Player Matchup

Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
BlackRoseReapear
Shiva
Level 101
God Stats
1W - 1L
1,602 SR
Queue Stats
5W - 10L
1,388 Elo+
Party 1
Chaac
Chaac
MeganFox_Hunter
Chaac
Level 85
God Stats
2W - 5L
1,461 SR
Queue Stats
2W - 8L
1,273 Elo+
Party 1
Bakasura
Bakasura
TheGoldenLife
Bakasura
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 237L
1,582 Elo+
Solo
Neith
Neith
literary-zigzag9
Neith
Level 109
God Stats
99W - 113L
1,644 SR
Queue Stats
613W - 604L
1,582 Elo+
Solo
Team Averages
Level 115
1,541 SR
1,465 Elo+

VS

Team Averages
Level 64
1,616 SR
1,674 Elo+
Loki
Loki
DavidVauhn
Loki
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,722 Elo+
Party 2
Vulcan
Vulcan
LordCindross
Vulcan
Level 77
God Stats
1W - 0L
1,581 SR
Queue Stats
11W - 7L
1,647 Elo+
Party 2
Hachiman
Hachiman
MattGuyThat
Hachiman
Level 44
God Stats
4W - 3L
1,697 SR
Queue Stats
10W - 5L
1,822 Elo+
Party 2
Sobek
Sobek
TickleMeFranco
Sobek
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
TreeBark
Gilgamesh
Level 79
God Stats
2W - 0L
1,801 SR
Queue Stats
12W - 7L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 10 / 6
8,494
708
6,718
19,002
9,709
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 8 / 5
8,547
712
8,855
14,500
7,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 6 / 7
7,769
647
5,448
17,766
9,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
TheGoldenLife
Bakasura
17
6 / 2 / 1
9,713
809
7,615
11,670
6,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 4
8,691
724
10,606
13,763
6,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 10
9,037
753
10,955
11,833
5,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
17
8 / 1 / 12
10,120
843
22,016
8,749
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
MattGuyThat
Hachiman
17
5 / 1 / 9
9,592
799
9,518
7,846
2,917
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 3 / 18
8,686
724
6,005
13,167
15,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
TreeBark
Gilgamesh
17
14 / 3 / 4
9,914
826
15,010
16,276
14,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
12
Kills
31
31
Deaths
15
23
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
10
6
0.5
L
1
8
5
0.44
W
4
7
10
1.29
W
Vulcan
8
1
12
14
W
Hachiman
MattGuyThat
Hachiman
5
1
9
9.5
L
0
6
7
0.58
L
Bakasura
TheGoldenLife
Bakasura
6
2
1
3.25
W
0
3
18
3
W
Gilgamesh
TreeBark
Gilgamesh
14
3
4
5.33
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,242
Damage
63,504
76,701
Taken
57,871
39,312
Mitigated
43,448
17,567
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,718
462
0
4,094
19,002
9,709
0
8,825
9,977
30,913
0
L
8,855
2,226
353
1,312
14,500
7,390
0
3,941
10,346
0
21,496
W
10,955
3,572
0
1,237
11,833
5,886
0
781
10,323
0
25,812
W
Vulcan
22,016
8,561
0
23
8,749
4,427
138
1,671
6,603
48,957
0
W
Hachiman
MattGuyThat
Hachiman
9,518
5,810
0
5,200
7,846
2,917
0
582
7,003
0
46,384
L
5,448
1,770
195
4,968
17,766
9,478
0
6,840
10,829
0
18,223
L
Bakasura
TheGoldenLife
Bakasura
7,615
4,518
0
3,646
11,670
6,339
0
3,102
8,325
0
32,772
W
6,005
789
0
2,259
13,167
15,552
0
1,869
11,088
10,495
0
W
Gilgamesh
TreeBark
Gilgamesh
15,010
5,459
0
1,549
16,276
14,666
0
1,815
14,461
0
31,848
L
10,606
5,362
0
2,999
13,763
6,396
0
5,313
8,235
0
26,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,214
Gold Earned
47,349
205
Minions Killed
218
0
Camps Cleared
0
1,099,022
Distance Traveled
1,256,771
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,494
708
57
5
0
175,321
0
L
Shiva
8,547
712
25
2
0
237,319
0
W
Loki
9,037
753
37
3
0
237,837
0
W
Vulcan
10,120
843
66
6
0
286,464
1
W
Hachiman
9,592
799
78
7
0
214,062
0
L
Chaac
7,769
647
28
2
0
238,267
0
L
Bakasura
9,713
809
61
5
0
215,744
0
W
Sobek
8,686
724
3
0
0
241,745
0
W
Gilgamesh
9,914
826
34
3
0
276,663
0
L
Neith
8,691
724
34
3
0
232,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role