Player Matchup

Freya
Freya
De-rules6
Freya
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,394 Elo+
Solo
Anhur
Anhur
GODBL4CKSH33P
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Nike
Nike
Kaeo808
Nike
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
194W - 186L
1,433 Elo+
Solo
Anubis
Anubis
g4m3b34st0420
Anubis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,451 Elo+
Solo
Hel
Hel
human evalution
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,488 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,453 Elo+

VS

Team Averages
Level 95
1,419 SR
1,428 Elo+
Bellona
Bellona
NikitaNonsense
Bellona
Level 69
God Stats
4W - 0L
1,446 SR
Queue Stats
106W - 98L
1,483 Elo+
Solo
Artio
Artio
Phonch
Artio
Level 63
God Stats
4W - 1L
1,500 SR
Queue Stats
250W - 262L
1,332 Elo+
Party 1
Izanami
Izanami
StellarJello
Izanami
Level 157
God Stats
10W - 10L
1,037 SR
Queue Stats
354W - 410L
1,542 Elo+
Solo
Jing Wei
Jing Wei
lpmrevilla
Jing Wei
Level 64
God Stats
5W - 3L
1,582 SR
Queue Stats
93W - 111L
1,345 Elo+
Party 1
Hel
Hel
thenativewolf64
Hel
Level 120
God Stats
2W - 0L
1,528 SR
Queue Stats
96W - 98L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
De-rules6
Freya
14
3 / 6 / 5
8,345
759
8,198
14,348
6,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
5 / 3 / 6
9,088
826
17,124
15,473
7,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
Kaeo808
Nike
11
2 / 7 / 6
7,517
683
6,529
12,821
7,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 7 / 9
7,970
725
12,950
16,831
9,854
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 8
7,433
676
6,241
12,861
7,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 23
9,580
871
9,552
19,105
14,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
Phonch
Artio
15
4 / 6 / 16
9,640
876
5,267
16,424
17,572
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
StellarJello
Izanami
20
16 / 1 / 11
11,918
1,083
31,854
11,289
5,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
lpmrevilla
Jing Wei
14
2 / 3 / 13
8,651
786
7,782
11,895
3,388
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 0 / 19
9,855
896
11,347
7,777
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
109
13
Kills
27
27
Deaths
14
34
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Freya
De-rules6
Freya
3
6
5
0.92
L
5
3
6
2.67
L
Nike
Kaeo808
Nike
2
7
6
0.71
W
0
4
23
2.88
W
Artio
Phonch
Artio
4
6
16
2
W
Izanami
StellarJello
Izanami
16
1
11
21.5
L
2
7
9
0.93
L
1
4
8
1.25
W
Jing Wei
lpmrevilla
Jing Wei
2
3
13
2.83
W
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,042
Damage
65,802
72,334
Taken
66,490
38,211
Mitigated
43,210
26,434
Healing
32,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
De-rules6
Freya
8,198
3,035
1,402
2,553
14,348
6,575
47
3,222
11,126
17,223
0
L
17,124
7,888
503
3,391
15,473
7,115
165
4,002
11,471
0
34,621
L
Nike
Kaeo808
Nike
6,529
885
510
1,224
12,821
7,101
0
2,939
9,882
0
13,959
W
9,552
1,857
3,356
2,673
19,105
14,003
1,068
6,990
12,115
0
16,443
W
Artio
Phonch
Artio
5,267
618
2,629
1,459
16,424
17,572
252
6,756
9,550
8,677
0
W
Izanami
StellarJello
Izanami
31,854
22,187
621
2,634
11,289
5,186
4,101
4,469
6,731
0
63,323
L
12,950
681
1,246
3,745
16,831
9,854
0
2,743
14,088
26,001
0
L
6,241
857
6,986
4,874
12,861
7,566
0
3,708
9,153
6,731
0
W
Jing Wei
lpmrevilla
Jing Wei
7,782
4,092
1,370
887
11,895
3,388
2,195
6,841
5,054
0
19,959
W
11,347
237
11,720
5,186
7,777
3,061
447
2,333
5,399
18,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,353
Gold Earned
49,644
99
Minions Killed
120
0
Camps Cleared
0
900,512
Distance Traveled
1,105,924
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,345
759
14
1
0
177,652
0
L
Anhur
9,088
826
51
5
0
192,430
4
L
Nike
7,517
683
13
1
0
161,170
0
W
Bellona
9,580
871
12
1
0
224,105
0
W
Artio
9,640
876
8
1
0
174,859
0
W
Izanami
11,918
1,083
64
6
0
213,265
0
L
Anubis
7,970
725
21
2
0
164,234
0
L
Hel
7,433
676
0
0
0
205,026
4
W
Jing Wei
8,651
786
19
2
0
217,850
0
W
Hel
9,855
896
17
2
0
275,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role