Player Matchup

Zhong Kui
Zhong Kui
Hundo_Nic_Z3P3DA
Zhong Kui
Level 128
God Stats
10W - 5L
1,657 SR
Queue Stats
440W - 451L
1,568 Elo+
Party 2
Guan Yu
Guan Yu
Noodleboi_pt2
Guan Yu
Level 109
God Stats
8W - 1L
1,685 SR
Queue Stats
295W - 289L
1,545 Elo+
Party 2
Baron Samedi
Baron Samedi
Ray-__-sama
Baron Samedi
Level 89
God Stats
14W - 9L
1,750 SR
Queue Stats
83W - 75L
1,539 Elo+
Party 2
Thor
Thor
Wolf of Stark
Thor
Level 99
God Stats
3W - 2L
1,693 SR
Queue Stats
333W - 307L
1,519 Elo+
Solo
Sol
Sol
adam44lion
Sol
Level 105
God Stats
8W - 4L
1,794 SR
Queue Stats
162W - 150L
1,581 Elo+
Party 2
Team Averages
Level 106
1,716 SR
1,551 Elo+

VS

Team Averages
Level 101
1,451 SR
1,419 Elo+
Heimdallr
Heimdallr
El_Bobert1107
Heimdallr
Level 68
God Stats
11W - 9L
1,332 SR
Queue Stats
161W - 186L
1,381 Elo+
Party 1
Yemoja
Yemoja
HazzeSky
Yemoja
Level 106
God Stats
1W - 8L
1,267 SR
Queue Stats
167W - 181L
1,367 Elo+
Party 1
King Arthur
King Arthur
NWOAdonay
King Arthur
Level 85
God Stats
108W - 112L
1,516 SR
Queue Stats
515W - 548L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
Pig Hands
Baron Samedi
Level 129
God Stats
67W - 67L
1,515 SR
Queue Stats
463W - 502L
1,433 Elo+
Solo
Loki
Loki
yuhatin6
Loki
Level 117
God Stats
15W - 10L
1,623 SR
Queue Stats
55W - 46L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
19
0 / 0 / 2
12,157
553
15,996
22,771
17,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
16
4 / 0 / 8
10,473
476
8,031
22,367
27,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Ray-__-sama
Baron Samedi
17
7 / 4 / 4
10,736
488
13,641
12,586
7,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 3 / 9
10,994
500
7,378
20,128
8,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 1 / 7
11,463
521
32,718
22,337
8,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
El_Bobert1107
Heimdallr
15
2 / 4 / 2
9,473
431
15,775
20,449
8,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
HazzeSky
Yemoja
14
1 / 3 / 3
9,083
413
8,408
21,784
20,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
NWOAdonay
King Arthur
19
1 / 2 / 0
11,406
518
22,212
26,238
19,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Pig Hands
Baron Samedi
14
1 / 7 / 3
9,424
428
12,665
17,414
7,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
16
3 / 5 / 1
10,206
464
7,299
20,201
7,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
21
Kills
8
8
Deaths
21
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
El_Bobert1107
Heimdallr
2
4
2
0.75
L
Yemoja
HazzeSky
Yemoja
1
3
3
0.83
W
Zhong Kui
0
0
2
1
L
King Arthur
NWOAdonay
King Arthur
1
2
0
0.5
W
Guan Yu
4
0
8
8
L
Baron Samedi
Pig Hands
Baron Samedi
1
7
3
0.36
W
Baron Samedi
Ray-__-sama
Baron Samedi
7
4
4
2.25
W
5
3
9
3.17
W
5
1
7
8.5
L
Loki
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,764
Damage
66,359
100,189
Taken
106,086
69,508
Mitigated
63,765
50,861
Healing
38,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
El_Bobert1107
Heimdallr
15,775
7,637
604
6,458
20,449
8,986
340
12,656
7,679
0
74,410
L
Yemoja
HazzeSky
Yemoja
8,408
2,723
1,722
3,798
21,784
20,438
80
14,518
7,015
37,167
0
W
Zhong Kui
15,996
5,574
0
17,476
22,771
17,466
663
0
22,771
124,299
0
L
King Arthur
NWOAdonay
King Arthur
22,212
1,290
0
14,165
26,238
19,186
86
17,113
9,111
0
114,486
W
Guan Yu
8,031
673
3,095
7,719
22,367
27,415
0
7,029
15,338
0
42,519
L
Baron Samedi
Pig Hands
Baron Samedi
12,665
1,030
1,534
3,424
17,414
7,198
450
11,242
5,861
65,047
0
W
Baron Samedi
Ray-__-sama
Baron Samedi
13,641
1,294
1,268
2,956
12,586
7,194
75
4,525
8,061
74,523
0
W
7,378
2,864
0
2,228
20,128
8,829
0
2,739
17,389
0
85,624
W
32,718
13,756
0
16,119
22,337
8,604
648
6,780
15,557
124,686
0
L
Loki
7,299
1,262
0
6,436
20,201
7,957
0
5,981
14,065
0
84,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,823
Gold Earned
49,592
651
Minions Killed
566
0
Camps Cleared
0
1,920,365
Distance Traveled
1,954,389
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,473
431
95
4
0
385,680
0
L
Yemoja
9,083
413
50
2
0
348,203
3
W
Zhong Kui
12,157
553
217
10
0
313,719
0
L
King Arthur
11,406
518
200
9
0
417,160
2
W
Guan Yu
10,473
476
62
3
0
455,730
4
L
Baron Samedi
9,424
428
112
5
0
363,802
5
W
Baron Samedi
10,736
488
104
5
0
342,334
2
W
Thor
10,994
500
103
5
0
388,818
7
W
Sol
11,463
521
165
8
0
419,764
8
L
Loki
10,206
464
109
5
0
439,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role