Player Matchup

Hera
Hera
MADAC100
Hera
Level 125
God Stats
0W - 1L
1,700 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
He Bo
He Bo
StockSkin
He Bo
Level 85
God Stats
12W - 15L
1,650 SR
Queue Stats
51W - 58L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
XXpoetic
Danzaburou
Level 105
God Stats
1W - 8L
1,585 SR
Queue Stats
12W - 22L
1,413 Elo+
Party 2
Sobek
Sobek
dxldt
Sobek
Level 84
God Stats
0W - 1L
1,261 SR
Queue Stats
5W - 16L
1,365 Elo+
Party 2
Fenrir
Fenrir
xDARKx xNECROx
Fenrir
Level 145
God Stats
3W - 6L
1,668 SR
Queue Stats
17W - 14L
1,585 Elo+
Party 2
Team Averages
Level 109
1,572 SR
1,473 Elo+

VS

Team Averages
Level 71
1,687 SR
1,588 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
CorwinThTh
Xing Tian
Level 39
God Stats
13W - 7L
1,692 SR
Queue Stats
60W - 37L
1,617 Elo+
Party 1
Rama
Rama
ItsPankakes
Rama
Level 43
God Stats
7W - 0L
1,666 SR
Queue Stats
35W - 28L
1,536 Elo+
Party 1
Serqet
Serqet
Rekrat
Serqet
Level 127
God Stats
2W - 0L
1,844 SR
Queue Stats
20W - 18L
1,573 Elo+
Party 1
Sol
Sol
Thiquemeitte
Sol
Level 24
God Stats
1W - 0L
1,731 SR
Queue Stats
21W - 10L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
0 / 2 / 2
7,354
669
9,475
7,734
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
StockSkin
He Bo
16
4 / 1 / 2
8,545
777
12,792
6,654
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
XXpoetic
Danzaburou
14
1 / 3 / 1
7,630
694
8,218
9,904
5,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
dxldt
Sobek
13
0 / 4 / 5
7,409
674
5,746
12,835
14,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 5 / 1
7,660
696
6,327
9,905
9,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
5 / 2 / 8
8,412
765
9,436
12,517
12,939
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
CorwinThTh
Xing Tian
13
2 / 1 / 8
7,739
704
6,338
15,057
15,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 4 / 3
8,245
750
4,674
13,589
6,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
Rekrat
Serqet
14
2 / 1 / 4
7,634
694
4,216
8,051
4,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 6
8,107
737
8,882
8,657
3,576
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
15
15
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
2
8
4.5
W
Xing Tian
CorwinThTh
Xing Tian
2
1
8
6
W
2
4
3
0.88
L
Hera
0
2
2
0.5
W
Serqet
Rekrat
Serqet
2
1
4
4
L
He Bo
StockSkin
He Bo
4
1
2
5
W
4
0
6
7
L
Danzaburou
XXpoetic
Danzaburou
1
3
1
0.5
L
Sobek
dxldt
Sobek
0
4
5
0.63
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,558
Damage
33,546
47,032
Taken
57,871
35,558
Mitigated
42,308
6,572
Healing
10,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,436
1,463
465
1,239
12,517
12,939
0
6,655
5,862
0
25,314
W
Xing Tian
CorwinThTh
Xing Tian
6,338
263
30
1,063
15,057
15,088
0
8,622
6,435
10,792
0
W
4,674
3,019
0
4,485
13,589
6,538
516
6,682
6,907
0
28,268
L
Hera
9,475
3,069
69
1,104
7,734
3,483
445
4,076
3,468
30,211
0
W
Serqet
Rekrat
Serqet
4,216
505
0
494
8,051
4,167
0
3,515
4,536
0
21,517
L
He Bo
StockSkin
He Bo
12,792
367
0
1,270
6,654
2,966
128
1,887
4,767
41,626
0
W
8,882
3,058
0
2,997
8,657
3,576
153
2,539
6,118
36,839
0
L
Danzaburou
XXpoetic
Danzaburou
8,218
3,433
557
1,214
9,904
5,100
192
2,801
7,103
0
26,629
L
Sobek
dxldt
Sobek
5,746
106
0
1,547
12,835
14,081
0
4,007
8,480
13,317
0
L
6,327
1,530
0
811
9,905
9,928
0
2,449
7,112
0
16,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,598
Gold Earned
40,137
187
Minions Killed
185
0
Camps Cleared
0
1,047,053
Distance Traveled
1,113,759
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,412
765
40
4
0
230,561
0
W
Xing Tian
7,739
704
2
0
0
227,882
0
W
Rama
8,245
750
60
5
0
201,070
1
L
Hera
7,354
669
45
4
0
184,415
0
W
Serqet
7,634
694
29
3
0
238,230
0
L
He Bo
8,545
777
60
5
0
238,171
3
W
Sol
8,107
737
54
5
0
216,016
2
L
Danzaburou
7,630
694
45
4
0
187,211
1
L
Sobek
7,409
674
20
2
0
228,745
2
L
Fenrir
7,660
696
17
2
0
208,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role