Player Matchup

Ullr
Ullr
DeathlessShinobi
Ullr
Level 84
God Stats
2W - 3L
1,229 SR
Queue Stats
316W - 352L
1,481 Elo+
Party 1
Atlas
Atlas
Haseo133
Atlas
Level 17
God Stats
28W - 30L
1,668 SR
Queue Stats
148W - 173L
1,496 Elo+
Party 1
He Bo
He Bo
Shinokye
He Bo
Level 89
God Stats
2W - 2L
1,554 SR
Queue Stats
377W - 310L
1,529 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TheSnakeGawd
Morgan Le Fay
Level 28
God Stats
1W - 2L
1,480 SR
Queue Stats
95W - 90L
1,552 Elo+
Party 3
Guan Yu
Guan Yu
TwistedTeej
Guan Yu
Level 156
God Stats
5W - 4L
1,617 SR
Queue Stats
317W - 272L
1,554 Elo+
Party 3
Team Averages
Level 75
1,510 SR
1,522 Elo+

VS

Team Averages
Level 95
1,624 SR
1,580 Elo+
Shiva
Shiva
 
Shiva
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Apach015
Yu Huang
Level 115
God Stats
2W - 3L
1,587 SR
Queue Stats
194W - 179L
1,532 Elo+
Party 2
Osiris
Osiris
TTVglitchykillz
Osiris
Level 49
God Stats
5W - 6L
1,772 SR
Queue Stats
64W - 54L
1,561 Elo+
Solo
Fafnir
Fafnir
TheNordicMain
Fafnir
Level 160
God Stats
108W - 86L
1,565 SR
Queue Stats
309W - 279L
1,632 Elo+
Party 2
Ullr
Ullr
vervvxkekw
Ullr
Level 48
God Stats
19W - 12L
1,698 SR
Queue Stats
163W - 82L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
9,228
419
5,825
14,843
6,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Haseo133
Atlas
14
1 / 1 / 1
9,161
416
5,168
13,776
14,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Shinokye
He Bo
18
5 / 2 / 2
11,604
527
11,278
13,176
5,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
TheSnakeGawd
Morgan Le Fay
15
1 / 7 / 2
9,598
436
10,710
20,049
9,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
TwistedTeej
Guan Yu
17
1 / 2 / 1
10,857
494
10,980
19,361
16,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
0 / 2 / 3
11,519
524
9,439
20,637
19,919
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
Apach015
Yu Huang
18
6 / 5 / 6
11,815
537
13,495
11,800
5,722
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 0 / 5
12,170
553
11,725
18,666
16,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 1 / 8
11,366
517
8,103
12,441
13,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 0 / 1
13,153
598
13,358
14,836
6,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
8
Kills
17
17
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
2
3
0.75
W
Yu Huang
Apach015
Yu Huang
6
5
6
1.8
L
0
5
0
0
L
Atlas
Haseo133
Atlas
1
1
1
1.5
L
He Bo
Shinokye
He Bo
5
2
2
3
W
7
0
5
9.5
W
0
1
8
4
L
Morgan Le Fay
TheSnakeGawd
Morgan Le Fay
1
7
2
0.29
L
Guan Yu
TwistedTeej
Guan Yu
1
2
1
0.75
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,961
Damage
56,120
81,205
Taken
78,380
53,351
Mitigated
63,168
25,807
Healing
20,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,439
2,302
0
4,318
20,637
19,919
2,135
3,238
17,399
1,217
88,818
W
Yu Huang
Apach015
Yu Huang
13,495
565
0
1,796
11,800
5,722
398
7,558
4,242
101,145
0
L
5,825
2,056
0
2,935
14,843
6,386
339
3,680
11,163
0
70,735
L
Atlas
Haseo133
Atlas
5,168
1,256
704
2,744
13,776
14,578
0
4,065
9,711
28,137
0
L
He Bo
Shinokye
He Bo
11,278
884
0
5,459
13,176
5,533
324
2,607
10,569
109,485
0
W
11,725
4,667
0
5,744
18,666
16,587
0
8,536
10,130
0
123,696
W
8,103
1,584
0
6,350
12,441
13,976
921
5,420
7,021
48,472
0
L
Morgan Le Fay
TheSnakeGawd
Morgan Le Fay
10,710
290
102
4,775
20,049
9,894
0
10,339
9,710
77,895
0
L
Guan Yu
TwistedTeej
Guan Yu
10,980
2,289
327
8,761
19,361
16,960
264
907
18,454
0
86,322
W
13,358
4,965
0
2,392
14,836
6,964
2,616
3,676
11,160
0
144,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,448
Gold Earned
60,023
599
Minions Killed
735
0
Camps Cleared
0
2,100,998
Distance Traveled
2,208,549
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,519
524
160
7
0
392,299
4
W
Yu Huang
11,815
537
151
7
0
425,990
4
L
Ullr
9,228
419
132
6
0
366,853
6
L
Atlas
9,161
416
32
1
0
430,677
8
L
He Bo
11,604
527
171
8
0
443,011
7
W
Osiris
12,170
553
168
8
0
545,272
3
W
Fafnir
11,366
517
54
2
0
382,412
3
L
Morgan Le Fay
9,598
436
118
5
0
389,045
3
L
Guan Yu
10,857
494
146
7
0
471,412
1
W
Ullr
13,153
598
202
9
0
462,576
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role