Player Matchup

Fenrir
Fenrir
EpicCerberus
Fenrir
Level 101
God Stats
0W - 2L
1,155 SR
Queue Stats
52W - 72L
1,462 Elo+
Party 1
Ymir
Ymir
Gyrthwyrm
Ymir
Level 46
God Stats
1W - 6L
1,485 SR
Queue Stats
34W - 63L
1,361 Elo+
Party 1
Eset
Eset
XxBussyBopperxX
Eset
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,768 Elo+
Solo
Team Averages
Level 72
1,380 SR
1,530 Elo+

VS

Team Averages
Level 101
1,710 SR
1,634 Elo+
Hercules
Hercules
BepeUchiha
Hercules
Level 129
God Stats
6W - 3L
1,721 SR
Queue Stats
345W - 261L
1,674 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mystic1528
Ah Muzen Cab
Level 129
God Stats
2W - 0L
1,908 SR
Queue Stats
10W - 4L
1,658 Elo+
Party 2
Chang'e
Chang'e
TippinFedoraMan
Chang'e
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 33L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 5 / 1
9,635
688
7,551
13,740
17,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
12
0 / 7 / 4
7,979
570
4,003
19,159
20,875
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 10 / 4
8,379
599
11,008
14,830
6,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BepeUchiha
Hercules
15
5 / 2 / 14
11,517
823
10,646
19,665
18,469
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Muzen Cab
Mystic1528
Ah Muzen Cab
18
14 / 0 / 8
12,391
885
22,524
9,558
4,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 4 / 9
9,636
688
6,143
9,281
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
6
Kills
22
22
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hercules
BepeUchiha
Hercules
5
2
14
6
L
Fenrir
5
5
1
1.1
L
Ymir
0
7
4
0.29
W
Ah Muzen Cab
Mystic1528
Ah Muzen Cab
14
0
8
18
W
3
4
9
1.88
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,562
Damage
39,313
47,729
Taken
38,504
45,070
Mitigated
26,878
3,173
Healing
15,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BepeUchiha
Hercules
10,646
3,275
518
7,214
19,665
18,469
377
6,875
12,790
0
25,047
L
Fenrir
7,551
1,759
0
919
13,740
17,602
0
2,067
11,673
0
26,993
L
Ymir
4,003
415
75
595
19,159
20,875
0
2,835
16,324
12,284
0
W
Ah Muzen Cab
Mystic1528
Ah Muzen Cab
22,524
9,273
0
5,602
9,558
4,724
1,476
4,448
5,110
0
72,993
W
6,143
422
739
1,106
9,281
3,685
68
4,303
4,978
16,757
0
L
11,008
888
362
1,222
14,830
6,593
0
1,527
13,303
40,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,993
Gold Earned
33,544
131
Minions Killed
171
3
Camps Cleared
8
674,801
Distance Traveled
777,932
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,517
823
37
3
4
229,071
2
L
Fenrir
9,635
688
37
3
2
234,916
0
L
Ymir
7,979
570
24
2
0
231,988
0
W
Ah Muzen Cab
12,391
885
109
8
2
295,952
3
W
Chang'e
9,636
688
25
2
2
252,909
1
L
Eset
8,379
599
70
5
1
207,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role