6
11
356,590
0
L
Olorun
11,435
602
104
5
3
319,727
3
W
Nu Wa
12,173
641
86
5
3
329,032
1
L
Danzaburou
11,147
587
52
3
0
320,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role