Player Matchup

Serqet
Serqet
 
Serqet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Burritokiller34
Zhong Kui
Level 16
God Stats
14W - 3L
1,711 SR
Queue Stats
269W - 72L
1,833 Elo+
Party 1
Atlas
Atlas
LowV0ltage81
Atlas
Level 118
God Stats
3W - 7L
1,366 SR
Queue Stats
269W - 106L
1,707 Elo+
Party 1
Team Averages
Level 92
1,526 SR
1,680 Elo+

VS

Team Averages
Level 91
1,610 SR
1,612 Elo+
Aphrodite
Aphrodite
EAsports88
Aphrodite
Level 17
God Stats
4W - 2L
1,611 SR
Queue Stats
4W - 2L
1,556 Elo+
Party 2
Chiron
Chiron
Forhtelinkuei
Chiron
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,639 Elo+
Party 2
Chaac
Chaac
TheeBabaYaga
Chaac
Level 147
God Stats
2W - 0L
1,720 SR
Queue Stats
14W - 13L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
3 / 3 / 4
11,709
616
14,070
20,702
11,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Burritokiller34
Zhong Kui
15
4 / 4 / 2
11,244
592
18,227
21,892
16,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 2 / 6
10,512
553
14,494
28,621
45,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EAsports88
Aphrodite
16
0 / 2 / 5
11,122
585
9,632
9,862
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 1 / 3
12,720
669
23,271
20,903
9,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 4 / 4
12,890
678
23,219
27,362
28,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
7
Kills
9
9
Deaths
7
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
3
4
1.67
L
Zhong Kui
Burritokiller34
Zhong Kui
4
4
2
1.25
W
Aphrodite
EAsports88
Aphrodite
0
2
5
1.25
W
5
1
3
6.5
L
0
2
6
1.5
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,791
Damage
56,122
71,215
Taken
58,127
73,768
Mitigated
43,786
12,669
Healing
28,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
14,070
2,506
0
2,009
20,702
11,710
528
2,184
18,518
0
50,787
L
Zhong Kui
Burritokiller34
Zhong Kui
18,227
1,960
0
8,699
21,892
16,498
1,103
2,449
19,443
48,865
0
W
Aphrodite
EAsports88
Aphrodite
9,632
82
9,417
4,892
9,862
5,253
211
6,181
3,111
25,272
0
W
23,271
9,764
1,263
5,963
20,903
9,724
2,160
12,576
7,313
0
85,411
L
14,494
2,871
0
1,961
28,621
45,560
102
5,505
23,116
36,453
0
W
23,219
4,581
0
7,036
27,362
28,809
218
14,458
12,695
0
51,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,465
Gold Earned
36,732
164
Minions Killed
205
7
Camps Cleared
9
1,039,904
Distance Traveled
1,112,684
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,709
616
74
4
6
369,640
6
L
Zhong Kui
11,244
592
68
4
1
300,574
0
W
Aphrodite
11,122
585
56
3
1
381,962
3
W
Chiron
12,720
669
115
6
7
361,142
2
L
Atlas
10,512
553
22
1
0
369,690
3
W
Chaac
12,890
678
34
2
1
369,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role