Player Matchup

Medusa
Medusa
Carbine Execute
Medusa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 41L
1,388 Elo+
Party 2
Mercury
Mercury
ChrisCapone
Mercury
Level 43
God Stats
0W - 3L
1,179 SR
Queue Stats
68W - 81L
1,423 Elo+
Solo
Loki
Loki
Fredo_V20
Loki
Level 42
God Stats
5W - 14L
1,192 SR
Queue Stats
6W - 22L
1,197 Elo+
Solo
Atlas
Atlas
GenghisMcgee
Atlas
Level 69
God Stats
8W - 4L
1,443 SR
Queue Stats
85W - 81L
1,443 Elo+
Party 2
Yu Huang
Yu Huang
xpert2330
Yu Huang
Level 102
God Stats
0W - 2L
1,247 SR
Queue Stats
124W - 134L
1,328 Elo+
Party 2
Team Averages
Level 56
1,312 SR
1,356 Elo+

VS

Team Averages
Level 113
1,489 SR
1,431 Elo+
Hades
Hades
Bhas17
Hades
Level 156
God Stats
43W - 41L
1,454 SR
Queue Stats
202W - 223L
1,309 Elo+
Solo
Pele
Pele
D Banditcoot
Pele
Level 143
God Stats
9W - 6L
1,550 SR
Queue Stats
308W - 287L
1,501 Elo+
Party 1
Sol
Sol
doubl3d3uce22
Sol
Level 149
God Stats
2W - 2L
1,346 SR
Queue Stats
281W - 258L
1,420 Elo+
Party 1
Ares
Ares
o DeciisioNz o
Ares
Level 13
God Stats
7W - 5L
1,553 SR
Queue Stats
7W - 9L
1,545 Elo+
Party 1
Tsukuyomi
Tsukuyomi
redrex510
Tsukuyomi
Level 105
God Stats
13W - 9L
1,540 SR
Queue Stats
186W - 188L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,062
448
5,606
7,587
3,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
ChrisCapone
Mercury
13
5 / 7 / 2
8,386
466
10,023
16,583
6,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
13
0 / 4 / 2
7,573
421
3,129
15,103
8,127
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 2 / 2
7,684
427
9,112
16,592
19,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
xpert2330
Yu Huang
13
3 / 4 / 2
8,768
487
9,439
10,133
4,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bhas17
Hades
13
1 / 3 / 3
8,654
481
4,847
11,775
5,376
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 1 / 6
10,014
556
11,917
12,537
7,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 1 / 3
9,603
534
11,330
13,197
5,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 4 / 4
9,078
504
5,407
15,877
14,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
redrex510
Tsukuyomi
16
9 / 5 / 3
10,213
567
12,489
18,797
7,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
13
Kills
19
19
Deaths
14
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hades
Bhas17
Hades
1
3
3
0.83
L
2
2
2
1.5
L
Mercury
ChrisCapone
Mercury
5
7
2
0.86
W
3
1
6
6
L
Loki
0
4
2
0.25
L
3
2
2
2
W
4
1
3
5.5
W
2
4
4
1
W
Tsukuyomi
redrex510
Tsukuyomi
9
5
3
2.1
L
Yu Huang
xpert2330
Yu Huang
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,309
Damage
45,990
65,998
Taken
72,183
41,247
Mitigated
40,864
11,180
Healing
26,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Bhas17
Hades
4,847
432
256
4,424
11,775
5,376
2,464
5,229
6,208
45,837
0
L
5,606
3,070
0
2,414
7,587
3,384
655
5,015
2,572
0
51,302
L
Mercury
ChrisCapone
Mercury
10,023
5,267
0
375
16,583
6,069
0
2,606
13,977
0
62,932
W
11,917
2,444
0
4,598
12,537
7,761
662
1,027
11,470
0
67,520
L
Loki
3,129
442
229
4,108
15,103
8,127
0
1,050
14,053
0
41,992
L
9,112
3,526
0
3,535
16,592
19,004
0
8,204
8,388
31,494
0
W
11,330
4,010
0
5,792
13,197
5,887
1,141
4,098
8,985
75,931
9,972
W
5,407
473
2,547
2,342
15,877
14,093
496
3,405
12,456
24,656
0
W
Tsukuyomi
redrex510
Tsukuyomi
12,489
3,641
0
7,039
18,797
7,747
146
4,090
14,513
0
66,825
L
Yu Huang
xpert2330
Yu Huang
9,439
1,221
0
519
10,133
4,663
551
3,676
6,457
58,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,473
Gold Earned
47,562
371
Minions Killed
446
0
Camps Cleared
0
1,703,306
Distance Traveled
1,729,834
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,654
481
81
5
0
258,569
0
L
Medusa
8,062
448
83
5
0
273,929
0
L
Mercury
8,386
466
90
5
0
374,143
1
W
Pele
10,014
556
106
6
0
377,009
6
L
Loki
7,573
421
65
4
0
362,752
1
L
Atlas
7,684
427
27
2
0
368,137
2
W
Sol
9,603
534
128
7
0
349,468
3
W
Ares
9,078
504
28
2
0
373,775
0
W
Tsukuyomi
10,213
567
103
6
0
371,013
0
L
Yu Huang
8,768
487
106
6
0
324,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role