Player Matchup

Sun Wukong
Sun Wukong
SANDW1CHK1NG
Sun Wukong
Level 138
God Stats
5W - 3L
1,742 SR
Queue Stats
116W - 97L
1,607 Elo+
Party 2
Ra
Ra
V Graymer
Ra
Level 79
God Stats
14W - 15L
1,518 SR
Queue Stats
78W - 66L
1,590 Elo+
Party 2
Hachiman
Hachiman
megadarkness115
Hachiman
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
309W - 267L
1,583 Elo+
Solo
Team Averages
Level 113
1,587 SR
1,593 Elo+

VS

Team Averages
Level 77
1,624 SR
1,566 Elo+
Baron Samedi
Baron Samedi
DubiousBat
Baron Samedi
Level 68
God Stats
41W - 43L
1,609 SR
Queue Stats
191W - 149L
1,554 Elo+
Party 1
Neith
Neith
RYEGUY2003
Neith
Level 48
God Stats
3W - 2L
1,523 SR
Queue Stats
87W - 48L
1,619 Elo+
Party 1
Geb
Geb
dmndvendetta
Geb
Level 115
God Stats
6W - 3L
1,740 SR
Queue Stats
321W - 215L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SANDW1CHK1NG
Sun Wukong
14
3 / 3 / 1
9,213
658
8,937
22,393
15,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 6 / 3
8,750
625
10,601
14,228
6,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
12
0 / 4 / 4
8,161
583
6,303
17,864
10,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DubiousBat
Baron Samedi
15
6 / 3 / 4
10,607
758
21,570
14,251
7,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
5 / 0 / 7
10,575
755
17,911
10,584
5,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 1 / 11
10,596
757
7,823
13,889
14,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
4
Kills
13
13
Deaths
4
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DubiousBat
Baron Samedi
6
3
4
2.67
W
Neith
5
0
7
8.5
L
Sun Wukong
SANDW1CHK1NG
Sun Wukong
3
3
1
1.17
L
1
6
3
0.42
W
2
1
11
7.5
L
Hachiman
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,841
Damage
47,304
54,485
Taken
38,724
32,165
Mitigated
26,632
7,567
Healing
17,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DubiousBat
Baron Samedi
21,570
453
1,702
7,039
14,251
7,030
257
3,675
10,266
45,032
0
W
Neith
17,911
5,923
0
4,799
10,584
5,122
1,806
3,708
6,750
0
62,178
L
Sun Wukong
SANDW1CHK1NG
Sun Wukong
8,937
1,387
0
2,259
22,393
15,801
0
9,410
12,529
0
23,340
L
10,601
816
1,452
1,462
14,228
6,285
72
7,210
6,757
44,729
0
W
7,823
1,814
0
3,575
13,889
14,480
416
3,986
9,530
21,688
0
L
Hachiman
6,303
2,024
0
2,394
17,864
10,079
155
11,793
5,664
0
17,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,124
Gold Earned
31,778
132
Minions Killed
168
1
Camps Cleared
10
681,060
Distance Traveled
811,430
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,607
758
64
5
6
275,116
0
W
Neith
10,575
755
79
6
3
264,253
4
L
Sun Wukong
9,213
658
25
2
0
266,134
0
L
Ra
8,750
625
78
6
1
236,761
1
W
Geb
10,596
757
25
2
1
272,061
2
L
Hachiman
8,161
583
29
2
0
178,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role