Player Matchup

Horus
Horus
BicoloredBrute
Horus
Level 114
God Stats
7W - 10L
1,659 SR
Queue Stats
109W - 101L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
ChaosVulpix
Nu Wa
Level 60
God Stats
64W - 77L
1,443 SR
Queue Stats
154W - 194L
1,411 Elo+
Solo
Cliodhna
Cliodhna
ImpetuousMight
Cliodhna
Level 125
God Stats
4W - 5L
1,172 SR
Queue Stats
126W - 113L
1,565 Elo+
Party 1
Atlas
Atlas
MichaelFiresword
Atlas
Level 24
God Stats
2W - 2L
1,441 SR
Queue Stats
44W - 38L
1,537 Elo+
Party 1
Freya
Freya
funnytoothpick
Freya
Level 29
God Stats
2W - 4L
1,194 SR
Queue Stats
92W - 70L
1,589 Elo+
Party 1
Team Averages
Level 70
1,382 SR
1,534 Elo+

VS

Team Averages
Level 70
1,570 SR
1,526 Elo+
Loki
Loki
 
Loki
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
MiniPikaPika
Skadi
Level 21
God Stats
1W - 1L
1,698 SR
Queue Stats
5W - 3L
1,587 Elo+
Party 2
Merlin
Merlin
TheChooch
Merlin
Level 29
God Stats
15W - 13L
1,607 SR
Queue Stats
172W - 167L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
Top Revolver
Kuzenbo
Level 141
God Stats
2W - 3L
1,547 SR
Queue Stats
256W - 259L
1,553 Elo+
Party 3
Ratatoskr
Ratatoskr
aramirez172323
Ratatoskr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 107L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 10
8,977
748
4,594
13,294
13,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 4 / 9
8,858
738
9,774
9,652
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
16
5 / 2 / 6
9,224
769
14,622
12,069
6,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 0 / 10
9,761
813
5,776
9,233
10,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
11 / 0 / 4
10,808
901
14,000
13,542
7,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 6 / 1
8,547
712
9,421
11,604
4,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 3 / 0
8,176
681
11,137
10,161
4,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
TheChooch
Merlin
16
2 / 2 / 0
8,961
747
13,761
8,082
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Top Revolver
Kuzenbo
14
1 / 4 / 2
8,021
668
7,181
13,738
14,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
aramirez172323
Ratatoskr
13
0 / 3 / 3
7,719
643
6,135
13,732
5,927
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
18
Kills
6
6
Deaths
18
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
6
1
0.58
W
0
0
10
5
W
0
4
9
1.13
W
Cliodhna
5
2
6
4
W
2
0
10
7
L
0
3
0
0
L
Merlin
TheChooch
Merlin
2
2
0
1
L
Kuzenbo
Top Revolver
Kuzenbo
1
4
2
0.5
L
Ratatoskr
aramirez172323
Ratatoskr
0
3
3
0.5
W
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,766
Damage
47,635
57,790
Taken
57,317
41,576
Mitigated
33,410
18,982
Healing
6,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,421
2,177
0
144
11,604
4,698
0
8,016
3,333
0
29,343
W
4,594
2,328
4,151
5,099
13,294
13,153
337
4,519
8,775
0
14,023
W
9,774
1,956
615
878
9,652
3,768
1,450
3,187
6,465
33,768
0
W
Cliodhna
14,622
1,791
0
1,559
12,069
6,463
249
2,955
9,114
0
28,195
W
5,776
1,574
0
770
9,233
10,718
279
4,880
4,353
22,041
0
L
11,137
4,792
0
150
10,161
4,408
0
4,467
5,499
0
35,397
L
Merlin
TheChooch
Merlin
13,761
211
0
1,138
8,082
3,517
0
3,559
4,398
50,895
0
L
Kuzenbo
Top Revolver
Kuzenbo
7,181
1,995
0
1,134
13,738
14,860
34
4,421
9,007
22,101
0
L
Ratatoskr
aramirez172323
Ratatoskr
6,135
998
0
4,373
13,732
5,927
0
7,963
5,530
0
15,107
W
14,000
5,505
0
5,910
13,542
7,474
124
5,401
8,141
50,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,628
Gold Earned
41,424
225
Minions Killed
228
0
Camps Cleared
0
1,352,015
Distance Traveled
1,272,603
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,547
712
39
3
0
268,792
3
W
Horus
8,977
748
14
1
0
270,895
1
W
Nu Wa
8,858
738
54
5
0
231,814
3
W
Cliodhna
9,224
769
42
4
0
293,980
1
W
Atlas
9,761
813
30
3
0
280,505
3
L
Skadi
8,176
681
57
5
0
230,383
1
L
Merlin
8,961
747
87
7
0
253,326
3
L
Kuzenbo
8,021
668
29
2
0
265,941
2
L
Ratatoskr
7,719
643
16
1
0
254,161
3
W
Freya
10,808
901
85
7
0
274,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role