Player Matchup

Shiva
Shiva
Bilbeman
Shiva
Level 29
God Stats
7W - 3L
1,350 SR
Queue Stats
29W - 14L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
Mateo020
Kukulkan
Level 22
God Stats
2W - 2L
1,377 SR
Queue Stats
37W - 11L
1,631 Elo+
Party 1
Thor
Thor
ssjDestroyer3
Thor
Level 51
God Stats
17W - 4L
1,754 SR
Queue Stats
100W - 40L
1,635 Elo+
Party 1
Team Averages
Level 34
1,494 SR
1,597 Elo+

VS

Team Averages
Level 100
1,451 SR
1,263 Elo+
Chaac
Chaac
Purpledragon420
Chaac
Level 100
God Stats
1W - 3L
1,609 SR
Queue Stats
5W - 9L
1,321 Elo+
Solo
Ra
Ra
The Skoon D
Ra
Level 87
God Stats
494W - 1,057L
1,267 SR
Queue Stats
629W - 1,356L
1,163 Elo+
Solo
Chang'e
Chang'e
dGodly Rosel
Chang'e
Level 112
God Stats
1W - 2L
1,478 SR
Queue Stats
167W - 214L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Bilbeman
Shiva
16
5 / 0 / 11
11,456
716
7,848
10,839
11,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Mateo020
Kukulkan
18
6 / 0 / 10
12,036
752
17,176
10,750
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
8 / 0 / 10
12,078
755
21,139
14,425
7,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
8,696
544
8,551
21,359
16,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
0 / 4 / 0
9,147
572
8,870
11,163
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chang'e
dGodly Rosel
Chang'e
13
0 / 9 / 0
8,919
557
8,493
19,675
8,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
19
Kills
0
0
Deaths
19
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Shiva
Bilbeman
Shiva
5
0
11
10.5
W
Kukulkan
Mateo020
Kukulkan
6
0
10
11
L
0
6
0
0
L
0
4
0
0
L
Chang'e
dGodly Rosel
Chang'e
0
9
0
0
W
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,163
Damage
25,914
36,014
Taken
52,197
24,879
Mitigated
28,631
17,924
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Bilbeman
Shiva
7,848
1,877
3,198
3,036
10,839
11,850
351
6,276
4,150
0
17,352
W
Kukulkan
Mateo020
Kukulkan
17,176
2,169
1,149
3,691
10,750
5,654
1,486
5,392
5,063
59,789
0
L
8,551
839
0
1,797
21,359
16,260
0
8,247
12,807
0
28,401
L
8,870
69
1,104
651
11,163
4,295
78
3,533
7,532
36,306
0
L
Chang'e
dGodly Rosel
Chang'e
8,493
335
1,339
4,615
19,675
8,076
0
5,643
13,718
30,993
0
W
21,139
4,926
674
6,176
14,425
7,375
1,436
5,648
8,376
0
69,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,570
Gold Earned
26,762
188
Minions Killed
137
12
Camps Cleared
3
947,675
Distance Traveled
798,714
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,456
716
18
1
2
335,054
1
W
Kukulkan
12,036
752
83
5
3
311,074
0
L
Chaac
8,696
544
42
3
0
253,393
2
L
Ra
9,147
572
57
4
1
296,337
1
L
Chang'e
8,919
557
38
2
2
248,984
0
W
Thor
12,078
755
87
5
7
301,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role